Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Other Products » scripts.dll 3.2.3 is out
scripts.dll 3.2.3 is out [message #260887] Sat, 26 May 2007 03:02 Go to next message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
Karma: 0
General (3 Stars)

get it from http://www.sourceforge.net/projects/rentools/
Changelog for scripts.dll 3.2.3
Updated all dlls to fix errors reported by the PREFast static code analysis tool
(such as potential buffer overflows, crashes and other potential issues)
fixed a potential bug in the wall lag fix
Fixed a crash in the Random texture mapper
Fixed a possible bug that could cause a crash on exit
Added code to delete the extra Message console command that was on the list
(it was on the list because my code overrides the Message console command to
allow for hooking it)
Fixed a bug to do with Set_Vehicle_Is_Visible on linux RH8 not working correctly
Changed the way bhs.dll version checking takes place. GetBHSVersion in bhs.dll
is now only for checking that the bhs.dll version used to build this scripts.dll
is the same one present at runtime.
the BHS_VERSION #define in engine_common.h is the correct way to detect the scripts.dll/bhs.dll
version in your own code
Further fix to the normal map shader/tangent/binormal code (it is now as good as its going to
get unless some math guru can help, not that its all that bad in any case)
Fix to ShaderClass::Apply (causing the "alpha blend" issues people reported before)
Bug fixes to SimpleDynVecClass, SimpleVecClass, and DynamicVectorClass
Bug fix to Get_Beacon_Owner, it doesn't hang anymore
Fixed some off-by-one errors to do with Text_File_Get_String
Corrected my email address in readme.txt Smile
Fixes to some stuff to do with Scene Shaders that could cause crashes
Fixes to the code that saves and restores fog settings for SM3.0 cards
(no it doesn't correctly fog shadered vehicles yet, we are working on that though)
Fixed a bug in the stacking scene shader code for sdbedit.exe

I expect Saberhawk will make an installer for 3.2.3 as soon as he can Smile


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies

[Updated on: Tue, 05 June 2007 08:02]

Report message to a moderator

Re: scripts.dll 3.2.3 is out [message #260889 is a reply to message #260887] Sat, 26 May 2007 03:30 Go to previous messageGo to next message
ExEric3 is currently offline  ExEric3
Messages: 746
Registered: February 2005
Location: Slovakia
Karma: 0
Colonel
Problem during starting Renegade:

dllload.txt:
[shaders.dll] D3DX not found, unable to continue.
[shaders.dll] D3DX not found, unable to continue.
[shaders.dll] D3DX not found, unable to continue.

What it means?
Re: scripts.dll 3.2.3 is out [message #260893 is a reply to message #260887] Sat, 26 May 2007 04:23 Go to previous messageGo to next message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
Karma: 0
General (3 Stars)

If you install this
http://4camp.net/scripts322.exe
then install 3.2.3 again
that error will go aware
Or you can wait for Saberhawk to update that exe with 3.2.3.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: scripts.dll 3.2.3 is out [message #260897 is a reply to message #260887] Sat, 26 May 2007 05:20 Go to previous messageGo to next message
ExEric3 is currently offline  ExEric3
Messages: 746
Registered: February 2005
Location: Slovakia
Karma: 0
Colonel
I have installed before Client Scripts v2.9.2 from black-cell.net

And I only exctract all files from your zip file and overwrite exist files in ren dir.

Nvm I already fix it.

[Updated on: Sat, 26 May 2007 05:25]

Report message to a moderator

Re: scripts.dll 3.2.3 is out [message #261435 is a reply to message #260887] Mon, 28 May 2007 07:30 Go to previous message
PsuFan is currently offline  PsuFan
Messages: 441
Registered: February 2007
Karma: 0
Commander
You can also use the script installer to install newest version of Core Patch 1, To Renegade & FDS.

All You have to do is download the Script Installer once, Then you can click install to renegade & click cp1. It will always download the newest version (maybe few days lag on newest version), But anyways it will download the newest version, & you will never have to download the Script Installer Again. The script installer with download the newest version of CP1 without having to download the script installer again!

http://www.psumaps.co.nr/p/scriptinstaller.htm

The Script Installer Has Been Updated To v3.2.3 (5/28/07)

Edit: Unlike the other installer, This will install the newest version without downloading another installer!


[Updated on: Mon, 28 May 2007 07:30]

Report message to a moderator

Previous Topic: !rehash bug
Next Topic: BrenBot 1.5 acting weird.
Goto Forum:
  


Current Time: Tue Dec 17 19:09:09 MST 2024

Total time taken to generate the page: 0.01282 seconds