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Re: scripts.dll 3.2 is out [message #253519 is a reply to message #253268] |
Tue, 10 April 2007 18:46 |
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ok, I fixed the Scale mapper bug (and the same thing in several other texture mappers)
Fix will be in 3.2.2
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: scripts.dll 3.2 is out [message #253531 is a reply to message #253268] |
Tue, 10 April 2007 21:44 |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
Karma: 0
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General (1 Star) |
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Unfortunately, that is "by design" for right now. On SM3 capable cards, fog simply doesn't work with shaders of any kind, causing it be to be the fog color all over no matter where it is. So rather than fix the fog, we just disabled it (If you know how to calculate fog that matches in HLSL, be my guest to add it).
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Re: scripts.dll 3.2 is out [message #253534 is a reply to message #253482] |
Tue, 10 April 2007 23:33 |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
Karma: 0
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General (1 Star) |
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CarrierII wrote on Tue, 10 April 2007 16:12 | 3.1.2
Broke on using the console Exit command.
Also broke on attepting to load it after using enabling 3X Anti Aliasing.
Intel P4D, Asus Mboard, ATI X1650.
Made a .zip of my debug folder here, forums won't let me upload anything (Using IE7 - family choice. :@)
-->I do not know why it is 56 MB, but it is<--
http://hosted.filefront.com/CarrierII
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Do you have any instant messaging system? More than half of those crashdumps point to an error that me and jonwil are stumped to by just crashdumps and we need to run further tests.
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Re: scripts.dll 3.2 is out [message #253586 is a reply to message #253568] |
Wed, 11 April 2007 08:44 |
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Cat998
Messages: 1081 Registered: January 2004 Location: Austria, Vienna
Karma: 0
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General (1 Star) Moderator/Captain |
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Jerad Gray wrote on Wed, 11 April 2007 15:26 |
Cat998 wrote on Tue, 10 April 2007 17:16 | Why does the F8 console in Renegade on windows vista still doesn't work jonwil ? I thought you are going to fix this one.
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It works on some of the computers, just look on ren alert forums, that is defiantly a vista operating system that is crashing on the exit console command.
http://www.apathbeyond.com/forum/index.php?showtopic=12501&st=30
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I think you are wrong, that's WIN XP
It's a bug caused by d3d8.dll
When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"
Programming is like sex: one mistake and you have to support it for the rest of your life
Want the best answers? Ask the best questions!
"So long, and thanks for all the fish."
[Updated on: Wed, 11 April 2007 08:49] Report message to a moderator
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Re: scripts.dll 3.2 is out [message #253712 is a reply to message #253268] |
Thu, 12 April 2007 09:39 |
ericlaw02
Messages: 185 Registered: June 2003 Location: Hong Kong
Karma: 0
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Recruit |
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Has anyone tried to make a normal map for the Nod APC? I tried and it crashed when it spawns...worked all nice when I made a normal map for the light tank...
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Re: scripts.dll 3.2 is out [message #253817 is a reply to message #253795] |
Fri, 13 April 2007 03:13 |
nopol10
Messages: 1043 Registered: February 2005 Location: Singapore
Karma: 0
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General (1 Star) |
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I just found an error in the singleplayer which is probably caused by the scripts.
At the second mission (after Scorpion Hunters) when I click on vehicles under the pause menu, Renegade just quits to the desktop without any crash messages. No crashdump was generated.
nopol10=Nopol=nopol(GSA)
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Re: scripts.dll 3.2 is out [message #253884 is a reply to message #253795] |
Fri, 13 April 2007 13:18 |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
Karma: 0
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General (1 Star) |
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eric_law_ca wrote on Thu, 12 April 2007 22:48 | Here's the files I'm using for the Nod APC...crashdumps included for reference.
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Found, fixed. The Nod APC has a two pass material that has no textures one of the passes, which causes the crash. Might be a good idea to change that.
nopol10 wrote on Fri, 13 April 2007 05:13 | I just found an error in the singleplayer which is probably caused by the scripts.
At the second mission (after Scorpion Hunters) when I click on vehicles under the pause menu, Renegade just quits to the desktop without any crash messages. No crashdump was generated.
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Will look into it.
[Updated on: Fri, 13 April 2007 13:19] Report message to a moderator
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Re: scripts.dll 3.2 is out [message #254119 is a reply to message #253268] |
Sun, 15 April 2007 09:59 |
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JohnDoe
Messages: 1416 Registered: May 2006
Karma: 0
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General (1 Star) |
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You guys are one of the few modders that I respect...making Renegade nicer instead fucking up the gameplay/working on mods that 10 people care about like those other douchebags.
Will you add more normal maps in later release? Those look kinda neat.
lol
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