Level Edit- Base Textures Black?? [message #27709] |
Sat, 28 June 2003 11:54 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Halo38
Messages: 955 Registered: February 2003 Location: UK
Karma: 0
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Colonel |
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Hi all,
I've been having this problem for a while now (only on some of my maps does this happen) when I load a level that i have previously worked on in level edit, most/all of the base textures on the alpha blended meshes are black??
A quick fix is to delete the meshes in the instances tab and remake it, but i'm curious as to why this happens in the first place? is there something i have done wrong in gmax?
Cheers for your help one and all.
Online Portfolio - www.chettle1.com
Renegade projects - Halo38's Den hosted by www.laeubi.de
Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena
Mod Wars Veteran
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Re: Level Edit- Base Textures Black?? [message #27716] |
Sat, 28 June 2003 12:04 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Captkurt
Messages: 488 Registered: February 2003
Karma: 0
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Commander |
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Halo38 |
Halo38 | when I load a level that i have previously worked on in level edit,
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As in open level edit, and click 'open', and select my level
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Do you have the textures stored in your
C:\Program Files\RenegadePublicTools\LevelEdit\Your_maps\EditorCache?
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