Access file format suggestions? [message #270870] |
Thu, 05 July 2007 04:31 |
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Hallo together!
For the next relase of Resurrection I am working on an access restriction file format.
Available restrictions: nickname, address, serial hash
Suggestion:
; this block is only applied to players with nickname 'Yrr'
nick:Yrr
{
; allow the nickname only with this serial hash
allow hash:5O5ST8D4ZZNU4R408Z7O2HUMQ3Y511C9B7ILY0OC6X4BCF7R4NCX5MOP
; ban all others
deny
}
; ban address range 84.64.0.0-84.71.255.255
deny address:84.64.0.0/13
; ban f00king cheater by serial hash
deny hash:8KDRDH708EPYBKBSYA2OXIGGHUV55MORLDRA1X12TDXYHPMPA1LE81EO
; ban various nicknames
deny nick:*foo*
deny nick:nickname
deny nick:"*test player*"
Yrr.
Creator of...
Resurrection, a Command & Conquer: Renegade Modification
LevelRedit, a .mix to .lvl converter
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Re: Access file format suggestions? [message #270890 is a reply to message #270881] |
Thu, 05 July 2007 05:27 |
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Goztow
Messages: 9743 Registered: March 2005 Location: Belgium
Karma: 14
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General (5 Stars) Goztoe |
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cAmpa wrote on Thu, 05 July 2007 13:46 |
Quote: | Suggestion: take it out of ressurection as seperate release.
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Why? RR runs great.
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There's changes in there that I don't want. For exemple: agt doesn't shoot harvester in Mesa. That disables the possibility of running with a techie to the GDI refinery + puts more firepower to a possible side rush while harvester is in the tunnels. Also see: http://www.renegadeforums.com/index.php?t=msg&th=24607&start=0&rid=4 882
Moreover, most changes are not configurable.
In short: I'm not gonna overhaul my server with changes just to get this option. It seems like a very valuable option though, so therefor I ask if it can be released seperately. I got the answer this isn't possible, tough luck for me, I'll just not use the feature then.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Access file format suggestions? [message #270898 is a reply to message #270893] |
Thu, 05 July 2007 06:02 |
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Goztow
Messages: 9743 Registered: March 2005 Location: Belgium
Karma: 14
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General (5 Stars) Goztoe |
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Yrr wrote on Thu, 05 July 2007 14:32 |
Goztow wrote on Thu, 05 July 2007 14:27 |
cAmpa wrote on Thu, 05 July 2007 13:46 |
Quote: | Suggestion: take it out of ressurection as seperate release.
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Why? RR runs great.
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There's changes in there that I don't want. For exemple: agt doesn't shoot harvester in Mesa. That disables the possibility of running with a techie to the GDI refinery + puts more firepower to a possible side rush while harvester is in the tunnels. Also see: http://www.renegadeforums.com/index.php?t=msg&th=24607&start=0&rid=4 882
Moreover, most changes are not configurable.
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Then stop complaining and give me a list.
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Extended kill messages are an unfair advantage comparable to radar hack as you will not know where someone is but you will know what character just died. In smaller games this is very precious information. This was brought up when dead6re released his version of this but you choose to ignore this and go for the popularity factor of this unfair advantage. This is client side, making it worse as the serevr owner cannot stop it from happening.
When committing suicide you don't loose money. The whole idea of suiciding is as last measure so you can get back to your base to safe it, loosing all your money is what makes you think twice about doing it. RR changes the complete suicide function.
Many of your client bug fixes are actual bug fixes indd but the fact other players don't have them (not spread by general patch) makes them an unfair advantage. Exemple: you can see mines on glacier fyling where others can't, you don't need to reload your pistol when you bought a new character.
That's a few out of your features list but ideally you should be able to choose for every option or bug fix if you want it implemented except for anti cheat which is invisible and doesn't change gameplay anyway. I do understand that this could be a lot of work.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Access file format suggestions? [message #270900 is a reply to message #270898] |
Thu, 05 July 2007 06:42 |
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Goztow wrote on Thu, 05 July 2007 15:02 | Extended kill messages are an unfair advantage comparable to radar hack as you will not know where someone is but you will know what character just died. In smaller games this is very precious information. This was brought up when dead6re released his version of this but you choose to ignore this and go for the popularity factor of this unfair advantage. This is client side, making it worse as the serevr owner cannot stop it from happening.
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I neither used the release of dead6re nor did I follow any threads related to it.
The extended kill messages of Resurrection are server-side, so I can make them configurable!
Goztow wrote on Thu, 05 July 2007 15:02 | When committing suicide you don't loose money. The whole idea of suiciding is as last measure so you can get back to your base to safe it, loosing all your money is what makes you think twice about doing it. RR changes the complete suicide function.
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I think that loosing all money is quite too much and unbalanced, because you can suicide even with less or no money at all. (Btw: BR for example offers a suicide command with no penalty at all.)
So if you want the old suicide back I add a configuration variable for you.
Goztow wrote on Thu, 05 July 2007 15:02 | Many of your client bug fixes are actual bug fixes indd but the fact other players don't have them (not spread by general patch) makes them an unfair advantage. Exemple: you can see mines on glacier fyling where others can't, you don't need to reload your pistol when you bought a new character.
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There is no way around the fact that players with less bugs have an advantage over players with these bugs. Nothing prevents players from downloading the bug fixes too.
Goztow wrote on Thu, 05 July 2007 15:02 | That's a few out of your features list but ideally you should be able to choose for every option or bug fix if you want it implemented except for anti cheat which is invisible and doesn't change gameplay anyway. I do understand that this could be a lot of work.
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I will not add configuration options for every single fix and feature unless someone requests it. Most of the larger features that affect gameplay are already configurable.
I planned, for later, to discuss most of the new feature before I implement them.
If you want more features to be configurable or if you have other suggestions, contact me via private message.
Now please back to topic.
Yrr.
Creator of...
Resurrection, a Command & Conquer: Renegade Modification
LevelRedit, a .mix to .lvl converter
[Updated on: Thu, 05 July 2007 06:45] Report message to a moderator
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Re: Access file format suggestions? [message #270920 is a reply to message #270912] |
Thu, 05 July 2007 08:28 |
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Goztow
Messages: 9743 Registered: March 2005 Location: Belgium
Karma: 14
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General (5 Stars) Goztoe |
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Sn1per74* wrote on Thu, 05 July 2007 16:47 | Cool, cuz some guy kept crashing my server a while back by joining with the same name as the name of my server host.
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That bug should be solved in the scripts since several months/years.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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