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dont make maps in max, exporter is broken [message #278885] Mon, 13 August 2007 17:46 Go to previous message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
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General (1 Star)
The exporter is clearly broken, when you break up your mesh the smooth groups should stay intact when you check off the option

"Smooth vertex normals across meshes"

it doesnt work!!

I applied a edit normals modifier to manually fix it, yet the exporter goofs that up too

you can see the seem go away when i apply the modifier, but in LE its all over the place.

one big terrain is a no-no...it needs to be broken up into several meshes for VIS

ren-x exporter for gmax works prefect tho.


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

 
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