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			| Level Edit- Base Textures Black?? [message #27709] | Sat, 28 June 2003 11:54  |  
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				|  |  Halo38 Messages: 955
 Registered: February 2003
 Location: UK
 
	Karma: 0
 | Colonel |  |  |  
	| Hi all, 
 I've been having this problem for a while now (only on some of my maps does this happen) when I load a level that i have previously worked on in level edit, most/all of the base textures on the alpha blended meshes are black??
 
 A quick fix is to delete the meshes in the instances tab and remake it, but i'm curious as to why this happens in the first place? is there something i have done wrong in gmax?
 
 Cheers for your help one and all.
 
 Online Portfolio - www.chettle1.com
 
 Renegade projects - Halo38's Den hosted by www.laeubi.de
 
 Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena
 
 Mod Wars Veteran
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			| Re: Level Edit- Base Textures Black?? [message #27716] | Sat, 28 June 2003 12:04   |  
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				|  | Captkurt Messages: 488
 Registered: February 2003
 
	Karma: 0
 | Commander |  |  |  
	| | Halo38 |  | 
 | Halo38 |  | when I load a level that i have previously worked on in level edit,
 
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 As in open level edit, and click 'open', and select my level
 
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 Do you have the textures stored in your
 C:\Program Files\RenegadePublicTools\LevelEdit\Your_maps\EditorCache?
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