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Re: Renguard vs sound files + advantage skins [message #251371 is a reply to message #249251] |
Sat, 24 March 2007 01:20 |
Tunaman
Messages: 1190 Registered: January 2005
Karma: 2
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General (1 Star) |
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I don't see why you're crying about keeping a sound for your stealth tank.. Its not like its keeping you from having any other sounds and if you have ever heard of the stealth sound that we were talking about, you'd know what we were talking about. It basically takes the stealth out of the stealth tank, as you can tell whenever a stank is anywhere near you. I just tested it out, you can hear a stank from one bridge to another on islands.. Kinda defeats the purpose of the stealth part of a stealth tank.
I honestly don't see why you guys are bitching about having to remove one sound from your data folder.. I doubt it will kill you, and the sound file is being used by some people as a cheat to know whenever stanks are around. If you really think that they should be allowed because you have one legit stank sound then I guess RG should also allowed modified objects files because there are some legit ones out there that aren't cheats.
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Re: Renguard vs sound files + advantage skins [message #251379 is a reply to message #249447] |
Sat, 24 March 2007 04:40 |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
Karma: 0
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Colonel |
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Blazer wrote on Mon, 12 March 2007 12:29 | I agree with #1 and #3. #2 however, Crimson said that in the beta they tried playing with no beeping beacons, and it was *impossible* to find them and *every* beacon always went off.
If you want to challenge yourself, you could always put a 0 byte soundfile with the same name as the beacon beeping sound, and you won't hear it anymore
Ah okay you mean amplified beeps. Yeah it should be simple to have RG block those.
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I do believe you should be arguing your point against blazer now.
I like how you threw in the "stop sucking" part, though. I am glad we are graced with the presence of a pro in the room. Perhaps puddle will make another appearance and he can tell us some tactics and strategies he's learned since first decade.
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
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Re: Renguard vs sound files + advantage skins [message #251411 is a reply to message #251371] |
Sat, 24 March 2007 09:08 |
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Javaxcx
Messages: 1943 Registered: February 2003 Location: Canada, eh?
Karma: 0
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General (1 Star) |
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Ralphzehunter wrote on Sat, 24 March 2007 03:20 | I don't see why you're crying about keeping a sound for your stealth tank.. Its not like its keeping you from having any other sounds and if you have ever heard of the stealth sound that we were talking about, you'd know what we were talking about. It basically takes the stealth out of the stealth tank, as you can tell whenever a stank is anywhere near you. I just tested it out, you can hear a stank from one bridge to another on islands.. Kinda defeats the purpose of the stealth part of a stealth tank.
I honestly don't see why you guys are bitching about having to remove one sound from your data folder.. I doubt it will kill you, and the sound file is being used by some people as a cheat to know whenever stanks are around. If you really think that they should be allowed because you have one legit stank sound then I guess RG should also allowed modified objects files because there are some legit ones out there that aren't cheats.
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What you fail to understand is that I don't care about your little uninformed crusade here. The only reason you could claim a custom sound would make a stealth unit or beacon 'louder' isn't what the volume of the .wav file is. It's the frequency of the sound juxtaposed against the sounds that you are used to that could ever be interpreted the way you're saying. We choose to play the Hockey Night in Canada theme for our stealth tanks because it's fucking hilarious to participate in an attack comprised of 4 or 5 stealth tanks bellowing the same tune. It's equally hilarious when you respawn in a game only to hear the twinging tune followed by the UAV telling you that your base is no more.
What you are saying is that this is cheating. I would tell you that it in fact is not, and is nothing more then harmless fun being added to the game. I would go further and tell you to fuck yourself as well for continuing on with this meaningless campaign as if it were a solution to all the times you've lost a stealth tank or had a beacon found out. I would reckon, again, it is because you suck and not the case in which the other player has some kind of veiled advantage.
Sniper Extraordinaire
Read the FUD Rules before you come in and make an ass of yourself.
All your base are belong to us.
You have no chance to survive make your time.
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Re: Renguard vs sound files + advantage skins [message #251412 is a reply to message #251379] |
Sat, 24 March 2007 09:11 |
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Javaxcx
Messages: 1943 Registered: February 2003 Location: Canada, eh?
Karma: 0
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General (1 Star) |
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Sniper_De7 wrote on Sat, 24 March 2007 06:40 |
I like how you threw in the "stop sucking" part, though. I am glad we are graced with the presence of a pro in the room. Perhaps puddle will make another appearance and he can tell us some tactics and strategies he's learned since first decade.
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I call'em as I see'em. You twits are complaining about a non-issue in hopes that you'll stop DAS TERORLISTS from ruining your game. The only thing you'll succeed in putting an end to is the freedom by which the end user can play his game legitimately.
Sniper Extraordinaire
Read the FUD Rules before you come in and make an ass of yourself.
All your base are belong to us.
You have no chance to survive make your time.
[Updated on: Sat, 24 March 2007 09:11] Report message to a moderator
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Re: Renguard vs sound files + advantage skins [message #251417 is a reply to message #249251] |
Sat, 24 March 2007 10:05 |
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JohnDoe
Messages: 1416 Registered: May 2006
Karma: 0
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General (1 Star) |
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Quote: | We choose to play the Hockey Night in Canada theme for our stealth tanks because it's fucking hilarious to participate in an attack comprised of 4 or 5 stealth tanks bellowing the same tune.
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Are you going to tell me that your gay little theme isn't easier to detect that the default sound? Seriously, if listening to that seems to be such an important form of entertainment in your life, then why not use it for the Flametank or whatever? Amped up Stank sounds are almost as effective as Radar Hack...kinda sad that you'd want people to continue being able to use such a cheat.
You two are probably the types that play in public servers and think they're the shit because they can get MVP every once in a while...sorry to break this to you, but De7, me and even Ralph are way out of your league...using "you suck" in your arguement makes you look even more foolish...I'm willing to kick both of your asses at once, but you'll probably pull the typical noobmove and find some excuse to dodge.
lol
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Re: Renguard vs sound files + advantage skins [message #251428 is a reply to message #249251] |
Sat, 24 March 2007 11:29 |
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JohnDoe
Messages: 1416 Registered: May 2006
Karma: 0
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General (1 Star) |
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Ask any clanwar player, they'll know. Nice dodge btw...didn't expect you to have any backbone.
I've tried out enough Stank sounds to know how they operate, so spare me your crap. You're simply scared of losing a file that makes you suck a little less...otherwise you'd just give your silly theme to the Flametank instead of suffering a mental brakedown over it.
lol
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Re: Renguard vs sound files + advantage skins [message #251436 is a reply to message #249251] |
Sat, 24 March 2007 12:18 |
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JohnDoe
Messages: 1416 Registered: May 2006
Karma: 0
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General (1 Star) |
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I don't know how the crap you just mumbled changes that the top clanwars.cc players such as myself are absolutely superior compared to your kind in terms of Renegade skill. I'm willing to demonstrate this by beating you 2v1, but it seems as if you lack the backbone and would rather spread your homosexual fantasies. You're like the pseudo-intellectual version of Trooper02.
Oh and yes, you should consider quitting Renegade and catching some fresh air if you're THAT desperate for keeping a single advantageous sound.
On a side note: I've never understood how people can play a game for so long and still not figure it out properly...how do you guys explain your sucking?
lol
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Re: Renguard vs sound files + advantage skins [message #251444 is a reply to message #249251] |
Sat, 24 March 2007 13:05 |
Tunaman
Messages: 1190 Registered: January 2005
Karma: 2
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General (1 Star) |
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Javaxcx wrote on Sat, 24 March 2007 14:25 | For someone claiming to be so great, you're pretty piss poor at reading comprehension. This has nothing to do with a pissing contest you mental giant. It has everything to do with the illegitimacy of your arguments.
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^ says the guy who doesn't even know the stealth sound we're talking about and hasn't ever heard it. JohnDoe and I have some of the best tanks in Renegade at the moment, so its nothing like we keep losing stealth tanks because we "suck". Like I said, you can hear the stank from one bridge to another on Islands.. I'm guessing you didn't read that part.
Do you have a mental disorder or something? Noone's saying that your hockey theme or whatever is cheating, and I even said that we weren't talking about whatever sounds you guys were talking about.
It does kinda amuse me how pissed off you are getting at the fact you might have to remove one sound from your Renegade data. It might not be an issue with you but it is with people who actually play renegade competitively.
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Re: Renguard vs sound files + advantage skins [message #251445 is a reply to message #251438] |
Sat, 24 March 2007 13:05 |
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JohnDoe
Messages: 1416 Registered: May 2006
Karma: 0
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General (1 Star) |
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Right, that's why you brought up the "you suck" aspect...good once, hypocrite.
So far it's become painfully obvious that a) your queer TV themesong is more noticable than the default engine sound and b) you're suffering a nervous brakedown in the process of losing your little advantage, which further proves my point. It's pathetic how unwilling you are to give up one of your 15+ vehicle sounds in order to stop a cheat...time to catch some fresh air.
lol
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Re: Renguard vs sound files + advantage skins [message #251447 is a reply to message #251446] |
Sat, 24 March 2007 13:11 |
Tunaman
Messages: 1190 Registered: January 2005
Karma: 2
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General (1 Star) |
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Deathgod wrote on Sat, 24 March 2007 15:07 |
Ralphzehunter wrote on Sat, 24 March 2007 15:05 |
It does kinda amuse me how pissed off you are getting at the fact you might have to remove one sound from your Renegade data. It might not be an issue with you but it is with people who actually play renegade competitively.
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Whenever a small minority decides to make decisions for a group, it is a problem. That is what you are proposing.
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That's BHS's problem, not ours. They're the ones who control Renguard, not anyone else. I don't see where you're going with this.
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