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PKG files [message #252996] Fri, 06 April 2007 10:12 Go to next message
Jerad2142 is currently offline  Jerad2142
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Is there a way to make it so pkg files can not be opened by XCC mixer, RenegadeEx, and others. This information would be used for anti cheating purposes.

Re: PKG files [message #253001 is a reply to message #252996] Fri, 06 April 2007 10:46 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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dont think so....

Re: PKG files [message #253003 is a reply to message #252996] Fri, 06 April 2007 10:57 Go to previous messageGo to next message
Cat998
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Moderator/Captain

How would Renegade be able to open it then if other programms
are not able to do so ?


When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"

Programming is like sex: one mistake and you have to support it for the rest of your life

Want the best answers? Ask the best questions!

"So long, and thanks for all the fish."
Re: PKG files [message #253007 is a reply to message #253003] Fri, 06 April 2007 11:18 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Cat998 wrote on Fri, 06 April 2007 11:57

How would Renegade be able to open it then if other programms
are not able to do so ?

Good Point.
What about make it so you could not export the files.


[Updated on: Fri, 06 April 2007 11:19]

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Re: PKG files [message #253015 is a reply to message #252996] Fri, 06 April 2007 12:45 Go to previous messageGo to next message
Zion is currently offline  Zion
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What people do with your files is purely their decision. You don't need to worry about it unless they start taking credit (you know like the way you thought you could get away ripping APB stuff?).

Anyway, unless you get the source code to these apps there's no point in doing so.
Re: PKG files [message #253051 is a reply to message #252996] Fri, 06 April 2007 18:30 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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lol do people actuly open other peoples mods

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Re: PKG files [message #253056 is a reply to message #253051] Fri, 06 April 2007 21:10 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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Probably. I open but I don't steal.

nopol10=Nopol=nopol(GSA)

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Re: PKG files [message #253058 is a reply to message #253015] Fri, 06 April 2007 21:46 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Merovingian wrote on Fri, 06 April 2007 13:45

What people do with your files is purely their decision. You don't need to worry about it unless they start taking credit (you know like the way you thought you could get away ripping APB stuff?).

Anyway, unless you get the source code to these apps there's no point in doing so.

Anti-cheating purposes if you would have read the topic you would no this, when I release Renhalo, I don't want anyone to cheat in it. If I make it so you can't open the files you would have to recreate the objects file you self, and that would be quite impossible. I could care less if anyone took my stuff because people will know who actually made it.


Re: PKG files [message #253063 is a reply to message #252996] Fri, 06 April 2007 23:33 Go to previous messageGo to next message
Jonty is currently offline  Jonty
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Viva la Resistance!
You mean you're going to release it as a .pkg? Crazy
Re: PKG files [message #253064 is a reply to message #253063] Sat, 07 April 2007 00:08 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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Isn't Renhalo gonna be a TC?

nopol10=Nopol=nopol(GSA)

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Re: PKG files [message #253080 is a reply to message #253058] Sat, 07 April 2007 06:59 Go to previous messageGo to next message
Zion is currently offline  Zion
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Jerad Gray wrote on Sat, 07 April 2007 05:46

Merovingian wrote on Fri, 06 April 2007 13:45

What people do with your files is purely their decision. You don't need to worry about it unless they start taking credit (you know like the way you thought you could get away ripping APB stuff?).

Anyway, unless you get the source code to these apps there's no point in doing so.

Anti-cheating purposes if you would have read the topic you would no this, when I release Renhalo, I don't want anyone to cheat in it. If I make it so you can't open the files you would have to recreate the objects file you self, and that would be quite impossible. I could care less if anyone took my stuff because people will know who actually made it.



Well you're pretty screwed there, since anyone can get into any file related to Ren and use it for their own purposes.
Re: PKG files [message #253083 is a reply to message #252996] Sat, 07 April 2007 08:29 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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The best way to prevent cheating in renegade remains RenGuard. And it is easy to support any mod or TC. With the new version of RenGuard that is being developed, it will become even harder to defeat.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: PKG files [message #253210 is a reply to message #253083] Sun, 08 April 2007 22:36 Go to previous message
Jerad2142 is currently offline  Jerad2142
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I am debating TC or PKG, PKG has its advantages, like you could just start Renegade and switch game mods instead of open up a complete different folder and restart the game (although I do have a really cool title screen planed if it does go that way). I would have to figure out how to set it up not to work with a cd and all sorts of stuff (probably would not be hard, but with collage approaching I might not have the time to make it a TC).

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