Home » General Discussions » General Discussion » Renguard vs sound files + advantage skins
Re: Renguard vs sound files + advantage skins [message #251569 is a reply to message #251550] |
Sun, 25 March 2007 07:36 |
puddle_splasher
Messages: 595 Registered: May 2006 Location: Scotland, UK
Karma: 0
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Colonel |
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JohnDoe wrote on Sun, 25 March 2007 06:21 |
Javaxcx wrote on Sun, 25 March 2007 01:28 | Actually, there are tonnes of passive ways of testing whether or not someone has a cheat userside. If you are repeatedly subject to being targetted from unreasonable distances, being shot from unreasonable distances, or otherwise being subject to unreasonable hositility ingame from the same player; you're dealing with a cheater. You don't need to affect MY game in any appreciable way to test whether some fucktard is cheating.
Of course, you could always just take my suggestion from before and program your OWN renguard and run it the way you like.
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OK I'll try a step for step procedure this time. I'm going out on a limb here, but I have a feeling that even someone that seemingly combines arrogance and ignorance should be able to follow me on this:
1. Do you agree that this: (http://www.youtube.com/watch?v=8wmFTGTH-k0) is a cheat?
2. Do you want people to continue being able to use this sound in Renguard protected servers?
3. How are you possibly going to catch someone using it if a) it's not picked up by anti-cheat software and b) it doesn't even increase the range of the sound, thus always leaving open the possibility of fair play?
I think if you dodge these simple and fair questions, your opinion on this matter can be disregarded. Actually, anyone can ask themselves these questions to determine which side of the fence they're on. Having compulsive cheaters like SilentKane agreeing with you should be a subtle hint...
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JD, 1) Yes, 2) No, 3) You won't.
If you had left your questions, closed (answering yes or no)!!! Then you would have done yourself a lot of credit for summing up this whole topic with a few direct questions.
However, by leading players to agree with your opinion is an un-acceptable ploy. To state that an adverse opinion CAN!! be disregarded is unfair, as that is only your opinion of right and wrong. What is wrong for you, may be be correct for someone else. Having to influnece players to vote your way, by dredging up in your words, "Having compulsive cheaters like......". is also wrong. Again you are evidently attempting to influence the players. "SK"....I have never met or played against him and I steadfastly refuse to accept someones word as "The Gospel Truth" regards them cheating until verified by myself. Oh do not get me wrong, I will always be suspicious of any said person, until proven otherwise.
IMHO, The questions that you pose, if answered honestly, by any player, without taking due regard to your last part of the statement, will indeed give you the result that you so evidently seek.
Is it now possible for "JD" to run a poll on his questions and if so, "WHAT" can, in reality, be done with the results?
[Updated on: Sun, 25 March 2007 07:56] Report message to a moderator
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Re: Renguard vs sound files + advantage skins [message #251575 is a reply to message #251550] |
Sun, 25 March 2007 09:17 |
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Javaxcx
Messages: 1943 Registered: February 2003 Location: Canada, eh?
Karma: 0
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General (1 Star) |
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JohnDoe wrote on Sun, 25 March 2007 07:21 |
Javaxcx wrote on Sun, 25 March 2007 01:28 | Actually, there are tonnes of passive ways of testing whether or not someone has a cheat userside. If you are repeatedly subject to being targetted from unreasonable distances, being shot from unreasonable distances, or otherwise being subject to unreasonable hositility ingame from the same player; you're dealing with a cheater. You don't need to affect MY game in any appreciable way to test whether some fucktard is cheating.
Of course, you could always just take my suggestion from before and program your OWN renguard and run it the way you like.
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OK I'll try a step for step procedure this time. I'm going out on a limb here, but I have a feeling that even someone that seemingly combines arrogance and ignorance should be able to follow me on this:
1. Do you agree that this: (http://www.youtube.com/watch?v=8wmFTGTH-k0) is a cheat?
2. Do you want people to continue being able to use this sound in Renguard protected servers?
3. How are you possibly going to catch someone using it if a) it's not picked up by anti-cheat software and b) it doesn't even increase the range of the sound, thus always leaving open the possibility of fair play?
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It's adorable that you think grade 10 debating tactics will win you any kind of merit points, but you're still making a piss poor case here.
I would question several things about that video. Most importantly being how the 'cheat' was implemented. If you changed an objects.ddb file; hence the radius of effective sound, then yes; it is a cheat. However, if you simply changed the .wav file, I'll continue to tell you to go fuck yourself (and rightly so). If that is the case, then your quam is with the discernability of a sound in relation to other sounds. Considering the stealth tank and the medium tank in that video have sounds that play at similar frequencies they are more difficult, but not impossible to discern. Considering some players have totally different sounds (my medium tank isn't the default engine sound either), then even if I chose to have a stock stealth tank sound I would be able to discern it extremely easily over my own engine sound. If the tank is within the radius the game sets that you can hear the sound, then you should never be judged for legitimately being allowed to call shenanigans if you so happen to hear a stealth vehicle.
All in all, at the end of the day I don't care if someone else is using a more discernable stealth tank sound; mostly because it isn't cheating, but also because a player with any talent would be able to discern a stealth tank anyway. If a player has editted their objects.ddb file, then they are quite literally cheating and ought be banned without respite. They can easily be found out by having renguard check the objects.ddb file for consistency (which I believe it already does) and banning those who aren't.
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Read the FUD Rules before you come in and make an ass of yourself.
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You have no chance to survive make your time.
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Re: Renguard vs sound files + advantage skins [message #251579 is a reply to message #251575] |
Sun, 25 March 2007 09:23 |
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JohnDoe
Messages: 1416 Registered: May 2006
Karma: 0
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General (1 Star) |
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Javaxcx wrote on Sun, 25 March 2007 10:17 |
JohnDoe wrote on Sun, 25 March 2007 07:21 |
Javaxcx wrote on Sun, 25 March 2007 01:28 | Actually, there are tonnes of passive ways of testing whether or not someone has a cheat userside. If you are repeatedly subject to being targetted from unreasonable distances, being shot from unreasonable distances, or otherwise being subject to unreasonable hositility ingame from the same player; you're dealing with a cheater. You don't need to affect MY game in any appreciable way to test whether some fucktard is cheating.
Of course, you could always just take my suggestion from before and program your OWN renguard and run it the way you like.
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OK I'll try a step for step procedure this time. I'm going out on a limb here, but I have a feeling that even someone that seemingly combines arrogance and ignorance should be able to follow me on this:
1. Do you agree that this: (http://www.youtube.com/watch?v=8wmFTGTH-k0) is a cheat?
2. Do you want people to continue being able to use this sound in Renguard protected servers?
3. How are you possibly going to catch someone using it if a) it's not picked up by anti-cheat software and b) it doesn't even increase the range of the sound, thus always leaving open the possibility of fair play?
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It's adorable that you think grade 10 debating tactics will win you any kind of merit points, but you're still making a piss poor case here.
I would question several things about that video. Most importantly being how the 'cheat' was implemented. If you changed an objects.ddb file; hence the radius of effective sound, then yes; it is a cheat. However, if you simply changed the .wav file, I'll continue to tell you to go fuck yourself (and rightly so). If that is the case, then your quam is with the discernability of a sound in relation to other sounds. Considering the stealth tank and the medium tank in that video have sounds that play at similar frequencies they are more difficult, but not impossible to discern. Considering some players have totally different sounds (my medium tank isn't the default engine sound either), then even if I chose to have a stock stealth tank sound I would be able to discern it extremely easily over my own engine sound. If the tank is within the radius the game sets that you can hear the sound, then you should never be judged for legitimately being allowed to call shenanigans if you so happen to hear a stealth vehicle.
All in all, at the end of the day I don't care if someone else is using a more discernable stealth tank sound; mostly because it isn't cheating, but also because a player with any talent would be able to discern a stealth tank anyway. If a player has editted their objects.ddb file, then they are quite literally cheating and ought be banned without respite. They can easily be found out by having renguard check the objects.ddb file for consistency (which I believe it already does) and banning those who aren't.
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So basically you're saying that the file extension and not the effects determine if it's a cheat? Sorry, but that's the most retarded shit I've heard in the course of this thread.
lol
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Re: Renguard vs sound files + advantage skins [message #251596 is a reply to message #249251] |
Sun, 25 March 2007 09:57 |
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JohnDoe
Messages: 1416 Registered: May 2006
Karma: 0
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General (1 Star) |
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Too bad that the BHS leaders decide what they consider cheating and not two desperate n00bs or that compulsive cheater SK...even skeptics such as Puddlesplasher have come to their senses after watching the video - you're just arguing out of arrogance.
lol
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Re: Renguard vs sound files + advantage skins [message #251601 is a reply to message #249251] |
Sun, 25 March 2007 10:04 |
JPNOD
Messages: 807 Registered: April 2004 Location: Area 51
Karma: 0
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Colonel |
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Pfft.. that stuff is really gay I don't see how anyone can play with that. ( it totally leaves out the point of Nod having stealth technolegy )All that stuff should be blocked by default, same goes for the bright sniper skins really/other crap out there..
And leagues should be run in pure mode imo.
WOL nick: JPNOD
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Re: Renguard vs sound files + advantage skins [message #251610 is a reply to message #251599] |
Sun, 25 March 2007 10:24 |
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JohnDoe
Messages: 1416 Registered: May 2006
Karma: 0
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General (1 Star) |
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Javaxcx wrote on Sun, 25 March 2007 11:02 | Actually, I'm arguing against yours. Shouldn't be surprised you thought otherwise though.
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Has it ever dawned upon you that there's a reason why only 2 other people are supporting your cause and one of them is a convicted cheater?
lol
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Re: Renguard vs sound files + advantage skins [message #251616 is a reply to message #251613] |
Sun, 25 March 2007 11:57 |
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Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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Deathgod wrote on Sun, 25 March 2007 20:13 |
JohnDoe wrote on Sun, 25 March 2007 11:23 |
So basically you're saying that the file extension and not the effects determine if it's a cheat? Sorry, but that's the most retarded shit I've heard in the course of this thread.
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You must be forgetting all the shit you've posted.
He's right, though... if you don't change objects.ddb the effective radius of the sound won't change at all. You'll just instantly hear it once you're within the radius instead of hearing it slowly build as the tank approaches. You can hear the default stealth tank engine and also spot them from a large distance if you've got good eyes as it is.
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Can you watch the freaking video that was posted before continuing to spit your crap?
If that video doesn't show that some stank sound replacements are a cheat, then I donno what u need.
I proposed before that it should be up to the serevr owners to decide which files can be used but apparantly this is harder technically. hence blocking all stank sound replacements seems the best option to me as well. It's not perfect but it's way better option than to let people continue to cheat with these retarded sound replacements.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Renguard vs sound files + advantage skins [message #251623 is a reply to message #251616] |
Sun, 25 March 2007 12:24 |
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JohnDoe
Messages: 1416 Registered: May 2006
Karma: 0
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General (1 Star) |
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Goztow wrote on Sun, 25 March 2007 12:57 |
Deathgod wrote on Sun, 25 March 2007 20:13 |
JohnDoe wrote on Sun, 25 March 2007 11:23 |
So basically you're saying that the file extension and not the effects determine if it's a cheat? Sorry, but that's the most retarded shit I've heard in the course of this thread.
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You must be forgetting all the shit you've posted.
He's right, though... if you don't change objects.ddb the effective radius of the sound won't change at all. You'll just instantly hear it once you're within the radius instead of hearing it slowly build as the tank approaches. You can hear the default stealth tank engine and also spot them from a large distance if you've got good eyes as it is.
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Can you watch the freaking video that was posted before continuing to spit your crap?
If that video doesn't show that some stank sound replacements are a cheat, then I donno what u need.
I proposed before that it should be up to the serevr owners to decide which files can be used but apparantly this is harder technically. hence blocking all stank sound replacements seems the best option to me as well. It's not perfect but it's way better option than to let people continue to cheat with these retarded sound replacements.
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Exactly, let those two idiots ignore the painfully obvious, it's like arguing against a wall...a particularly ignorant one. All that really matters is that Blazer considers them a cheat...they can cry and slit their wrists all they want.
lol
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Re: Renguard vs sound files + advantage skins [message #251639 is a reply to message #249251] |
Sun, 25 March 2007 14:37 |
=HT=T-Bird
Messages: 712 Registered: June 2005
Karma: 0
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Colonel |
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All I have to say about this is:
1) the only sound or skin I use is the FPS Doug "Boink" sound
2) I have no problem hearing stealth tanks at close range
3) this would be a waste of the RenGuard team's time to chase around while bigger, badder cheats still, sadly, go undetected in many places
4) This thread needs to be locked. END OF DISCUSSION!
HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.
If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
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Re: Renguard vs sound files + advantage skins [message #251682 is a reply to message #249251] |
Mon, 26 March 2007 00:27 |
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JohnDoe
Messages: 1416 Registered: May 2006
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General (1 Star) |
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Blazer said blocking those cheat sounds is no problem at all, so that's a moot point.
This isn't about short ranges, this is about medium ranges. The video clearly shows that it's virtually impossible to make out a stank while simply sitting in a medtank...you don't even have to add shots and explosions...with the augmented sound even those wouldn't let you ignore the stank.
lol
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Re: Renguard vs sound files + advantage skins [message #252066 is a reply to message #251611] |
Wed, 28 March 2007 09:02 |
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Spoony
Messages: 3915 Registered: January 2006
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General (3 Stars) Tactics & Strategies Moderator |
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Javaxcx wrote on Sun, 25 March 2007 11:31 | I imagine not too many players give two shits about this topic enough to care either way.
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Nine out of ten players in my community, probably more in fact, are perfectly aware what an extremely palpable advantage a custom stank sound gives you in a top-level clanmatch... but then, the official answer to the question was given on page two.
edit: after spending 30 seconds checking, I am in fact wrong: it was 45 out of 46.
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Renedrama [ren-i-drah-muh]
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[Updated on: Wed, 28 March 2007 09:05] Report message to a moderator
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Re: Renguard vs sound files + advantage skins [message #252636 is a reply to message #249251] |
Mon, 02 April 2007 12:28 |
Homey
Messages: 1084 Registered: February 2003 Location: Canada
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General (1 Star) |
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Anything that gives you a distinct advantage, regardless of what type of file it is is cheating. The only question is what qualifies as an advantage and that's all a matter of opinion. That sound file is a huge advantage from the looks of the video and gives the player using it an unfair advantage. To me that's cheating, judging by a file type is just silly.
Homey
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