Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Release Forum » [models]Generals units for Ren
[models]Generals units for Ren [message #274073] Wed, 18 July 2007 13:51 Go to next message
nodelites
Messages: 37
Registered: July 2007
Karma: 0
Recruit
As the title suggests, I will post completed generals units for play on renegade. Not long ago i figured out how to transfer generals units to renegade succesfully. Now i want to spread the joy. Here I will post downloads for completed units as i finish them.

To start things off I have a fully functional, working, textured Troop crawler ready for download. But becase being unarmed & looking defenseless asks for suicide in renegade, i have "NODified" it a bit, while keeping its look. Please enjoy.

[Updated on: Sun, 18 January 2009 08:46] by Moderator

Report message to a moderator

Re: Release Thread [message #274078 is a reply to message #274073] Wed, 18 July 2007 14:23 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
Messages: 403
Registered: February 2007
Location: Canada
Karma: 0
Commander
This is totaly not legal.

cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: Release Thread [message #274080 is a reply to message #274078] Wed, 18 July 2007 14:39 Go to previous messageGo to next message
nodelites
Messages: 37
Registered: July 2007
Karma: 0
Recruit
ther not the exact sam meshes if you bother to look, there personlized >> I recreate them in a new mesh, i only use the orignals as a resource(size tread shape,etc).

We are one. We will unite. We will assimlate. We will conquer.

[Updated on: Wed, 18 July 2007 14:50]

Report message to a moderator

Laser Crusader [message #274081 is a reply to message #274073] Wed, 18 July 2007 14:44 Go to previous messageGo to next message
nodelites
Messages: 37
Registered: July 2007
Karma: 0
Recruit
Here is a the Laser Crusader from Zero Hour. Textured, modeled, boned.



We are one. We will unite. We will assimlate. We will conquer.
Re: Release Thread [message #274115 is a reply to message #274073] Wed, 18 July 2007 18:09 Go to previous messageGo to next message
OWA is currently offline  OWA
Messages: 647
Registered: May 2006
Location: W3D Hub
Karma: 0
Colonel

Join the Scud Storm Team...

Reedemer Artillery [message #274209 is a reply to message #274073] Thu, 19 July 2007 08:54 Go to previous messageGo to next message
nodelites
Messages: 37
Registered: July 2007
Karma: 0
Recruit
I am kinda glad of this one. The Reedemer is basiclly a portable artillery unit. (but it looks dang good in the w3d viewer)

As the war with nod drug on NOD starting fleeing into the moutains where GDI's tanks could not go. frustrated with the constant raids on there infantry by nod buggys & apc's, GDI developed the reedemer to bring the firepower to nod wherever they ran. The Reedemers mobility combined with its heavy howiziter proved to be a valuble asset to GDI, which are now begining to mass produce it.
  • Attachment: Reedemer.rar
    (Size: 716.91KB, Downloaded 72 times)


We are one. We will unite. We will assimlate. We will conquer.
Re: Release Thread [message #274210 is a reply to message #274073] Thu, 19 July 2007 08:56 Go to previous messageGo to next message
[NE]Fobby[GEN]
Messages: 1377
Registered: July 2004
Location: Canada
Karma: 0
General (1 Star)
Scud Storm team is dead, man Listen Their mod was just an internal beta released before they quit the mod.

http://img715.imageshack.us/img715/937/gdinod.jpg
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!

Mod Wars Veteran
Re: Release Thread [message #274213 is a reply to message #274210] Thu, 19 July 2007 09:00 Go to previous messageGo to next message
Sn1per74* is currently offline  Sn1per74*
Messages: 939
Registered: April 2006
Karma: 0
Colonel
[NE

Fobby[GEN] wrote on Thu, 19 July 2007 10:56]Scud Storm team is dead, man Listen Their mod was just an internal beta released before they quit the mod.

Somebody started it back up I believe.


http://i4.photobucket.com/albums/y133/FMAROCKS/sniper74halosigsnipedontforgettogiv.png
Creator: AoBFrost
Re: Release Thread [message #274240 is a reply to message #274073] Thu, 19 July 2007 11:38 Go to previous messageGo to next message
SWNight is currently offline  SWNight
Messages: 138
Registered: June 2006
Karma: 0
Recruit
Yeah, someone started it back up.

cncnick13 wrote on Fri, 24 August 2007 23:05

ok but will it work for vista

Ryu wrote on Sat, 25 August 2007 00:31

No, It will make your pc explode!!11 The Bomb

cncnick13 wrote on Sat, 25 August 2007 00:32

what you mean

Jerad Gray wrote on Wed, 26 September 2007 10:00

too bad EA murdered Westwood.

http://img206.imageshack.us/img206/7905/swnightfi3.png

[Updated on: Thu, 19 July 2007 11:38]

Report message to a moderator

Aurora [message #274512 is a reply to message #274073] Fri, 20 July 2007 12:40 Go to previous message
nodelites
Messages: 37
Registered: July 2007
Karma: 0
Recruit
The Aurora Plane from the USA. i changed some things when i reconsructed the model, but the textures still work fine. I havent tested this ingame yet so please let me know if theres any bugs.
  • Attachment: Aurora.rar
    (Size: 95.37KB, Downloaded 64 times)
Previous Topic: [map source]C&C_Glacier_Flying .lvl file released.
Next Topic: [model]Hybrid Tanks
Goto Forum:
  


Current Time: Fri Nov 08 10:10:43 MST 2024

Total time taken to generate the page: 0.00838 seconds