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Re: Nod Turret Shell [message #267037 is a reply to message #267031] Mon, 18 June 2007 11:47 Go to previous messageGo to previous message
danpaul88 is currently offline  danpaul88
Messages: 5795
Registered: June 2004
Location: England
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General (5 Stars)
Quote:

JFW_Destroy_Self_Timer (when created, a timer is started, when the timer expires, the object is destroyed)
Time (how long the timer should run for)
TimerNum (what number to use for the timer)


Alternatively attach the above to destroyed turret preset, and set Time to 0, it will destroy itself immediately.


http://steamsignature.com/card/1/76561197975867233.png

[Updated on: Mon, 18 June 2007 11:48]

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