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Re: RenGuard version 1.032 released! [message #255553 is a reply to message #255437] |
Tue, 24 April 2007 19:50   |
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If you have problems with this new RenGuard wanting to download the core patch even though you have already got it installed, grab the .reg file from this post and double click on it and select "add to registry" (or whatever windows says).
Changes were made to where RenGuard stores information in the registry for some reason related to Windows Vista so now it doesn't think CP2 is installed when it is. This registry file writes the information in the right place so the new version of RG now thinks CP2 is installed.
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Attachment: cp.reg
(Size: 0.22KB, Downloaded 153 times)
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
[Updated on: Tue, 24 April 2007 19:51] Report message to a moderator
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Re: RenGuard version 1.032 released! [message #255772 is a reply to message #255437] |
Wed, 25 April 2007 17:21   |
TD6|b2412
Messages: 3 Registered: March 2007 Location: Florida, US
Karma: 0
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Recruit |
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So you are saying that even though we downloaded the new game.exe, we have to download a game2.exe?
WTF do we need to download a new game2.exe for? I already had enough problems downloading the game.exe file/update.
Are there anymore things that we are going to have to update??? It's a pain in the butt when you think you are all set until the next update a while off, but the next day, renguard doesnt work again.....
Lovely. Just lovely. I mean, dont get me wrong, I support you and your work, but i think that you should release A major update forcing everything you want updated, updated. Not forcing 2, 3 small updates at a time.
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Crimson wrote on Tue, 24 April 2007 18:36 | It's NOT downloading CP1/CP2. It's downloading a unified game2.exe whose only modification is that it removes the need to have the CD in the drive when you play. We needed to have everyone use the same game2.exe for memory hack enforcement.
This is NOT a core patch download, it's ONLY a game2.exe download.
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You dont need the CD in to play already. You just click cancel when the prompt for the CD comes up. The CD only contains the SP and Intro Movies. Playing the game now without the CD is just the same at it will be after this update. I play with no CD all the time, and i have an original copy of renegade.
Thank you very much,
b2412 (The Dead 6 Gaming Community Lead Admin/Owner)
[Updated on: Wed, 25 April 2007 17:26] Report message to a moderator
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Re: RenGuard version 1.032 released! [message #255779 is a reply to message #255777] |
Wed, 25 April 2007 19:18   |
fl00d3d
Messages: 1108 Registered: August 2003
Karma: 0
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General (1 Star) Viva la Resistance! |
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Wyld1USA wrote on Wed, 25 April 2007 21:45 |
mac wrote on Wed, 25 April 2007 17:52 |
Enforcer wrote on Wed, 25 April 2007 17:43 | stability certainly seems to be a problem
can't play a single map without renguard stopping running and getting kicked from servers
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Currently adressing this issue, the load on the servers is incredibly high, which causes instability. Fixed it for now.
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I love you all and the effort you are making, but this doesn't seem ready for release. Nothing is fixed. I'm watching peeps 6 to 8 at a time being kicked for rg not running any more. They don't know it is the rg server and not ours. Then I get yelled at and our community blamed. I have gotten more pms just tonight than I do in a week. Personally I can't stay in a game more than 5 mins without it kicking me for rg stop running. I've given the enemy 4 vehicles already.
In addition, if I go away for a long period ren exits, goes back to the rg screen with a "not compatible with your firewall" error message and I have to restart my pc to get back in.
Not sure what changed other than more users on 1.032 but I never had this problem as a beta tester. Only since the release.
Good luck 
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EXACTLY the reason I just came here to post just now....
...I'm having the same exact issues on our server. As I stated in a different post, I had to remove the 'Full RenGuard' setting and put it on Half - but even this isn't helping. People are still mad-droping and thinking its our servers' fault. I'm guessing it has to do with how the client and server are connected cuz people join with rg and are accepted, then drop because they lost connection to the rg network.
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