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scripts.dll 3.4.2 is out [message #278732] Sun, 12 August 2007 22:42 Go to next message
jonwil is currently offline  jonwil
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scripts.dll 3.4.2 is out
get it from http://www.sourceforge.net/projects/rentools/
It is basically a small bugfix release to fix a couple issues that have come up
whilst testing the latest internal beta build of RA:APB
Of note for normal renegade users is that it may solve some of the
"I get crappy FPS with 3.x issues".
Improvements to the calculation of the Binormal data which makes it faster
Changed the calculation of BaseVertexIndex to make it better
Small fix to some debug code in engine_common.cpp
Small fix to Buffers_Apply in engine_3d.cpp
Corrected an issue in engine_obj2.cpp raised by Prefast
Fixed an issue with JFW_Radar_Jammer
Made JFW_Time_Remaining_Sounds not trigger if the time is set to "unlimited"
Fixed a bug with the ExpVehFac scripts and vehicle alternates
Corrected some issues in the memory leak detection code
Corrected a crash bug in SceneShaderControllerClass::OnCustom
Corrected a bug in shaderhud.cpp
Added code to speed up rendering in certain places
Disabled a spurious warning in shawk.cpp


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: scripts.dll 3.4.2 is out [message #278735 is a reply to message #278732] Sun, 12 August 2007 22:58 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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Awesome! Can't wait to try it out. Very Happy

Thanks Thumbs Up
Re: scripts.dll 3.4.2 is out [message #278736 is a reply to message #278732] Sun, 12 August 2007 23:21 Go to previous messageGo to next message
Viking is currently offline  Viking
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*downloads*


Toggle Spoiler


QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn

Crimson wrote on Thu, 17 May 2007 05:22

Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
Re: scripts.dll 3.4.2 is out [message #278742 is a reply to message #278732] Sun, 12 August 2007 23:46 Go to previous messageGo to next message
Tunaman
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There are a few mistakes in shaders.dll for drawing the custom HUD..
http://www.renegadeforums.com/index.php?t=msg&goto=273565&rid=4090&s rch=jonwil#msg_273565

I could also donate my code to make the armor/health numbers flash in a customized HUD and/or the ability to read all the information for each map's scrolling radar texture in a single file and/or a fix for the glitch where your renegade crashes/shows incorrect radar textures when you don't have scrolling data for a map. If you'd want it, that is.

Also, when you enable customized time and/or credit messages, the default westwood logic is not disabled and is still drawn on top where it normally is. Sad Would there be any way to disable this?

In the future do you think it might be possible to customize drawing the playerlist as well?

I'd like to thank you for all of your hard work on this. =)


http://img694.imageshack.us/img694/9055/tunamanlmao.png

[Updated on: Sun, 12 August 2007 23:46]

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Re: scripts.dll 3.4.2 is out [message #278749 is a reply to message #278742] Mon, 13 August 2007 00:40 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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I just played with them for about an hour and a half. It seems that my FPS is about at a constant 55-65 FPS, which is an improvment from my 20-40 FPS. But every 10 min or so, my FPS slows down to like 6 and stays that way for like 10-20 seconds.

During this time it is almost impossible to do anything!

I hope it is just the server I was playing on.

[Updated on: Mon, 13 August 2007 00:40]

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Re: scripts.dll 3.4.2 is out [message #278751 is a reply to message #278732] Mon, 13 August 2007 00:55 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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Stuff flickers and stuff when I move around.
http://img512.imageshack.us/img512/8512/screenshot07ym2.jpg
http://img512.imageshack.us/img512/6144/screenshot08dz8.jpg

Yes, it's an ATi card.


[Updated on: Mon, 13 August 2007 00:57]

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Re: scripts.dll 3.4.2 is out [message #278752 is a reply to message #278732] Mon, 13 August 2007 01:02 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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The HUD bug from that thread is fixed, all places in the code now use ScreenResolution->Right for x position and ScreenResolution->Bottom for y position.

Look for HideBottomText to turn off the time remaining and credits.

cmatt42, try the latest drivers for your video card. That looks like either a driver issue or a hardware issue.
One way of checking if it's the video card is to run ATITool and use "Scan for artifacts" for a couple of minutes.
http://www.techpowerup.com/atitool/


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: scripts.dll 3.4.2 is out [message #278754 is a reply to message #278732] Mon, 13 August 2007 01:06 Go to previous messageGo to next message
Tunaman
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Thanks! =)

http://img694.imageshack.us/img694/9055/tunamanlmao.png
Re: scripts.dll 3.4.2 is out [message #278770 is a reply to message #278751] Mon, 13 August 2007 03:08 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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cmatt42 wrote on Mon, 13 August 2007 15:55

Stuff flickers and stuff when I move around.
http://img512.imageshack.us/img512/8512/screenshot07ym2.jpg
http://img512.imageshack.us/img512/6144/screenshot08dz8.jpg

Yes, it's an ATi card.


Looks more like the distortion shader doing its work. Huh


nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: scripts.dll 3.4.2 is out [message #278779 is a reply to message #278732] Mon, 13 August 2007 06:36 Go to previous messageGo to next message
Dante
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Anyway to use this without the engine hooks?

Like, say i just want the custom scripts, and none of the shaders, etc..?


Re: scripts.dll 3.4.2 is out [message #278781 is a reply to message #278779] Mon, 13 August 2007 06:58 Go to previous messageGo to next message
Sn1per74* is currently offline  Sn1per74*
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Colonel
.exe?

http://i4.photobucket.com/albums/y133/FMAROCKS/sniper74halosigsnipedontforgettogiv.png
Creator: AoBFrost
Re: scripts.dll 3.4.2 is out [message #278790 is a reply to message #278732] Mon, 13 August 2007 08:19 Go to previous messageGo to next message
Slave is currently offline  Slave
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Colonel
Sad
index.php?t=getfile&id=3991&private=0

oh and in my case, high detail shadows remain enabled no matter what i select in options.
  • Attachment: blend242.jpg
    (Size: 133.41KB, Downloaded 769 times)

[Updated on: Mon, 13 August 2007 08:26]

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Re: scripts.dll 3.4.2 is out [message #278798 is a reply to message #278732] Mon, 13 August 2007 09:00 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Maybe its just me, but I dont see anything wrong in that screenshot? Huh

http://steamsignature.com/card/1/76561197975867233.png
Re: scripts.dll 3.4.2 is out [message #278799 is a reply to message #278732] Mon, 13 August 2007 09:04 Go to previous messageGo to next message
Ghostshaw is currently offline  Ghostshaw
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Colonel
shaders are fooked.

-Ghost-


BlackIntel Administrator
Re: scripts.dll 3.4.2 is out [message #278807 is a reply to message #278798] Mon, 13 August 2007 09:19 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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danpaul88 wrote on Mon, 13 August 2007 12:00

Maybe its just me, but I dont see anything wrong in that screenshot? Huh

The transition from snow to rock by his feat is a glitch, is what it looks like.
Re: scripts.dll 3.4.2 is out [message #278814 is a reply to message #278732] Mon, 13 August 2007 09:27 Go to previous messageGo to next message
Slave is currently offline  Slave
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Colonel
Here, this is pretty much what happens when i move the camera a slight bit. Epilepsy ftw!
index.php?t=getfile&id=3992&private=0
  • Attachment: disco.jpg
    (Size: 82.77KB, Downloaded 616 times)
Re: scripts.dll 3.4.2 is out [message #278818 is a reply to message #278814] Mon, 13 August 2007 09:54 Go to previous messageGo to next message
BlazeDragoon is currently offline  BlazeDragoon
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Aw I was hoping my issue with JFW_Vehicle_Extra_Attach not working correctly was fixed in this version:(.

Re: scripts.dll 3.4.2 is out [message #278837 is a reply to message #278732] Mon, 13 August 2007 12:23 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
So much for "I'm not making another scripts.dll for awhile", huh?

I guess you just didn't want to include the custom Roleplay 2 scripts, because they weren't important enough to be included with a release for the ALMIGHTY A PATH BEYOND.

I'm disappointed.


[Updated on: Mon, 13 August 2007 12:25]

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Re: scripts.dll 3.4.2 is out [message #278839 is a reply to message #278837] Mon, 13 August 2007 12:48 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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Canadacdn wrote on Mon, 13 August 2007 14:23

So much for "I'm not making another scripts.dll for awhile", huh?

I guess you just didn't want to include the custom Roleplay 2 scripts, because they weren't important enough to be included with a release for the ALMIGHTY A PATH BEYOND.

I'm disappointed.






Lmao why are disappointed just because they didnt think about putting in the Roleplay scripts or just didnt have time


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: scripts.dll 3.4.2 is out [message #278857 is a reply to message #278839] Mon, 13 August 2007 15:40 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Okay that that your texture filter is set to Trilinear, I have noticed that the shader effects act differently under Bilinear. For example: if it is set to Bilinear it seemed to Improve the problem I was having with my "blast doors glitch" but who know, it could also cause problems with Alpha blend and stuff. Also make sure that the Lighting Mode is set to Multi-Texture Lightmaps. And keep in mind that some times when renegade crashes it will knock the the texture filter down to Bilinear and probably the same for the lighting mode.

Re: scripts.dll 3.4.2 is out [message #278858 is a reply to message #278839] Mon, 13 August 2007 15:40 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Okay that that your texture filter is set to Trilinear, I have noticed that the shader effects act differently under Bilinear. For example: if it is set to Bilinear it seemed to Improve the problem I was having with my "blast doors glitch" but who know, it could also cause problems with Alpha blend and stuff. Also make sure that the Lighting Mode is set to Multi-Texture Lightmaps. And keep in mind that some times when renegade crashes it will knock the the texture filter down to Bilinear and probably the same for the lighting mode.

Re: scripts.dll 3.4.2 is out [message #278864 is a reply to message #278732] Mon, 13 August 2007 16:02 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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Double posts Whats That

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: scripts.dll 3.4.2 is out [message #278888 is a reply to message #278839] Mon, 13 August 2007 17:52 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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Gen_Blacky wrote on Mon, 13 August 2007 14:48

Canadacdn wrote on Mon, 13 August 2007 14:23

So much for "I'm not making another scripts.dll for awhile", huh?

I guess you just didn't want to include the custom Roleplay 2 scripts, because they weren't important enough to be included with a release for the ALMIGHTY A PATH BEYOND.

I'm disappointed.






Lmao why are disappointed just because they didnt think about putting in the Roleplay scripts or just didnt have time


Maybe because I was lied to when I was told by Jonwil that he would not be releasing another version of scripts for awhile when I asked him about including the Roleplay 2 scripts.

Also, stop being a prick.
Re: scripts.dll 3.4.2 is out [message #278892 is a reply to message #278732] Mon, 13 August 2007 18:39 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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This release was solely a bug fix release designed to get a couple of little bug fixes out.

What I really meant was that I was not doing a new feature release of scripts.dll (i.e. a version that would be labeled 3.5)


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: scripts.dll 3.4.2 is out [message #278893 is a reply to message #278749] Mon, 13 August 2007 18:41 Go to previous messageGo to previous message
R315r4z0r is currently offline  R315r4z0r
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razorblade001 wrote on Mon, 13 August 2007 03:40

I just played with them for about an hour and a half. It seems that my FPS is about at a constant 55-65 FPS, which is an improvment from my 20-40 FPS. But every 10 min or so, my FPS slows down to like 6 and stays that way for like 10-20 seconds.

During this time it is almost impossible to do anything!

I hope it is just the server I was playing on.


It must of been the server because when I was playing before on a different server, it all seemed to work fine.

So, no problems here. Very Happy
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