Problem with setting up Multi-gunner vehicle. [message #278333] |
Fri, 10 August 2007 16:40 |
![](http://renegadeforums.com/images/custom_avatars/2481.jpg) |
BlazeDragoon
Messages: 141 Registered: April 2004
Karma: 0
|
Recruit |
|
|
Hey there I've been working up on setting up the MK2 edited by sgtmay (edited more by me:S) and trying to get the whole multiple gunners thing to work. However with setting this up their is one.. well ok two problems I run into.
1.)The scripts don't seem to be working correctly. The one I don't think is working is JFW_Vehicle_Extra_Attach.
2.)The problem I'm most concerned with... enemy units can enter the team's guns. So I'm driving around as a GDI a nod hops in the gun and I'm screwed. I could fix this with JFW_Vehicle_Block_Preset but then Nod wouldn't be able to steal/use the unit.. which I don't want.
If the script worked correctly I wouldn't have a problem but it doesn't seem to.
Main_Object (ID of the main object)
Is this the ID you see when you click MOD?
Anyways any help would be awesome:).
http://www.blazemods.com
|
|
|