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Server-sided issues wrt CWs and training [message #271001] Thu, 05 July 2007 16:00 Go to previous message
=HT=T-Bird is currently offline  =HT=T-Bird
Messages: 712
Registered: June 2005
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Colonel
I want to head off the ugly, flame-filled 20-page forum thread over some clan gaining an unfair advantage over another clan using server-side stuff; hence, this thread.

Moderator/administrator abuse is a problem for any server; however, when the stakes become higher, the problem is simply magnified. What is worse is when a server-side modification introduces something that can be abused by one side or another. Hence, a consensus is needed on 1) what is this problem about and 2) what needs to be done/is being done about it. A rough outline of how I see this issue follows.


1) Administration
-- Normal problems (substitutions, disconnects, hopelessly stuck players, vehicle theft?)
-- Intruders (how to prevent them and what to do about one)
-- RenGuard issues (RG kicked me for some odd reason)
-- Server outages (somebody pulled the plug out of the wall, ...)
-- Auditing (what is enough?)
-- Avoiding abuse (just how should we define this in different environments?)
2) Modifications
-- What is allowed and what isn't
-- SSGM/SSAOW setup
-- Regulators, the RG SSC, and WOLSpy
-- BIATCH
-- The clientside (scripts.dll, RenD3D9, ...)
3) Environmental issues (training vs. funwar/scrimmage vs. CW.cc match)
4) What should be done and what is being done (break down by environment)

I hope that
1) this discussion will be constructive and
2) that this thread can be stickied for future reference


HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.

If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
 
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