Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Turret conflict
Turret conflict [message #280064] Sun, 19 August 2007 23:24 Go to next message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
Is there an alternate way of making turrets work?

When I put a turret on my map, and play it in game, it doesn't shoot.

I have deduced that the problem is a conflict with the mod Renegade Resurrection. I don't know why, but if you are running the client version, the turrets don't work...

Is there an alternate way of getting turrets working?
Re: Turret conflict [message #280075 is a reply to message #280064] Mon, 20 August 2007 00:36 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
Your nice.

No, it is Resurrection. Because when I turn the mod off, the turrets start working again.
Re: Turret conflict [message #280118 is a reply to message #280075] Mon, 20 August 2007 07:36 Go to previous message
Sn1per74* is currently offline  Sn1per74*
Messages: 939
Registered: April 2006
Karma: 0
Colonel
The ladders are still kind of messed up too. Huh

http://i4.photobucket.com/albums/y133/FMAROCKS/sniper74halosigsnipedontforgettogiv.png
Creator: AoBFrost
Previous Topic: F-Zero Textures?
Next Topic: Why add in a PKG? Why not just temp anyways?
Goto Forum:
  


Current Time: Tue Aug 27 23:22:01 MST 2024

Total time taken to generate the page: 0.00692 seconds