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scripts.dll 3.4 is out. [message #265555] Tue, 12 June 2007 10:26 Go to next message
jonwil is currently offline  jonwil
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scripts.dll 3.4 is out.
Get it from http://www.sourceforge.net/projects/rentools/
The primary purpose of this release (coming so soon after 3.3) is to add some features RA:APB needs for their next release
There are also a bunch of bug fixes.
Now that this is out, I don't plan on another release for a while (unless any critical bugs show up)
Updates to the Normal Map shader (it now correctly handles fog on both SM2 cards and SM3 cards)
Updates to places where windows.h and the direct3d header files are #included so that they are
only ever included from the one place.
Fixed some more PREFast errors
Updates to Draw_Skin to work correctly with the normal map shader
Updates to the Scene Shader code (this fixes the alt-tab problem people have been having)
Updates to the Multisample Anti-Alias code (its now much cleaner and uses less memory too)
Removed Texture_Exists from engine_3d because it was broken and not used anywhere
Added a new function AddCombatMessage to engine_3d so that shaders can output messages
to the chat window of the client
Small update to DebugOutputClass::Assert in engine_diagnostics
New engine call void Ranged_Variable_Percent_Vehicle_Damage(float EnemyPercentage, float FriendPecentage, bool ForceFriendly, const char *Warhead,Vector3 Location,float DamageRadius,GameObject *Damager); //damage vehicles based on a percentage factor
Changed #define Simple in engine_obj.h to #define SimpleObj to prevent a conflict with one of the standard Microsoft headers
Updated IsInsideZone so that it works even when the zone has no idea the object is inside it
Fixed a major bug with Set_Vehicle_Gunner which was affecting the vehicle management dialog
Fixed a bug with Copy_Transform in engine_phys.cpp
Added some debug code in places where we access parts of the PT data so that it wont error when compiled with debugging enabled.
New engine call void Hide_Preset_By_Name(unsigned int Team,const char *Name); //Hides a preset by name
Fixed a bug in Find_Object_With_Script
Fixed several bugs in SimpleVecClass and SimpleDynVecClass
New script JFW_PT_Hide which hides an object on the sidebar
New script JFW_PT_Hide_Death which hides an object on the sidebar on death
New script JFW_PT_Hide_Custom which hides an object on the sidebar on custom
New script JFW_Follow_Waypath_Zone which makes anything of a certain preset that enters the zone follow a waypath
Updates to JFW_Escort_Poke so that when the person being followed pokes the object again it stops following them
New script JFW_Vehicle_Reinforcement which spawns a vehicle reinforcement and makes it follow a waypath
Fixes to the Scope code in mdb.cpp so that it doesn't try and use the Scopes object if it hasn't been initialized
Some changes to the critical section code in mmgr.cpp
New script RA_MAD_Tank_Devolved to implement some Friendly Fire changes for the RA:APB Mad Tank
Further updates to the Shader Plugin interface
Updates to ShaderStateManager
New script SH_FileVerificationControllerScript. This is used along with some code in apbshaders.dll (which is APB specific) is used to implement file validation of certain key files.
There is a new feature in bhs.dll that changes the default sort order of the WOL Server list dialog to sort by current player count instead of by name as a default
Fixed a crash issue to do with the Stop_Background_Music console commands and engine calls
There is a new feature that lets you hide an icon on the sidebar
Fixed a bug with Set_Shader_Number and SendHUDNumber. Both engine calls should now work.
Further updated the code for TTF based fonts to provide even more space.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: scripts.dll 3.4 is out. [message #265566 is a reply to message #265555] Tue, 12 June 2007 11:10 Go to previous messageGo to next message
Cat998
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jonwil wrote on Tue, 12 June 2007 19:26

There is a new feature in bhs.dll that changes the default sort order of the WOL Server list dialog to sort by current player count instead of by name as a default



uhm, you forgot to credit Neku aka Yrr for this one Smile


When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"

Programming is like sex: one mistake and you have to support it for the rest of your life

Want the best answers? Ask the best questions!

"So long, and thanks for all the fish."
Re: scripts.dll 3.4 is out. [message #265572 is a reply to message #265555] Tue, 12 June 2007 11:38 Go to previous messageGo to next message
Doitle is currently offline  Doitle
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How exactly do I install this? Which of the seven million files in the .zip file do I put in the Renegade folder? I've never installed one of these before so I'm a bit in the dark... I also couldn't find an install.txt or a readme that was about installing it.

http://www.n00bstories.com/image.fetch.php?id=1285726594
Re: scripts.dll 3.4 is out. [message #265573 is a reply to message #265555] Tue, 12 June 2007 11:39 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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Wow you on a roll latey with the scripts.

[Updated on: Tue, 12 June 2007 11:39]

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Re: scripts.dll 3.4 is out. [message #265575 is a reply to message #265573] Tue, 12 June 2007 11:48 Go to previous messageGo to next message
reborn is currently offline  reborn
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IronWarrior wrote on Tue, 12 June 2007 14:39

I'll wait for the installer




Fixed Razz



Re: scripts.dll 3.4 is out. [message #265576 is a reply to message #265555] Tue, 12 June 2007 11:48 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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Doitle, the following go into the data dir:
*.fx
*.dds
*.tga

The following in your renegade main folder
*.sdb
*.dll
*.exe

If you really never ever had a custom scripts.dll file, then you should first rename scripts.dll to scripts2.dll and then do the above, however you probably already got a copy from a core patch or something like that.

Jonwil, maybe add (something similar to) these instructions to some file like install.txt?

[edit]
Better yet, make a "Install" folder and a "source" folder. Then noone needs to pick the right files manually either.


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/

[Updated on: Tue, 12 June 2007 11:49]

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Re: scripts.dll 3.4 is out. [message #265592 is a reply to message #265555] Tue, 12 June 2007 12:37 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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Correction, the *.sdb files should be in the data folder as well. (Thanks for pointing this out Cat998)

BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: scripts.dll 3.4 is out. [message #265593 is a reply to message #265576] Tue, 12 June 2007 12:43 Go to previous messageGo to next message
Cat998
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StealthEye wrote on Tue, 12 June 2007 20:48


Better yet, make a "Install" folder and a "source" folder. Then noone needs to pick the right files manually either.


Yeh, it seems jonwil doesn't really like folders.
It's a real chaos.
Like the FDS log files and pretty all the
other Renegade files. Someone should change this finally.
In both, scripts and FDS (and ren client).


When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"

Programming is like sex: one mistake and you have to support it for the rest of your life

Want the best answers? Ask the best questions!

"So long, and thanks for all the fish."
Re: scripts.dll 3.4 is out. [message #265609 is a reply to message #265555] Tue, 12 June 2007 13:34 Go to previous messageGo to next message
Viking is currently offline  Viking
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DAMN! Jonwill you are workin' hard!


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"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn

Crimson wrote on Thu, 17 May 2007 05:22

Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
Re: scripts.dll 3.4 is out. [message #265623 is a reply to message #265555] Tue, 12 June 2007 14:43 Go to previous messageGo to next message
slavik262 is currently offline  slavik262
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An installer would make me happy Big Grin

http://img432.imageshack.us/img432/7862/userbar405373ux.gif
Re: scripts.dll 3.4 is out. [message #265644 is a reply to message #265623] Tue, 12 June 2007 15:47 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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slavik262 wrote on Tue, 12 June 2007 16:43

An installer would make me happy Big Grin


Me too. In Love
Re: scripts.dll 3.4 is out. [message #265650 is a reply to message #265555] Tue, 12 June 2007 16:07 Go to previous messageGo to next message
Zion is currently offline  Zion
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Personally i'd halt on these...

IRC #serverowners

[22:19:28] <Herr> I crashed 5 times since I installed 3.4


John, talk to Herr about that and see what's up.

Also, have you fixed issues for ATI card users? (and don't just say "get an nvidia").
Re: scripts.dll 3.4 is out. [message #265663 is a reply to message #265555] Tue, 12 June 2007 16:29 Go to previous messageGo to next message
Hex is currently offline  Hex
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My page file sits between 800 and 1500 MB use these

goztow wrote on Tue, 11 May 2010 08:00

If we had to ban all who ever cheated or ever created a cheat (obj3cts and such) then I don't think there would be many members left here (sad fact).


reborn wrote on Fri, 29 January 2010 23:37

std is for pro's. Razz
Re: scripts.dll 3.4 is out. [message #265664 is a reply to message #265555] Tue, 12 June 2007 16:32 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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how i install them?
Re: scripts.dll 3.4 is out. [message #265685 is a reply to message #265664] Tue, 12 June 2007 17:05 Go to previous messageGo to next message
Cat998
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joe937465 wrote on Wed, 13 June 2007 01:32

how i install them?


I think reading Stealtheyes posts in this topic would be a good start Thumbs Up
Or do you need a special flash documentation with big fat letters
and mixed colors Big Grin


When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"

Programming is like sex: one mistake and you have to support it for the rest of your life

Want the best answers? Ask the best questions!

"So long, and thanks for all the fish."

[Updated on: Tue, 12 June 2007 17:07]

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Re: scripts.dll 3.4 is out. [message #265752 is a reply to message #265555] Tue, 12 June 2007 19:43 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
http://4camp.nets/scripts34.exe

Saberhawk made another exe. You know the drill.
Re: scripts.dll 3.4 is out. [message #265761 is a reply to message #265752] Tue, 12 June 2007 21:02 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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Canadacdn wrote on Tue, 12 June 2007 21:43

http://4camp.net/scripts34.exe

Saberhawk made another exe. You know the drill.

Fixed... you had a s after the .net. xD
Re: scripts.dll 3.4 is out. [message #265839 is a reply to message #265752] Wed, 13 June 2007 04:26 Go to previous messageGo to next message
GSamurai is currently offline  GSamurai
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Canadacdn wrote on Tue, 12 June 2007 21:43

http://4camp.nets/scripts34.exe

Saberhawk made another exe. You know the drill.



the link doesn't work Huh it says server not found etc


The Samurai is the Man among the Men.
Re: scripts.dll 3.4 is out. [message #265844 is a reply to message #265839] Wed, 13 June 2007 04:37 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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GSamurai wrote on Wed, 13 June 2007 06:26

Canadacdn wrote on Tue, 12 June 2007 21:43

http://4camp.nets/scripts34.exe

Saberhawk made another exe. You know the drill.



the link doesn't work Huh it says server not found etc


Read last post... -_-


Re: scripts.dll 3.4 is out. [message #265848 is a reply to message #265839] Wed, 13 June 2007 04:47 Go to previous messageGo to next message
Cat998
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bluethen wrote on Wed, 13 June 2007 06:02

Canadacdn wrote on Tue, 12 June 2007 21:43

http://4camp.net/scripts34.exe

Saberhawk made another exe. You know the drill.

Fixed... you had a s after the .net. xD


GSamurai wrote on Wed, 13 June 2007 13:26

the link doesn't work Huh it says server not found etc


God you are stupid Rocked Over


When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"

Programming is like sex: one mistake and you have to support it for the rest of your life

Want the best answers? Ask the best questions!

"So long, and thanks for all the fish."

[Updated on: Wed, 13 June 2007 04:49]

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Re: scripts.dll 3.4 is out. [message #265862 is a reply to message #265555] Wed, 13 June 2007 07:17 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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Nice, the fog works. Question: Why are there only 2 normal maps included? Is there an easy way to make some for the rest of the vehicles?

lol
Re: scripts.dll 3.4 is out. [message #265869 is a reply to message #265555] Wed, 13 June 2007 07:51 Go to previous messageGo to next message
Alexraptor is currently offline  Alexraptor
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There seems to be a new bug thats cropped up with this, after installing the 3.4 scripts, i end up randomly starting to get wierd lag, chopyness that just gets worse until the whole game freezes completely and i have to manually reboot the system.
Re: scripts.dll 3.4 is out. [message #265872 is a reply to message #265555] Wed, 13 June 2007 08:16 Go to previous messageGo to next message
Viking is currently offline  Viking
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If your motherboard is a A-Bit KN9-SLI thats your problem, smash it with a hammer and get a ASUS.


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QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn

Crimson wrote on Thu, 17 May 2007 05:22

Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
Re: scripts.dll 3.4 is out. [message #265879 is a reply to message #265869] Wed, 13 June 2007 08:51 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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Alexraptor wrote on Wed, 13 June 2007 09:51

There seems to be a new bug thats cropped up with this, after installing the 3.4 scripts, i end up randomly starting to get wierd lag, chopyness that just gets worse until the whole game freezes completely and i have to manually reboot the system.


Actually, this is happening to me as well...thought it was freezing because of all the browser windows when I tested the fog, but it happens every time.


lol
Re: scripts.dll 3.4 is out. [message #265883 is a reply to message #265761] Wed, 13 June 2007 09:26 Go to previous messageGo to previous message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
bluethen wrote on Tue, 12 June 2007 23:02

Canadacdn wrote on Tue, 12 June 2007 21:43

http://4camp.net/scripts34.exe

Saberhawk made another exe. You know the drill.

Fixed... you had a s after the .net. xD


Ah, fuck. I just copied that link from an AIM window. I WAS TIRED!
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