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Home » Renegade Discussions » Mod Release Forum » [model]Beta Sniper Release. :D
Re: Beta Sniper Release. :D [message #252915 is a reply to message #252878] Thu, 05 April 2007 10:16 Go to previous messageGo to next message
Zion is currently offline  Zion
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Scrin wrote on Thu, 05 April 2007 13:15

Merovingian wrote on Thu, 05 April 2007 12:41

The whole point of an unwrap is to get the texture perfect. All vehicles, gun, characters, the HUD, small buildings, decorative items are unwraped properly in Renegade.

If you want the best quality for your weapon, unwrap it! Not just a shitty little planar unwrap to get streching. If you can't unwrap it, get someone else to.

what this unwrap say pls...meybe i can do somethink...


What?
Re: Beta Sniper Release. :D [message #252991 is a reply to message #252876] Fri, 06 April 2007 09:28 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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Merovingian wrote on Thu, 05 April 2007 06:41

The whole point of an unwrap is to get the texture perfect. All vehicles, gun, characters, the HUD, small buildings, decorative items are unwraped properly in Renegade.

If you want the best quality for your weapon, unwrap it! Not just a shitty little planar unwrap to get streching. If you can't unwrap it, get someone else to.


Yeah, thanks i understand that. I'm just unsure how exactly it was done in your screen shot.

To me, it looks like the person merged all the meshes and then box mapped and unwrapped it. Then they took all each poly and aligned them. Then Welded them. That seems like alot of work i just thought there might be an easier way to do it.


cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: Beta Sniper Release. :D [message #252992 is a reply to message #252991] Fri, 06 April 2007 09:37 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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jamiejrg wrote on Fri, 06 April 2007 11:28

Merovingian wrote on Thu, 05 April 2007 06:41

The whole point of an unwrap is to get the texture perfect. All vehicles, gun, characters, the HUD, small buildings, decorative items are unwraped properly in Renegade.

If you want the best quality for your weapon, unwrap it! Not just a shitty little planar unwrap to get streching. If you can't unwrap it, get someone else to.


Yeah, thanks i understand that. I'm just unsure how exactly it was done in your screen shot.

To me, it looks like the person merged all the meshes and then box mapped and unwrapped it. Then they took all each poly and aligned them. Then Welded them. That seems like alot of work i just thought there might be an easier way to do it.


so you will made rifle better?


Re: Beta Sniper Release. :D [message #252994 is a reply to message #252476] Fri, 06 April 2007 09:54 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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Yeah, assuming i can learn how to texture better. I'll probably end up putting more deal into the model side and then during the texture.

cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: Beta Sniper Release. :D [message #253002 is a reply to message #252994] Fri, 06 April 2007 10:49 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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ok try this textures(lol meybe you already use it...)

Re: Beta Sniper Release. :D [message #253009 is a reply to message #253002] Fri, 06 April 2007 11:41 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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Nice, i'll try it.

cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: Beta Sniper Release. :D [message #254459 is a reply to message #252476] Tue, 17 April 2007 18:02 Go to previous messageGo to next message
Gohan is currently offline  Gohan
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Just want to bring this topic back up. But, I have been waiting for a sniper model like this. When will it be released?
Re: Beta Sniper Release. :D [message #254466 is a reply to message #252476] Tue, 17 April 2007 19:12 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
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It was released, but the thing is, the model isnt perfect like the original model was, this one seems more blocky, but very nice, i'm waiting for someone in other topics to make a highly detailed texture and model.

http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
Re: Beta Sniper Release. :D [message #254555 is a reply to message #252991] Wed, 18 April 2007 09:52 Go to previous messageGo to next message
Zion is currently offline  Zion
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jamiejrg wrote on Fri, 06 April 2007 17:28

Merovingian wrote on Thu, 05 April 2007 06:41

The whole point of an unwrap is to get the texture perfect. All vehicles, gun, characters, the HUD, small buildings, decorative items are unwraped properly in Renegade.

If you want the best quality for your weapon, unwrap it! Not just a shitty little planar unwrap to get streching. If you can't unwrap it, get someone else to.


Yeah, thanks i understand that. I'm just unsure how exactly it was done in your screen shot.

To me, it looks like the person merged all the meshes and then box mapped and unwrapped it. Then they took all each poly and aligned them. Then Welded them. That seems like alot of work i just thought there might be an easier way to do it.



Yes, for a successful unwrap all mesh you want to unwrap needs to be one.

Each polygon is selected and given a planar unwrap, then positioned, scaled and welded to its 'next-door neighbour' verticies untill you open out the mesh.

If you print out the unwrap and cut it out you could actually make a paper/card model of what you modeled. Same way you make a card box.

If you want, i don't have much going, i can unwrap the final model for you. Add me to MSN martynp1989(at)hotmail.co.uk and tell me what program you used to make this (i only have max or gmax).

[Updated on: Wed, 18 April 2007 09:56]

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Re: Beta Sniper Release. :D [message #254590 is a reply to message #252476] Wed, 18 April 2007 13:39 Go to previous messageGo to next message
Gohan is currently offline  Gohan
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I thought that he was re-making it? I got the first one still.
Re: Beta Sniper Release. :D [message #254609 is a reply to message #252476] Wed, 18 April 2007 14:44 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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I am, just off and on.

cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: Beta Sniper Release. :D [message #255293 is a reply to message #254609] Mon, 23 April 2007 14:56 Go to previous message
Scrin is currently offline  Scrin
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jamiejrg wrote on Wed, 18 April 2007 16:44

I am, just off and on.

ok bump them...


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