SSM's Guard Towers and Turrets [message #254601] |
Wed, 18 April 2007 14:01 |
JasonKnight
Messages: 117 Registered: September 2006
Karma: 0
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Ok, I have played in a few servers that add the guard towers and turrets to the non defence maps, which all in all does add a little different gameplay, but drastically unbalances the game.
First thing first, i made clones of the guard tower and nodturret and gave them to the opposite party, now GDI and NOD have both.
ok. my first test is with the guard tower.
i added them in as a spawner following this.
http://www.renhelp.net/index.php?mod=Tutorials&action=view&id=68
and this
http://www.renhelp.net/index.php?mod=Tutorials&action=view&id=46
server loads up, (look at attached picture)
guardtowers spawn. server stays steady, great.
jump to my other computer and try to loginto my server to see if they work right. get the light blue screen says gameplay pending then game crashes to desktop. try it on my XP Pro machine, does the same thing as my vista machine does...
im lost, any help would be nice.
and yes, i rememberd to put the objects.ddb in the data folder and yes i renamed it to .aow
I also tryed this in SSGM2.0 and the server just keep restarting tis why I am trying SSAOW 1.5
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Attachment: server.jpg
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Re: SSM's Guard Towers and Turrets [message #254618 is a reply to message #254601] |
Wed, 18 April 2007 15:53 |
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Whitedragon
Messages: 832 Registered: February 2003 Location: California
Karma: 1
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You can't add or temp new presets server side. With the exception of spawners.
Black-Cell.net
Network Administrator (2003 - )
DragonServ, Renegade's first IRC interface bot
Creator and lead coder (2002 - )
Dragonade, Renegade's first server side modification
Lead coder (2005 - )
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Re: SSM's Guard Towers and Turrets [message #254626 is a reply to message #254618] |
Wed, 18 April 2007 16:35 |
JasonKnight
Messages: 117 Registered: September 2006
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Whitedragon wrote on Wed, 18 April 2007 17:53 | You can't add or temp new presets server side. With the exception of spawners.
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how come, all your doing is manipulating excisting settings.
cloning them
I add warheads and new weapons all the time. why would this be any different???
I am pretty sure as long as the models are available in the clients always.dat you can. like i said before, i modify and add weapon presets all the time. why would cloning a turrent be any differnt, all settings stay the same, itjust give it to GDI and the guard tower to NOD.
there is a different reason, i am pretty sure of it...
[Updated on: Wed, 18 April 2007 16:42] Report message to a moderator
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Re: SSM's Guard Towers and Turrets [message #254635 is a reply to message #254601] |
Wed, 18 April 2007 18:32 |
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Whitedragon
Messages: 832 Registered: February 2003 Location: California
Karma: 1
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Colonel |
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Because the client doesn't have the new preset in its objects.ddb.
Black-Cell.net
Network Administrator (2003 - )
DragonServ, Renegade's first IRC interface bot
Creator and lead coder (2002 - )
Dragonade, Renegade's first server side modification
Lead coder (2005 - )
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Re: SSM's Guard Towers and Turrets [message #254642 is a reply to message #254635] |
Wed, 18 April 2007 19:50 |
JasonKnight
Messages: 117 Registered: September 2006
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Whitedragon wrote on Wed, 18 April 2007 20:32 | Because the client doesn't have the new preset in its objects.ddb.
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ok then,
if i just do the GDI guard tower for GDI why does it not shoot????
they turn but they dont shoot.
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