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[model]Beta Sniper Release. :D [message #252476] Sun, 01 April 2007 09:33 Go to next message
jamiejrg is currently offline  jamiejrg
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Alright gents,

I have lost all interest in this mod so I'm releasing it as is. It's rigged, the animations look fine, it's all here.

http://img.photobucket.com/albums/v329/Jamiejrg/ScreenShot05.png

http://img.photobucket.com/albums/v329/Jamiejrg/ScreenShot04.png

http://img.photobucket.com/albums/v329/Jamiejrg/ScreenShot03.png


cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button

[Updated on: Sun, 18 January 2009 08:55] by Moderator

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Re: Beta Sniper Release. :D [message #252477 is a reply to message #252476] Sun, 01 April 2007 09:44 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
Cool. Good job, although it's a shame you couldn't get a clearer texture.
Re: Beta Sniper Release. :D [message #252478 is a reply to message #252476] Sun, 01 April 2007 09:44 Go to previous messageGo to next message
Viking is currently offline  Viking
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Needs work but it looks acceptable.


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Re: Beta Sniper Release. :D [message #252482 is a reply to message #252476] Sun, 01 April 2007 10:25 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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ya, textures are my downfall.

cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: Beta Sniper Release. :D [message #252500 is a reply to message #252476] Sun, 01 April 2007 14:02 Go to previous messageGo to next message
Dihylopas is currently offline  Dihylopas
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Recruit

Renguard doesn't like it.

[00:00] Unauthorized file data\f_gm_snip.W3D has been found in your renegade directory
[00:00] Unauthorized file data\w_snip.W3D has been found in your renegade directory
[00:00] Unauthorized file data\w_snip_b.W3D has been found in your renegade directory
Re: Beta Sniper Release. :D [message #252507 is a reply to message #252500] Sun, 01 April 2007 15:09 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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Dihylopas wrote on Sun, 01 April 2007 16:02

Renguard doesn't like it.

[00:00] Unauthorized file data\f_gm_snip.W3D has been found in your renegade directory
[00:00] Unauthorized file data\w_snip.W3D has been found in your renegade directory
[00:00] Unauthorized file data\w_snip_b.W3D has been found in your renegade directory

atleast after 4 years!!!! ty man :PPP but there little misstake in first person have not see orange hud Sad meybe you can little fix it pls?
also need small fix others Wink


[Updated on: Sun, 01 April 2007 15:29]

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Re: Beta Sniper Release. :D [message #252547 is a reply to message #252500] Sun, 01 April 2007 21:39 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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Dihylopas wrote on Sun, 01 April 2007 16:02

Renguard doesn't like it.

[00:00] Unauthorized file data\f_gm_snip.W3D has been found in your renegade directory
[00:00] Unauthorized file data\w_snip.W3D has been found in your renegade directory
[00:00] Unauthorized file data\w_snip_b.W3D has been found in your renegade directory


Obviously renguad doesn't like it. Renguard hates all models.


cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: Beta Sniper Release. :D [message #252555 is a reply to message #252547] Sun, 01 April 2007 23:44 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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jamiejrg wrote on Sun, 01 April 2007 23:39

Dihylopas wrote on Sun, 01 April 2007 16:02

Renguard doesn't like it.

[00:00] Unauthorized file data\f_gm_snip.W3D has been found in your renegade directory
[00:00] Unauthorized file data\w_snip.W3D has been found in your renegade directory
[00:00] Unauthorized file data\w_snip_b.W3D has been found in your renegade directory


Obviously renguad doesn't like it. Renguard hates all models.


its np Smile you want continue work to fix things there?


[Updated on: Sun, 01 April 2007 23:45]

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Re: Beta Sniper Release. :D [message #252568 is a reply to message #252476] Mon, 02 April 2007 02:02 Go to previous messageGo to next message
Cat998
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The textures are ugly and don't really fit Rocked Over

When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"

Programming is like sex: one mistake and you have to support it for the rest of your life

Want the best answers? Ask the best questions!

"So long, and thanks for all the fish."
Re: Beta Sniper Release. :D [message #252583 is a reply to message #252476] Mon, 02 April 2007 05:52 Go to previous messageGo to next message
Slave is currently offline  Slave
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I'm so glad you noticed.
Re: Beta Sniper Release. :D [message #252621 is a reply to message #252583] Mon, 02 April 2007 10:13 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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scope himself need made little biger... i mean <---->
| |
<---->


Re: Beta Sniper Release. :D [message #252638 is a reply to message #252476] Mon, 02 April 2007 12:55 Go to previous messageGo to next message
Slave is currently offline  Slave
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The weapon is just fine. The hand position just needs adjustments. Currently it is using the settings from the normal sniper rifle, wich dont suit too well. However, this can't be done without creating a modpackage around it.
Re: Beta Sniper Release. :D [message #252640 is a reply to message #252638] Mon, 02 April 2007 13:40 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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Slave wrote on Mon, 02 April 2007 14:55

The weapon is just fine. The hand position just needs adjustments. Currently it is using the settings from the normal sniper rifle, wich dont suit too well. However, this can't be done without creating a modpackage around it.


In what way do the settings for the sniper rifle not look good with this thing? And, as i said i lost interest in it so i didn't do any of the hand positions.


cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: Beta Sniper Release. :D [message #252641 is a reply to message #252476] Mon, 02 April 2007 14:12 Go to previous messageGo to next message
Slave is currently offline  Slave
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For me it doesn't really matter either. From what scrin was saying i assume he want's to have the orange hud inside the 1st person view. So i told making the gun wider ain't the solution. Also, pie.
Re: Beta Sniper Release. :D [message #252678 is a reply to message #252641] Tue, 03 April 2007 01:57 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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Slave wrote on Mon, 02 April 2007 16:12

For me it doesn't really matter either. From what scrin was saying i assume he want's to have the orange hud inside the 1st person view. So i told making the gun wider ain't the solution. Also, pie.

i mean there little mistake with skinning...look my ss...
i think to fix it no need much time Razz
part of orange hud...
http://img81.imageshack.us/img81/9205/bugvh0.jpg


[Updated on: Tue, 03 April 2007 01:58]

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Re: Beta Sniper Release. :D [message #252728 is a reply to message #252476] Tue, 03 April 2007 12:37 Go to previous messageGo to next message
Zion is currently offline  Zion
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Would look alot better in unwrapped, not just UV mapped.
Re: Beta Sniper Release. :D [message #252756 is a reply to message #252476] Tue, 03 April 2007 19:18 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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AHAHAH oh man that's funny. I did unwrap it, just did it planar. And me... being the lazy ass i am didn't even see the bottom of the scope. I'll see what i can do.

cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: Beta Sniper Release. :D [message #252767 is a reply to message #252756] Wed, 04 April 2007 00:00 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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jamiejrg wrote on Tue, 03 April 2007 21:18

AHAHAH oh man that's funny. I did unwrap it, just did it planar. And me... being the lazy ass i am didn't even see the bottom of the scope. I'll see what i can do.

cool Very Happy


Re: Beta Sniper Release. :D [message #252776 is a reply to message #252476] Wed, 04 April 2007 02:43 Go to previous messageGo to next message
Zion is currently offline  Zion
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What, you done a planar map to the whole model?!

Take one side of it (exc the barrel) and unwrap each polygon with a planar map then weld the verts together on the unwrap (ones that go together will be blue when one is selected).

This is one of AR's unwraps and your unwrap should look similar.
http://i124.photobucket.com/albums/p34/Ultimako/Apocalypse%20Rising/Colt.jpg
All rights reserved, Apocalypse Rising Dev Team.

[Updated on: Wed, 04 April 2007 02:49]

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Re: Beta Sniper Release. :D [message #252795 is a reply to message #252776] Wed, 04 April 2007 07:17 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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Very Interesting! Well, i was thinking about it this morning, and i kind of owe you guys the work to make this thing good. So i'm going to try my best to make it better. Plus i get to try new techniques!

the texture still worries me, i think i'm going to have to scrap the old texture and make a new one. But i have very little PS skill. Maybe i'll ask my friend to help me.

I'll also work on the hand positions/anims.

I may need to ask a few small questions about reload anims specificaly. If anyone is good with them, shoot me a pm. and don't worry! I don't need details. I'll proly just ask little things like position etc.

Wish me luck!


cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button

[Updated on: Wed, 04 April 2007 07:21]

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Re: Beta Sniper Release. :D [message #252797 is a reply to message #252795] Wed, 04 April 2007 08:24 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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jamiejrg wrote on Wed, 04 April 2007 09:17

Very Interesting! Well, i was thinking about it this morning, and i kind of owe you guys the work to make this thing good. So i'm going to try my best to make it better. Plus i get to try new techniques!

the texture still worries me, i think i'm going to have to scrap the old texture and make a new one. But i have very little PS skill. Maybe i'll ask my friend to help me.

I'll also work on the hand positions/anims.

I may need to ask a few small questions about reload anims specificaly. If anyone is good with them, shoot me a pm. and don't worry! I don't need details. I'll proly just ask little things like position etc.

Wish me luck!

great!


Re: Beta Sniper Release. :D [message #252838 is a reply to message #252797] Wed, 04 April 2007 16:31 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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JESUS! EVERY POLYGON! Why not just map it with a box then unwrap it and align the nodes in the unwrap edit.

BTW, how did you combine multiple uvw's on one map like that?


cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button

[Updated on: Wed, 04 April 2007 16:35]

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Re: Beta Sniper Release. :D [message #252840 is a reply to message #252476] Wed, 04 April 2007 17:05 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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Damn, edit ran out of time.

So at this point should i be dealing with just a sinlge mesh?

I'm fiddling right now and i feel like a total idoit lol.


cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button

[Updated on: Wed, 04 April 2007 17:26]

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Re: Beta Sniper Release. :D [message #252876 is a reply to message #252476] Thu, 05 April 2007 04:41 Go to previous messageGo to next message
Zion is currently offline  Zion
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The whole point of an unwrap is to get the texture perfect. All vehicles, gun, characters, the HUD, small buildings, decorative items are unwraped properly in Renegade.

If you want the best quality for your weapon, unwrap it! Not just a shitty little planar unwrap to get streching. If you can't unwrap it, get someone else to.
Re: Beta Sniper Release. :D [message #252878 is a reply to message #252876] Thu, 05 April 2007 05:15 Go to previous messageGo to previous message
Scrin is currently offline  Scrin
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Merovingian wrote on Thu, 05 April 2007 12:41

The whole point of an unwrap is to get the texture perfect. All vehicles, gun, characters, the HUD, small buildings, decorative items are unwraped properly in Renegade.

If you want the best quality for your weapon, unwrap it! Not just a shitty little planar unwrap to get streching. If you can't unwrap it, get someone else to.

what this unwrap say pls...meybe i can do somethink...


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