Re: Beta Sniper Release. :D [message #252915 is a reply to message #252878] |
Thu, 05 April 2007 10:16 |
|
Zion
Messages: 2722 Registered: April 2006
Karma: 1
|
General (2 Stars) |
|
|
Scrin wrote on Thu, 05 April 2007 13:15 |
Merovingian wrote on Thu, 05 April 2007 12:41 | The whole point of an unwrap is to get the texture perfect. All vehicles, gun, characters, the HUD, small buildings, decorative items are unwraped properly in Renegade.
If you want the best quality for your weapon, unwrap it! Not just a shitty little planar unwrap to get streching. If you can't unwrap it, get someone else to.
|
what this unwrap say pls...meybe i can do somethink...
|
What?
|
|
|
Re: Beta Sniper Release. :D [message #252991 is a reply to message #252876] |
Fri, 06 April 2007 09:28 |
|
jamiejrg
Messages: 403 Registered: February 2007 Location: Canada
Karma: 0
|
Commander |
|
|
Merovingian wrote on Thu, 05 April 2007 06:41 | The whole point of an unwrap is to get the texture perfect. All vehicles, gun, characters, the HUD, small buildings, decorative items are unwraped properly in Renegade.
If you want the best quality for your weapon, unwrap it! Not just a shitty little planar unwrap to get streching. If you can't unwrap it, get someone else to.
|
Yeah, thanks i understand that. I'm just unsure how exactly it was done in your screen shot.
To me, it looks like the person merged all the meshes and then box mapped and unwrapped it. Then they took all each poly and aligned them. Then Welded them. That seems like alot of work i just thought there might be an easier way to do it.
cncnick13 wrote on Fri, 24 August 2007 23:39 | ok im using my dektop right now
|
cncnick13 wrote on Sun, 26 August 2007 00:04 | umm whats the edit button
|
|
|
|
Re: Beta Sniper Release. :D [message #252992 is a reply to message #252991] |
Fri, 06 April 2007 09:37 |
|
Scrin
Messages: 1310 Registered: January 2007 Location: Cold City
Karma: 0
|
General (1 Star) |
|
|
jamiejrg wrote on Fri, 06 April 2007 11:28 |
Merovingian wrote on Thu, 05 April 2007 06:41 | The whole point of an unwrap is to get the texture perfect. All vehicles, gun, characters, the HUD, small buildings, decorative items are unwraped properly in Renegade.
If you want the best quality for your weapon, unwrap it! Not just a shitty little planar unwrap to get streching. If you can't unwrap it, get someone else to.
|
Yeah, thanks i understand that. I'm just unsure how exactly it was done in your screen shot.
To me, it looks like the person merged all the meshes and then box mapped and unwrapped it. Then they took all each poly and aligned them. Then Welded them. That seems like alot of work i just thought there might be an easier way to do it.
|
so you will made rifle better?
In Memmory of Patriarch Alexy II of Russia (23.02.1929--05.12.2008)
In Memory of First President of Russia (01.02.1931--23.04.2007)
Scrin's C&C Tiberian Sun Universe
YouTube Channel (C&C Renegade Stuff)
|
|
|
Re: Beta Sniper Release. :D [message #252994 is a reply to message #252476] |
Fri, 06 April 2007 09:54 |
|
jamiejrg
Messages: 403 Registered: February 2007 Location: Canada
Karma: 0
|
Commander |
|
|
Yeah, assuming i can learn how to texture better. I'll probably end up putting more deal into the model side and then during the texture.
cncnick13 wrote on Fri, 24 August 2007 23:39 | ok im using my dektop right now
|
cncnick13 wrote on Sun, 26 August 2007 00:04 | umm whats the edit button
|
|
|
|
|
Re: Beta Sniper Release. :D [message #253009 is a reply to message #253002] |
Fri, 06 April 2007 11:41 |
|
jamiejrg
Messages: 403 Registered: February 2007 Location: Canada
Karma: 0
|
Commander |
|
|
Nice, i'll try it.
cncnick13 wrote on Fri, 24 August 2007 23:39 | ok im using my dektop right now
|
cncnick13 wrote on Sun, 26 August 2007 00:04 | umm whats the edit button
|
|
|
|
|
|
Re: Beta Sniper Release. :D [message #254555 is a reply to message #252991] |
Wed, 18 April 2007 09:52 |
|
Zion
Messages: 2722 Registered: April 2006
Karma: 1
|
General (2 Stars) |
|
|
jamiejrg wrote on Fri, 06 April 2007 17:28 |
Merovingian wrote on Thu, 05 April 2007 06:41 | The whole point of an unwrap is to get the texture perfect. All vehicles, gun, characters, the HUD, small buildings, decorative items are unwraped properly in Renegade.
If you want the best quality for your weapon, unwrap it! Not just a shitty little planar unwrap to get streching. If you can't unwrap it, get someone else to.
|
Yeah, thanks i understand that. I'm just unsure how exactly it was done in your screen shot.
To me, it looks like the person merged all the meshes and then box mapped and unwrapped it. Then they took all each poly and aligned them. Then Welded them. That seems like alot of work i just thought there might be an easier way to do it.
|
Yes, for a successful unwrap all mesh you want to unwrap needs to be one.
Each polygon is selected and given a planar unwrap, then positioned, scaled and welded to its 'next-door neighbour' verticies untill you open out the mesh.
If you print out the unwrap and cut it out you could actually make a paper/card model of what you modeled. Same way you make a card box.
If you want, i don't have much going, i can unwrap the final model for you. Add me to MSN martynp1989(at)hotmail.co.uk and tell me what program you used to make this (i only have max or gmax).
[Updated on: Wed, 18 April 2007 09:56] Report message to a moderator
|
|
|
|
Re: Beta Sniper Release. :D [message #254609 is a reply to message #252476] |
Wed, 18 April 2007 14:44 |
|
jamiejrg
Messages: 403 Registered: February 2007 Location: Canada
Karma: 0
|
Commander |
|
|
I am, just off and on.
cncnick13 wrote on Fri, 24 August 2007 23:39 | ok im using my dektop right now
|
cncnick13 wrote on Sun, 26 August 2007 00:04 | umm whats the edit button
|
|
|
|
|