Home » Renegade Discussions » Mod Forum » Obby Gun
Re: Obby Gun [message #260511 is a reply to message #259501] |
Thu, 24 May 2007 01:06 |
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EvilWhiteDragon
Messages: 3751 Registered: October 2005 Location: The Netherlands
Karma: 0
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General (3 Stars) |
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gamemodding wrote on Sat, 19 May 2007 19:47 |
psufan wrote on Sat, 19 May 2007 02:09 |
Lmao you know nothing, I just told you, you cant do it with one package, THE PEOPLE CRASH. Mine is completly sever side... They dont have to download ANYTHING. Its been tested with 2 people, They downloaded nothing. Basically its a hack for the server giving you an obby gun, Yes it will give you the 0 bug if you put it in wrong.
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If you knew something, you would know that Reaver11 does know more than you on the subject and you don't know anything.
You can change ammo, clip sizes, damage, spawners, PTs, sounds, radio commands and more, server side. Stop bitching to all the people just trying to help you.
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WRONG, you cannot (properly change damage server side. When will people learn
If you change the damage values serverside, you will:
A. Kill BIATCH damage hack detection.
B. It will only have effect when you're attacking a building, not when you're attacking a vehicle/player.
The thing you perhaps could change is the bone multiplier in armor.ini I think or change the splash damage, since that is entirely serverside. Alternatively, you could also change the damage with some script in scripts.dll
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/
V, V for Vendetta | People should not be afraid of their governments.
Governments should be afraid of their people.
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[Updated on: Thu, 24 May 2007 01:08] Report message to a moderator
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Re: Obby Gun [message #260792 is a reply to message #260511] |
Fri, 25 May 2007 08:03 |
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jnz
Messages: 3396 Registered: July 2006 Location: 30th century
Karma: 0
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General (3 Stars) |
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EvilWhiteDragon wrote on Thu, 24 May 2007 09:06 |
gamemodding wrote on Sat, 19 May 2007 19:47 |
psufan wrote on Sat, 19 May 2007 02:09 |
Lmao you know nothing, I just told you, you cant do it with one package, THE PEOPLE CRASH. Mine is completly sever side... They dont have to download ANYTHING. Its been tested with 2 people, They downloaded nothing. Basically its a hack for the server giving you an obby gun, Yes it will give you the 0 bug if you put it in wrong.
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If you knew something, you would know that Reaver11 does know more than you on the subject and you don't know anything.
You can change ammo, clip sizes, damage, spawners, PTs, sounds, radio commands and more, server side. Stop bitching to all the people just trying to help you.
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WRONG, you cannot (properly change damage server side. When will people learn
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Hook cCsDamageEvent::Act() and write you're own function for that. Then, for BITACH, I'm sure it wouldn't be too hard to do some simple ASM to change the values it looks for and activate BIATCH's hook.
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Re: Obby Gun [message #261077 is a reply to message #258986] |
Sat, 26 May 2007 19:33 |
PsuFan
Messages: 441 Registered: February 2007
Karma: 0
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Commander |
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Okay why are you still posting here? & I love the n00bs saying I know nothing, Because I figured out how to do it, by myself. So please, The issue was solved, Stop posting here, and stop saying I dont know what Im doing, I solved it first before any of you. Dont tell me Im wrong, It works fine. Its been tested, I was playing a guy with dial up & experencing no lag with 2 modified guns. [ All Server Side ]
FDS | Scripts.dll | SSGM | BIATCH | Night Regulator | NR Plugin | BRenBot | BR Plugins | Tool Manager
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Re: Obby Gun [message #261079 is a reply to message #261077] |
Sat, 26 May 2007 19:36 |
Sn1per74*
Messages: 939 Registered: April 2006
Karma: 0
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Colonel |
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You know sometimes its good to thank people who TRY to help you even if they didn't. Also, you shouldn't be telling these people they don't know what they are talking about because some of them have ALOT more knowledge than you do....
Creator: AoBFrost
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Re: Obby Gun [message #261089 is a reply to message #261077] |
Sat, 26 May 2007 20:47 |
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jamiejrg
Messages: 403 Registered: February 2007 Location: Canada
Karma: 0
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Commander |
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psufan wrote on Sat, 26 May 2007 21:33 | Okay why are you still posting here? & I love the n00bs saying I know nothing, Because I figured out how to do it, by myself. So please, The issue was solved, Stop posting here, and stop saying I dont know what Im doing, I solved it first before any of you. Dont tell me Im wrong, It works fine. Its been tested, I was playing a guy with dial up & experencing no lag with 2 modified guns. [ All Server Side ]
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Did you miss the part where you came into a public forum and asked our help?
Or, am I just too, 'n00b' to know what I'm talking about?
Jamie
cncnick13 wrote on Fri, 24 August 2007 23:39 | ok im using my dektop right now
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cncnick13 wrote on Sun, 26 August 2007 00:04 | umm whats the edit button
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Re: Obby Gun [message #261133 is a reply to message #261079] |
Sun, 27 May 2007 04:26 |
PsuFan
Messages: 441 Registered: February 2007
Karma: 0
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Sn1per74(2) wrote on Sat, 26 May 2007 21:36 | You know sometimes its good to thank people who TRY to help you even if they didn't. Also, you shouldn't be telling these people they don't know what they are talking about because some of them have ALOT more knowledge than you do....
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1. Maybe you should try & read the whole topic before you post here? [ Read Below ]
PsuFan |
That is how you do it, mod the preset in different package & use the objects.ddb from that on a map with unedited presets. Thanks for help guys, but I figured it out.
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2. Im sure they do, But they dont have to tell me that I dont know what Im doing, Since I solved the problem myself.
Jamie |
Did you miss the part where you came into a public forum and asked our help?
Or, am I just too, 'n00b' to know what I'm talking about?
Jamie
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As I said above, I was asking for help, But then figured out how to do it, from principles of other people. Now you guys just keep going on and on in this topic, & I already solved the issue & stated that I solved the issue & said thanks..
FDS | Scripts.dll | SSGM | BIATCH | Night Regulator | NR Plugin | BRenBot | BR Plugins | Tool Manager
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Re: Obby Gun [message #261164 is a reply to message #261142] |
Sun, 27 May 2007 07:47 |
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jamiejrg
Messages: 403 Registered: February 2007 Location: Canada
Karma: 0
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Commander |
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Merovingian wrote on Sun, 27 May 2007 07:20 | Power Supply Unit fan 513 just shut the fuck up. You're the one who started with Reaver saying he knew nothing and he knows more than you so just please shut your mouth!
Don't forget, you came here, we didn't come to you and you should show more respect to those who are willing to help you. Even if you did find out the solution by yourself (congrats with that btw) you shouldn't say that others don't know jack about the subject in question when you don't even know who they are.
The reaction you got from the members of this forum was brought upon you by yourself, so you can't blame anyone but you.
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Dealt. This arguement is over as far as I can see. Let us move one now.
Jamie
cncnick13 wrote on Fri, 24 August 2007 23:39 | ok im using my dektop right now
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cncnick13 wrote on Sun, 26 August 2007 00:04 | umm whats the edit button
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Re: Obby Gun [message #261396 is a reply to message #258986] |
Mon, 28 May 2007 04:32 |
PsuFan
Messages: 441 Registered: February 2007
Karma: 0
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Commander |
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I figured out how to do it before any of you did, Everyone was telling me the wrong thing, I didnt even read your ways to do it. My way works find. It was not a problem for a dial up user (which I was shooting with my obby gun, and hitting him).
I dont know what it is with you people & your flame wars, Go start one with someone else. I guess you people really what to help, But I guess you just cant understant that I figured out the fking problem already. I said thx anyway. Now plz stfu, and grow up flamers.
FDS | Scripts.dll | SSGM | BIATCH | Night Regulator | NR Plugin | BRenBot | BR Plugins | Tool Manager
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Re: Obby Gun [message #261399 is a reply to message #260792] |
Mon, 28 May 2007 05:14 |
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EvilWhiteDragon
Messages: 3751 Registered: October 2005 Location: The Netherlands
Karma: 0
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General (3 Stars) |
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gamemodding wrote on Fri, 25 May 2007 17:03 |
EvilWhiteDragon wrote on Thu, 24 May 2007 09:06 |
gamemodding wrote on Sat, 19 May 2007 19:47 |
psufan wrote on Sat, 19 May 2007 02:09 |
Lmao you know nothing, I just told you, you cant do it with one package, THE PEOPLE CRASH. Mine is completly sever side... They dont have to download ANYTHING. Its been tested with 2 people, They downloaded nothing. Basically its a hack for the server giving you an obby gun, Yes it will give you the 0 bug if you put it in wrong.
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If you knew something, you would know that Reaver11 does know more than you on the subject and you don't know anything.
You can change ammo, clip sizes, damage, spawners, PTs, sounds, radio commands and more, server side. Stop bitching to all the people just trying to help you.
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WRONG, you cannot (properly change damage server side. When will people learn
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Hook cCsDamageEvent::Act() and write you're own function for that. Then, for BITACH, I'm sure it wouldn't be too hard to do some simple ASM to change the values it looks for and activate BIATCH's hook.
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Tru.dat, but I ment that you cannot change damage values in objects.dbb. Those won't have any effect.
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/
V, V for Vendetta | People should not be afraid of their governments.
Governments should be afraid of their people.
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Re: Obby Gun [message #261433 is a reply to message #259054] |
Mon, 28 May 2007 07:26 |
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jnz
Messages: 3396 Registered: July 2006 Location: 30th century
Karma: 0
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General (3 Stars) |
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psufan wrote on Thu, 17 May 2007 04:12 |
bluethen wrote on Wed, 16 May 2007 21:46 | Turn the personal ion cannon's ammo into ob's, lower the ob's damage, and lala.
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This is not client compatable, users crash when they join a server with this. I have tried this already. Any other sugestions.
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This is the exact post where you started flaming.
[Updated on: Mon, 28 May 2007 07:26] Report message to a moderator
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