Max not recognizing bones. [message #254004] |
Sat, 14 April 2007 16:26  |
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jamiejrg
Messages: 403 Registered: February 2007 Location: Canada
Karma: 0
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Commander |
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How do i get 3ds max 7 to recognize the bones of the skeleton so i can use the wwskin.
Check it out.
cncnick13 wrote on Fri, 24 August 2007 23:39 | ok im using my dektop right now
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cncnick13 wrote on Sun, 26 August 2007 00:04 | umm whats the edit button
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Re: Max not recognizing bones. [message #254024 is a reply to message #254004] |
Sat, 14 April 2007 17:43  |
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Zion
Messages: 2722 Registered: April 2006
Karma: 1
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General (2 Stars) |
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I can't see any bones there, not the bones i know of anyway.
I'd stick to renx for boning characters since it's probably easier, don't take my word though.
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