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Re: Ped Beacons (n00by or teh pwn??) [message #275989 is a reply to message #233958] |
Sat, 28 July 2007 22:00 |
IR4p3dy0u
Messages: 121 Registered: March 2007
Karma: 0
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\"Not to mention, most clanwars these days are 2v2 up to 8v8 or so. Very rarely do you see the higher numbers. Whereas the public servers usually have at least 14-16 players in them at any given time. At least the semi-successful ones.\"
no offense, but thats mostly because most clans with 20+ members arent all that great. Most public server clans dodge when asked for a clanwar.
Peds are pretty sad imho, a team can play all game use good teamwork, just for a a couple people to donate a for a sbh and nuke to go nuke ped. Which takes 0 teamwork, and no skill, while the other team does nothing to earn the win.
C&C mode= command and conquer, not sbh nuke and be n00bish.
Killwhoring/apc whoring apcs can be killed like any other tank.
For every action there is a reaction/solution. learn some, and you will find the game alot more enjoyable then nuking a ped and saying ownt.
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Re: Ped Beacons (n00by or teh pwn??) [message #275998 is a reply to message #233958] |
Sat, 28 July 2007 23:43 |
Homey
Messages: 1084 Registered: February 2003 Location: Canada
Karma: 0
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General (1 Star) |
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I like it simply because if you're cursed with a bunch of morons you have a way to win the game by yourself. Now on the other hand the better team deserves to win, but if they didn't defend it were they really better?
Anyways it doesn't matter to me, in games under 15 people I think it's cheap. In a marathon game it is sometimes a good choice if it's a deadlock game like on glacier with no air and you've killed everything possible. No choice but to ped.
Homey
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Re: Ped Beacons (n00by or teh pwn??) [message #276465 is a reply to message #276354] |
Tue, 31 July 2007 23:59 |
Tunaman
Messages: 1190 Registered: January 2005
Karma: 2
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General (1 Star) |
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JasonKnight wrote on Tue, 31 July 2007 16:51 |
Goztow wrote on Wed, 13 December 2006 06:56 | Never understood hwy there's even a discussion about peds: they're just part of the game and your last way out in some situations. That's how it's ment to be .
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yea but when you are winning and your team only has 1 more building to destory, WHY THE HECK USE IT!!!
this is what I cant undersatnd...
now if it was the other way around and your team is the one that is screwed then yes, i see all the reasons in the world to use it. but not other then that.
and yes, even with PED on it is still a GDI advantage cause there is 1 way into the barracks but 2-4 ways into the hand...
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Because a lot of times they defend that building like crazy, yet do not think about the ped.
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Re: Ped Beacons (n00by or teh pwn??) [message #276734 is a reply to message #234276] |
Thu, 02 August 2007 10:33 |
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R315r4z0r
Messages: 3836 Registered: March 2005 Location: New York
Karma: 0
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General (3 Stars) |
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crazfulla wrote on Fri, 15 December 2006 01:08 | Does your house have a computer terminal which destroyes the whole building?
When was the last time a military soldier was able to cloak from the naked eye?
Since when did the military construct an orbital weapons platform?
Renegade IS unrealistic.
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Well for the MCT, you can relate that to something realistic. Symbolically infiltrating an enemy structure, planting C4 charges, and blasting it to oblivion. The MCT just simplifies this.
The last 2 examples are part of the fiction of the game, and you can't really argue that they are unrealistic. Cloaking is Nod's strong point, orbital weapons is GDI's.
How ever, you cannot relate the pedestal to anything realistic... a missile blows up on some pedestal on a possibly already destroyed structure, and BOOM every other building magically gets destroyed in 2 seconds.
I support the pedistal for winning as a last stitch effort, but I just don't like the over concept of it.
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Re: Ped Beacons (n00by or teh pwn??) [message #276747 is a reply to message #276734] |
Thu, 02 August 2007 11:03 |
Jamie or NuneGa
Messages: 954 Registered: June 2007
Karma: 0
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Colonel |
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razorblade001 wrote on Thu, 02 August 2007 12:33 |
crazfulla wrote on Fri, 15 December 2006 01:08 | Does your house have a computer terminal which destroyes the whole building?
When was the last time a military soldier was able to cloak from the naked eye?
Since when did the military construct an orbital weapons platform?
Renegade IS unrealistic.
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Well for the MCT, you can relate that to something realistic. Symbolically infiltrating an enemy structure, planting C4 charges, and blasting it to oblivion. The MCT just simplifies this.
The last 2 examples are part of the fiction of the game, and you can't really argue that they are unrealistic. Cloaking is Nod's strong point, orbital weapons is GDI's.
How ever, you cannot relate the pedestal to anything realistic... a missile blows up on some pedestal on a possibly already destroyed structure, and BOOM every other building magically gets destroyed in 2 seconds.
I support the pedistal for winning as a last stitch effort, but I just don't like the over concept of it.
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renegade is based in another dimension or something like that.
Use the ped!! Often it is the last hope of ur team and if they dont defend it its their own fault.
Jamie is a guys name in Europe...
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Re: Ped Beacons (n00by or teh pwn??) [message #276829 is a reply to message #276465] |
Thu, 02 August 2007 16:43 |
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Renerage
Messages: 1223 Registered: May 2005 Location: Hamilton ON, Canada
Karma: 0
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General (1 Star) |
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Tunaman wrote on Wed, 01 August 2007 02:59 |
JasonKnight wrote on Tue, 31 July 2007 16:51 |
Goztow wrote on Wed, 13 December 2006 06:56 | Never understood hwy there's even a discussion about peds: they're just part of the game and your last way out in some situations. That's how it's ment to be .
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yea but when you are winning and your team only has 1 more building to destory, WHY THE HECK USE IT!!!
this is what I cant undersatnd...
now if it was the other way around and your team is the one that is screwed then yes, i see all the reasons in the world to use it. but not other then that.
and yes, even with PED on it is still a GDI advantage cause there is 1 way into the barracks but 2-4 ways into the hand...
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Because a lot of times they defend that building like crazy, yet do not think about the ped.
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I've had my team do that.
Sneak in with about 3-4 Sbh's, camp with tank's plowing the WF, and then sneak into the barracks with them.
By the time you know it's on the ped, your either,
A) Too late.
B) Too late.
C) Going to lose to Sbh's anyways.
D) Too late.
A pissed off noob Once said:
I DESLIKE YOU!
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