O.o red hell [message #259673] |
Sun, 20 May 2007 05:10 |
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sadukar09
Messages: 2812 Registered: May 2007 Location: Ottawa,Canada
Karma: 0
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General (2 Stars) |
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yea...red hell? instead of the usual blue hell
Quote: | [19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS
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Quote: | [22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.
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Re: O.o red hell [message #259679 is a reply to message #259673] |
Sun, 20 May 2007 05:52 |
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Viking
Messages: 1692 Registered: July 2005 Location: Earth
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General (1 Star) |
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LAWLS red hell, wheres all the fire and devil n shit?
QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn
Crimson wrote on Thu, 17 May 2007 05:22 |
Memphis wrote on Tue, 15 May 2007 03:54 | ...fatally die to death...
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I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.
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Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
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Re: O.o red hell [message #259726 is a reply to message #259690] |
Sun, 20 May 2007 11:18 |
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sadukar09
Messages: 2812 Registered: May 2007 Location: Ottawa,Canada
Karma: 0
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General (2 Stars) |
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ST3ALTH wrote on Sun, 20 May 2007 09:37 | Holy shit, that is fucking scary.
What are the odds, you see a red hell, and your ping is 666...
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im the devil? O.o
Quote: | [19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS
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Quote: | [22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.
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Re: O.o red hell [message #259961 is a reply to message #259673] |
Mon, 21 May 2007 13:05 |
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Viking
Messages: 1692 Registered: July 2005 Location: Earth
Karma: 0
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General (1 Star) |
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You can't spell "eat babies" withought EA.
QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn
Crimson wrote on Thu, 17 May 2007 05:22 |
Memphis wrote on Tue, 15 May 2007 03:54 | ...fatally die to death...
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I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.
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Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
[Updated on: Mon, 21 May 2007 13:05] Report message to a moderator
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Re: O.o red hell [message #259974 is a reply to message #259673] |
Mon, 21 May 2007 14:13 |
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Zion
Messages: 2722 Registered: April 2006
Karma: 1
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General (2 Stars) |
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Just try aimlessly crashing into each other at a reasonable speed. Although i do think this is mainly engine based since it happens with APB and most likely the other TC's.
(Need a hand gimmie a bell.)
[Updated on: Mon, 21 May 2007 14:14] Report message to a moderator
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Re: O.o red hell [message #260108 is a reply to message #259673] |
Tue, 22 May 2007 09:47 |
StealthEye
Messages: 2518 Registered: May 2006 Location: The Netherlands
Karma: 0
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General (2 Stars) |
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I can't think of anything other than that it would be engine based indeed...
I don't think simply driving into each other gets you this bug, the most successful attempt of mine was to keep pushing the harvester at one corner of the harverste (collision box), and after a few minutes or trying you would eventually get "blue" hell for a couple of seconds, then if you stopped pushing it would fix itself, but if you pushed for even longer it would stay :s Didn't quite help me though, as it took much too long to reproduce and test it.
Does anyone know for sure what happens on the server when this happens? If I'm right then the server does not have this problem, that would indicate it is indeed the lag reduction code failing. Has anyone ever had this in a singleplayer game or a client hosted game? (I doubt that, I can't imagine many people play that regularly )
BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
[Updated on: Tue, 22 May 2007 09:47] Report message to a moderator
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Re: O.o red hell [message #260161 is a reply to message #259673] |
Tue, 22 May 2007 13:26 |
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But... I sometimes get blue hell when I get into a recently bought vehicle, and it's happened when I'm hosting games with just me in (so no lag)
Most often happens (to me) on Field, with either meds or lights, recently bought from thier respective factories, although I've had it as GDI on Under (Meds again) and City_Flying (Orcas). I've also fallen into blue hell when I've driven a flying vech into a certain point on City_Flying, but I think it was because the serverside modder had changed something. (All in multiplayer games, so could've been lag)
Stealtheye, if you need me to be in games etc, I'm willing to help, this bug needs to go.
I'm thinking it would help if you asked the community to give details of whatever they were doing in the game when they get blue hell, so that you've got more cases to looks at, try and spot the common problem.
Renguard is a wonderful initiative
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BBC news, quoting... |
Supporters of Proposition 8 will argue California does not discriminate against gays, as the current law allows them to get married - as long as they wed a partner of the opposite sex.
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halokid wrote on Mon, 11 October 2010 08:46 |
R315r4z0r wrote on Mon, 11 October 2010 15:35 |
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the hell is that?
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[Updated on: Tue, 22 May 2007 13:30] Report message to a moderator
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Re: O.o red hell [message #260171 is a reply to message #259673] |
Tue, 22 May 2007 14:14 |
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Viking
Messages: 1692 Registered: July 2005 Location: Earth
Karma: 0
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General (1 Star) |
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Yeah happens most on field.
QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn
Crimson wrote on Thu, 17 May 2007 05:22 |
Memphis wrote on Tue, 15 May 2007 03:54 | ...fatally die to death...
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I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.
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Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
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Re: O.o red hell [message #260179 is a reply to message #259673] |
Tue, 22 May 2007 15:16 |
StealthEye
Messages: 2518 Registered: May 2006 Location: The Netherlands
Karma: 0
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General (2 Stars) |
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Quote: | But... I sometimes get blue hell when I get into a recently bought vehicle, and it's happened when I'm hosting games with just me in (so no lag)
| By this do you mean you are the actual host (as in, host directly in renegade) or does this happen when running on a FDS with only one player? Because if it is the first case then it is definitely not the lag reduction code as that is disabled (well, I think it is, will have to check that) in a shared server/client mode (such as single player, multiplayer practice and a nondedicated server).
Quote: | Most often happens (to me) on Field, with either meds or lights, recently bought from thier respective factories, although I've had it as GDI on Under (Meds again) and City_Flying (Orcas).
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Quote: | Yeah happens most on field.
| I really doubt that it has to do with the map, and never noticed a difference myself either, but until I know the cause I can not be sure either.
Quote: | Stealtheye, if you need me to be in games etc, I'm willing to help, this bug needs to go.
| Because this happens so rarely (and yet too often, you know what I mean ) It wouldn't make sense to just play 100 games and wait for it to show up.
I know that the bug mostly happens for me in laggy situations (low FPS I think?) when entering a (only newly bought?) vehicle. It happens when driving into each other sometimes too though. These might be related, but maybe they are not.
Someone told me about the position coordinates being set to NAN (not a number, error) in blue hell, which indicates that some calculation is invalid.
Quote: | theres also this glitch but after u get the blue hell instead of u dying, u return 2 the game but with HEAVY FPS lag
| Yup, I'm pretty sure these are related, as I once figured out how to partially "reset" blue hell and teleport you to another location. My guess is that this is when another vehicle or object is in "blue hell" which for some reason eats up a lot of CPU.
Thanks for the reactions so far, I hope I'll be able to do something with these, although I still think it will be hard to find without being able to reproduce it. Even more reactions would be appreciated though.
BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
[Updated on: Tue, 22 May 2007 15:24] Report message to a moderator
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Re: O.o red hell [message #260187 is a reply to message #259673] |
Tue, 22 May 2007 16:06 |
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havoc9826
Messages: 562 Registered: April 2006 Location: California, USA
Karma: 0
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Colonel |
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Here are some old files I have that might be relevant:
Blue Hell vid: Just a regular rush, and I bumped my stank into a flame tank and ended up spinning off the map somewhere. Followed by 43 seconds of me just floating there.
Blue hell vid #2: In Black-Cell, the team commander can use the !blockharv command to freeze the harvester. Back when this video was taken, the harvester froze a bit weirdly when blocked on an incline. Anyway, I ran into it to deliberately send myself to blue hell. Sometimes the harvester respawns, sometimes it is gone the rest of the map. In this case, I ended up above and behind the Nod base.
Red hell video: same game as the previous video, but with a nuke beacon. Sorry about the length and my constant camera angle changing. In case you want to see a couple more videos relevant to this game (and one older than that which shows where some blue helled videos end up on Hourglass), go here.
Red Hell pic: According to my IRC logs from January 30, 2005, this was on City_Flying, and there was a nuclear strike beacon currently deployed. Hooray for 1 FPS and 789 ping.
[Updated on: Tue, 22 May 2007 16:08] Report message to a moderator
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