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objectives/hud icon/radar blips [message #276508] Wed, 01 August 2007 07:13 Go to next message
Darknes2 is currently offline  Darknes2
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ok im making a co-op M05 and i cant find a way to END the mission.... can someone help me how do i set up an objective. i want it to be acces a switch at the church. help please???

Re: objectives/hud icon/radar blips [message #276577 is a reply to message #276508] Wed, 01 August 2007 14:05 Go to previous messageGo to next message
CdCyBoRg is currently offline  CdCyBoRg
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Add a building controller for nod Anywhere on the map.

Add a switch at the church, When they press the switch have it destroy the nod building with a daves arrow.


I Am TeH OnE
Re: objectives/hud icon/radar blips [message #276578 is a reply to message #276508] Wed, 01 August 2007 14:06 Go to previous messageGo to next message
SWNight is currently offline  SWNight
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Don't you listen to what i say Darknes2?

Add this script to the switch:
JFW_Add_Objective (this script adds an objective, make sure it's called before the other objective scripts)
Objective_Num (This is an identifier for the objective, generally it would be a good idea to keep them in order,and start with 1000)
Objective_Type (Type of objective, takes three different numbers; 1=Primary Objective, 2=Secondary, 3=Hidden)
Title_ID (Title ID of the objective, this is a numeric value that links to a string in Stings.tdb, you can use 4607 for testing)
Unknown (this is an unknown value, could be another string ID)
Sound_Name (I think it's a sound, can't be sure. don't know if it's 2D or 3D or when it's played.)
Description_ID (Another String For the Objective, but this is the one that is used to display the objective to the player, like Objective Title ID, you can test with 4607, it's kind of like a description of the objective)
Trigger (see below for note about trigger and usage)

And READ the Scripts ReadMe! (Ctrl + F, Objective Sarcasm )


cncnick13 wrote on Fri, 24 August 2007 23:05

ok but will it work for vista

Ryu wrote on Sat, 25 August 2007 00:31

No, It will make your pc explode!!11 The Bomb

cncnick13 wrote on Sat, 25 August 2007 00:32

what you mean

Jerad Gray wrote on Wed, 26 September 2007 10:00

too bad EA murdered Westwood.

http://img206.imageshack.us/img206/7905/swnightfi3.png

[Updated on: Wed, 01 August 2007 14:07]

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Re: objectives/hud icon/radar blips [message #276579 is a reply to message #276508] Wed, 01 August 2007 14:06 Go to previous messageGo to next message
CdCyBoRg is currently offline  CdCyBoRg
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Click Here For My Mini Tutorial On How To Do This.

I Am TeH OnE

[Updated on: Wed, 01 August 2007 14:09]

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Re: objectives/hud icon/radar blips [message #276580 is a reply to message #276508] Wed, 01 August 2007 14:08 Go to previous messageGo to next message
SWNight is currently offline  SWNight
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Or thats another way. xD

cncnick13 wrote on Fri, 24 August 2007 23:05

ok but will it work for vista

Ryu wrote on Sat, 25 August 2007 00:31

No, It will make your pc explode!!11 The Bomb

cncnick13 wrote on Sat, 25 August 2007 00:32

what you mean

Jerad Gray wrote on Wed, 26 September 2007 10:00

too bad EA murdered Westwood.

http://img206.imageshack.us/img206/7905/swnightfi3.png
Re: objectives/hud icon/radar blips [message #276711 is a reply to message #276508] Thu, 02 August 2007 07:44 Go to previous messageGo to next message
Darknes2 is currently offline  Darknes2
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ok also im wanting to make it to where nod can reblock teleporter gates. in other words iwant if gdi presses the switch top UNLOCK a gate "destroy a laser fence" i want nod to be able to press another switch and have the gate reappear i can do this much but how do i tell the switch for gdi to kill the laser fence nod REMAKES??? is that possible?

[Updated on: Thu, 02 August 2007 07:50]

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Re: objectives/hud icon/radar blips [message #276715 is a reply to message #276508] Thu, 02 August 2007 07:59 Go to previous messageGo to next message
SWNight is currently offline  SWNight
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Yes.. It is possible. I can't remember the script though.

cncnick13 wrote on Fri, 24 August 2007 23:05

ok but will it work for vista

Ryu wrote on Sat, 25 August 2007 00:31

No, It will make your pc explode!!11 The Bomb

cncnick13 wrote on Sat, 25 August 2007 00:32

what you mean

Jerad Gray wrote on Wed, 26 September 2007 10:00

too bad EA murdered Westwood.

http://img206.imageshack.us/img206/7905/swnightfi3.png
Re: objectives/hud icon/radar blips [message #276716 is a reply to message #276508] Thu, 02 August 2007 08:04 Go to previous messageGo to next message
Darknes2 is currently offline  Darknes2
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how about $5. will that refresh your memory because if that dont im shure theres a few jacksons dieing to meet you... Sarcasm
lol joking


[Updated on: Thu, 02 August 2007 08:05]

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Re: objectives/hud icon/radar blips [message #276720 is a reply to message #276508] Thu, 02 August 2007 09:14 Go to previous messageGo to next message
SWNight is currently offline  SWNight
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Huh
lol. Angry


cncnick13 wrote on Fri, 24 August 2007 23:05

ok but will it work for vista

Ryu wrote on Sat, 25 August 2007 00:31

No, It will make your pc explode!!11 The Bomb

cncnick13 wrote on Sat, 25 August 2007 00:32

what you mean

Jerad Gray wrote on Wed, 26 September 2007 10:00

too bad EA murdered Westwood.

http://img206.imageshack.us/img206/7905/swnightfi3.png
Re: objectives/hud icon/radar blips [message #276726 is a reply to message #276508] Thu, 02 August 2007 10:01 Go to previous messageGo to next message
Genesis2001
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Look at my tutorial at RenHelp for help with MP Objectives.

zunnie

'Real Objectives' don't work in MP.


-MathK1LL
Re: objectives/hud icon/radar blips [message #276755 is a reply to message #276508] Thu, 02 August 2007 11:57 Go to previous messageGo to next message
Darknes2 is currently offline  Darknes2
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so inother words i cant put a "cute" lil star on the radar and have a HUD pog pointing to the switch? Huh

[Updated on: Thu, 02 August 2007 11:58]

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Re: objectives/hud icon/radar blips [message #276775 is a reply to message #276508] Thu, 02 August 2007 13:48 Go to previous messageGo to next message
Genesis2001
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Yes/No.

For example, on M13, you can set the turret and Guard tower that people usually have you kill to win as their radar blip to be an objective star.

-MathK1LL
Re: objectives/hud icon/radar blips [message #276783 is a reply to message #276508] Thu, 02 August 2007 14:29 Go to previous messageGo to next message
Darknes2 is currently offline  Darknes2
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but i cant make any objective stars that werent on the map originally?

Re: objectives/hud icon/radar blips [message #276851 is a reply to message #276508] Thu, 02 August 2007 18:33 Go to previous messageGo to next message
Genesis2001
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Objectives in Single player do NOT work for Multiplayer...

-MathK1LL
Re: objectives/hud icon/radar blips [message #276926 is a reply to message #276508] Fri, 03 August 2007 06:38 Go to previous messageGo to next message
Darknes2 is currently offline  Darknes2
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ok i get it i cant make any objectives but wat i dont get is whether or not i can make any new RADAR STARS.

Re: objectives/hud icon/radar blips [message #276934 is a reply to message #276508] Fri, 03 August 2007 07:47 Go to previous message
SWNight is currently offline  SWNight
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You can make radar stars. In the unit settings it says something like "Radar Blip:" select "Objective"

cncnick13 wrote on Fri, 24 August 2007 23:05

ok but will it work for vista

Ryu wrote on Sat, 25 August 2007 00:31

No, It will make your pc explode!!11 The Bomb

cncnick13 wrote on Sat, 25 August 2007 00:32

what you mean

Jerad Gray wrote on Wed, 26 September 2007 10:00

too bad EA murdered Westwood.

http://img206.imageshack.us/img206/7905/swnightfi3.png
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