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max(7) Gun Hands Anyone? [message #253198] Sun, 08 April 2007 19:22 Go to next message
jamiejrg is currently offline  jamiejrg
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Registered: February 2007
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Hey guys, i have a gun hands scene but it's renx and when I export it as a w3d and import it into Max for some reason all the links are broken. Sad

Sooo... Does anyone here feel like posting up thier gun hands scene for max?


cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: max(7) Gun Hands Anyone? [message #253232 is a reply to message #253198] Mon, 09 April 2007 04:29 Go to previous messageGo to next message
Zion is currently offline  Zion
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Relink them?

Go from the tip of the object to the elbo joint. Repeat for each other finger and that's it.

Oh, and don't forget, w3d unwelds the mesh so reweld them. You may have to link the vertecies to the point helpers again though,
Re: max(7) Gun Hands Anyone? [message #253973 is a reply to message #253198] Sat, 14 April 2007 08:50 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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K i relinked all the bones. But the mesh doesn't move when i rotate them. How shall i fix this?

cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: max(7) Gun Hands Anyone? [message #254025 is a reply to message #253198] Sat, 14 April 2007 18:05 Go to previous messageGo to next message
Zion is currently offline  Zion
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Registered: April 2006
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General (2 Stars)
Link the mesh to the bone point helpers, select vertiecies if neccisary (don't detatch as it will open the mesh).
Re: max(7) Gun Hands Anyone? [message #254107 is a reply to message #253198] Sun, 15 April 2007 07:54 Go to previous messageGo to next message
PaRaDoX is currently offline  PaRaDoX
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Need to get the WWskin modifier in 3dsmax first, the w3d exporter I released on my site had the plug in. Look in your gmax folder for a script called "wwskin"

http://renegadehelp.kinstry.co.uk/paradox/xfire.gif
Moee wrote on Wed, 31 May 2006 00:10

U 2 bumb as a pot

Re: max(7) Gun Hands Anyone? [message #254290 is a reply to message #254107] Mon, 16 April 2007 13:57 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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Ya i have the wwskin in max, took me a while to find it tho. I'll fiddle and see what i can figure out.

I should be able to select the verticies and link them to each bone right?

*edit* Same problem i am having with characters, the bones don't show up in the link list.
http://img.photobucket.com/albums/v329/Jamiejrg/eg.jpg


cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button

[Updated on: Mon, 16 April 2007 14:02]

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Re: max(7) Gun Hands Anyone? [message #254294 is a reply to message #254290] Mon, 16 April 2007 14:20 Go to previous message
jamiejrg is currently offline  jamiejrg
Messages: 403
Registered: February 2007
Location: Canada
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Sorry for the double post, but what if i just mesh select and use a linked xform?

cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
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