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Re: Reflective Materials [message #271002 is a reply to message #270928] Thu, 05 July 2007 16:00 Go to previous messageGo to previous message
saberhawk
Messages: 1068
Registered: January 2006
Location: ::1
Karma:
General (1 Star)
Actually, rendering a cubemap of the environment and feeding it to the "glass" shader Rocked Over
 
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