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Re: Renguard vs sound files + advantage skins [message #251363 is a reply to message #249251] Fri, 23 March 2007 23:29 Go to previous messageGo to next message
Deathgod is currently offline  Deathgod
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Colonel

What I said was changing the volume doesn't change the distance it's heard at, which you then repeated in more words. GG

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Re: Renguard vs sound files + advantage skins [message #251365 is a reply to message #251363] Fri, 23 March 2007 23:32 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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I said it could be changed if the sound is quiet enough you will not be able to hear it form the max volume distance.

Re: Renguard vs sound files + advantage skins [message #251367 is a reply to message #249251] Fri, 23 March 2007 23:35 Go to previous messageGo to next message
Javaxcx
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I'm using the same soundpacks as deathgod and it is idiotic to suggest I should have to remove them on the grounds that you people think having altered sounds from the otherwise boring stock track is cheating. Stop sucking and strangely all this cheating bullshitery goes away.


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Re: Renguard vs sound files + advantage skins [message #251368 is a reply to message #249251] Fri, 23 March 2007 23:53 Go to previous messageGo to next message
Tunaman
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You guys seriously have no clue what you're talking about, gtfo.

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Re: Renguard vs sound files + advantage skins [message #251370 is a reply to message #249251] Sat, 24 March 2007 00:09 Go to previous messageGo to next message
Javaxcx
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can it, queer. The notion that you can hear a stealth tank or any other facsimile thereof any closer based on the .wav file has been effectively debunked.


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Re: Renguard vs sound files + advantage skins [message #251371 is a reply to message #249251] Sat, 24 March 2007 01:20 Go to previous messageGo to next message
Tunaman
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I don't see why you're crying about keeping a sound for your stealth tank.. Its not like its keeping you from having any other sounds and if you have ever heard of the stealth sound that we were talking about, you'd know what we were talking about. It basically takes the stealth out of the stealth tank, as you can tell whenever a stank is anywhere near you. I just tested it out, you can hear a stank from one bridge to another on islands.. Kinda defeats the purpose of the stealth part of a stealth tank.
I honestly don't see why you guys are bitching about having to remove one sound from your data folder.. I doubt it will kill you, and the sound file is being used by some people as a cheat to know whenever stanks are around. If you really think that they should be allowed because you have one legit stank sound then I guess RG should also allowed modified objects files because there are some legit ones out there that aren't cheats.


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Re: Renguard vs sound files + advantage skins [message #251379 is a reply to message #249447] Sat, 24 March 2007 04:40 Go to previous messageGo to next message
Sniper_De7 is currently offline  Sniper_De7
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Blazer wrote on Mon, 12 March 2007 12:29

I agree with #1 and #3. #2 however, Crimson said that in the beta they tried playing with no beeping beacons, and it was *impossible* to find them and *every* beacon always went off.

If you want to challenge yourself, you could always put a 0 byte soundfile with the same name as the beacon beeping sound, and you won't hear it anymore
Ah okay you mean amplified beeps. Yeah it should be simple to have RG block those.


I do believe you should be arguing your point against blazer now.

I like how you threw in the "stop sucking" part, though. I am glad we are graced with the presence of a pro in the room. Perhaps puddle will make another appearance and he can tell us some tactics and strategies he's learned since first decade.


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Re: Renguard vs sound files + advantage skins [message #251381 is a reply to message #249251] Sat, 24 March 2007 05:16 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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Haha...2v1, FUD?

lol
Re: Renguard vs sound files + advantage skins [message #251403 is a reply to message #249251] Sat, 24 March 2007 08:33 Go to previous messageGo to next message
Deathgod is currently offline  Deathgod
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I fail to see what allowing one of us to beat on you and a friend would prove.

While I can understand you guys don't want "l33t hax0rz" to be using this amazing magical stealth tank sound, are you going to check the footsteps while you're at it since people could crank those up and tell where SBHs are? This seems like a slippery slope to be heading down and it's basically starting to force people to play in pure mode. Are you going to start forcing resolutions and brightness settings on people too, since you can adjust those for an advantage? What about DPI settings on mice? Sarcasm


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Re: Renguard vs sound files + advantage skins [message #251406 is a reply to message #251403] Sat, 24 March 2007 08:38 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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I suppose you could make the foot steps make a Air Raid Siren sound, that would definitely give you an advantage.

Re: Renguard vs sound files + advantage skins [message #251407 is a reply to message #249251] Sat, 24 March 2007 08:40 Go to previous messageGo to next message
Zion is currently offline  Zion
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It would be annoying as hell though.

I don't see what the problem is of using stereo headphones and listening to the sounds of the enemy, then facing that direction and shooting randomly to pick him/her up.
Re: Renguard vs sound files + advantage skins [message #251411 is a reply to message #251371] Sat, 24 March 2007 09:08 Go to previous messageGo to next message
Javaxcx
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Ralphzehunter wrote on Sat, 24 March 2007 03:20

I don't see why you're crying about keeping a sound for your stealth tank.. Its not like its keeping you from having any other sounds and if you have ever heard of the stealth sound that we were talking about, you'd know what we were talking about. It basically takes the stealth out of the stealth tank, as you can tell whenever a stank is anywhere near you. I just tested it out, you can hear a stank from one bridge to another on islands.. Kinda defeats the purpose of the stealth part of a stealth tank.
I honestly don't see why you guys are bitching about having to remove one sound from your data folder.. I doubt it will kill you, and the sound file is being used by some people as a cheat to know whenever stanks are around. If you really think that they should be allowed because you have one legit stank sound then I guess RG should also allowed modified objects files because there are some legit ones out there that aren't cheats.



What you fail to understand is that I don't care about your little uninformed crusade here. The only reason you could claim a custom sound would make a stealth unit or beacon 'louder' isn't what the volume of the .wav file is. It's the frequency of the sound juxtaposed against the sounds that you are used to that could ever be interpreted the way you're saying. We choose to play the Hockey Night in Canada theme for our stealth tanks because it's fucking hilarious to participate in an attack comprised of 4 or 5 stealth tanks bellowing the same tune. It's equally hilarious when you respawn in a game only to hear the twinging tune followed by the UAV telling you that your base is no more.

What you are saying is that this is cheating. I would tell you that it in fact is not, and is nothing more then harmless fun being added to the game. I would go further and tell you to fuck yourself as well for continuing on with this meaningless campaign as if it were a solution to all the times you've lost a stealth tank or had a beacon found out. I would reckon, again, it is because you suck and not the case in which the other player has some kind of veiled advantage.



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Re: Renguard vs sound files + advantage skins [message #251412 is a reply to message #251379] Sat, 24 March 2007 09:11 Go to previous messageGo to next message
Javaxcx
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Sniper_De7 wrote on Sat, 24 March 2007 06:40


I like how you threw in the "stop sucking" part, though. I am glad we are graced with the presence of a pro in the room. Perhaps puddle will make another appearance and he can tell us some tactics and strategies he's learned since first decade.



I call'em as I see'em. You twits are complaining about a non-issue in hopes that you'll stop DAS TERORLISTS from ruining your game. The only thing you'll succeed in putting an end to is the freedom by which the end user can play his game legitimately.



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Re: Renguard vs sound files + advantage skins [message #251417 is a reply to message #249251] Sat, 24 March 2007 10:05 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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Quote:

We choose to play the Hockey Night in Canada theme for our stealth tanks because it's fucking hilarious to participate in an attack comprised of 4 or 5 stealth tanks bellowing the same tune.


Are you going to tell me that your gay little theme isn't easier to detect that the default sound? Seriously, if listening to that seems to be such an important form of entertainment in your life, then why not use it for the Flametank or whatever? Amped up Stank sounds are almost as effective as Radar Hack...kinda sad that you'd want people to continue being able to use such a cheat.

You two are probably the types that play in public servers and think they're the shit because they can get MVP every once in a while...sorry to break this to you, but De7, me and even Ralph are way out of your league...using "you suck" in your arguement makes you look even more foolish...I'm willing to kick both of your asses at once, but you'll probably pull the typical noobmove and find some excuse to dodge.


lol
Re: Renguard vs sound files + advantage skins [message #251423 is a reply to message #249251] Sat, 24 March 2007 10:50 Go to previous messageGo to next message
Javaxcx
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I'm sorry, who are you again? I'm having difficulty making out what you're saying on that high horse you've fastened yourself to.

I hate to break it to you kid, but it's not cheating. I have been playing this game long enough to be utterly bored of virtually every aspect of the modible interface. All my Nod characters are a darker shade of gray to spice things up, my flame tanks have a big smily face on them, my stealth tanks have a bumper sticker that says "SURPRISE" and virtually every sound in the game has been changed to be more realistic or far less dull. I hate to break it to you, but you can hear the roar of the engines just as effectively as you can hear the sticks come onto the ice. Your continued vacuous platitudes on this matter lead me to believe you actually have no concept of how these sounds actually operate in the game.

Thus, if you actually consider it cheating then I am going to have to subscribe to the theorem of intellectual osmosis; moving away from you before my intelligence begins to suck out of my head faster then you can bitch about yet another trivial aspect of this game.



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Re: Renguard vs sound files + advantage skins [message #251428 is a reply to message #249251] Sat, 24 March 2007 11:29 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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Ask any clanwar player, they'll know. Nice dodge btw...didn't expect you to have any backbone.

I've tried out enough Stank sounds to know how they operate, so spare me your crap. You're simply scared of losing a file that makes you suck a little less...otherwise you'd just give your silly theme to the Flametank instead of suffering a mental brakedown over it.


lol
Re: Renguard vs sound files + advantage skins [message #251432 is a reply to message #249251] Sat, 24 March 2007 11:49 Go to previous messageGo to next message
Javaxcx
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Surely you're not talking about the same clanwar.cc group of invalids that think a demonstration of nerd warfare determines any kind of logical legitimacy in an argument. I'm not going to play you in any kind of scripted game because frankly I don't care about you or your small uninformed opinions. Frankly, when you say "GR FUD U 2V1 ME OR UR DODGR" all my screen says is "I can't stop thinking about cock".

I am already satisfied with my flame tank engine sound and my stealth tank engine sound and will not change it on the grounds that you think I am 'cheating' when I am most certainly am not. Thankfully you are not a final decision maker for the Renguard system and entirely subjective issues like this are not at your discretion and not subject to your mindless sophistry.



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Re: Renguard vs sound files + advantage skins [message #251433 is a reply to message #249251] Sat, 24 March 2007 11:59 Go to previous messageGo to next message
Deathgod is currently offline  Deathgod
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I actually have a theme for all my vehicles, not just the stealth tank. My flame tank plays "The Heat is On," my mammoth plays "Fat" by Weird Al, my Stank has the Hockey Night theme, and my APCs play the William Tell Overture for GDI and the Imperial Theme from Star Wars for Nod. If that's cheating I guess I will have to quit playing, because after playing vanilla Ren for about 6 years it's just not that much fun anymore.

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Re: Renguard vs sound files + advantage skins [message #251436 is a reply to message #249251] Sat, 24 March 2007 12:18 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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I don't know how the crap you just mumbled changes that the top clanwars.cc players such as myself are absolutely superior compared to your kind in terms of Renegade skill. I'm willing to demonstrate this by beating you 2v1, but it seems as if you lack the backbone and would rather spread your homosexual fantasies. You're like the pseudo-intellectual version of Trooper02.

Oh and yes, you should consider quitting Renegade and catching some fresh air if you're THAT desperate for keeping a single advantageous sound.

On a side note: I've never understood how people can play a game for so long and still not figure it out properly...how do you guys explain your sucking?


lol
Re: Renguard vs sound files + advantage skins [message #251438 is a reply to message #249251] Sat, 24 March 2007 12:25 Go to previous messageGo to next message
Javaxcx
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For someone claiming to be so great, you're pretty piss poor at reading comprehension. This has nothing to do with a pissing contest you mental giant. It has everything to do with the illegitimacy of your arguments.


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Re: Renguard vs sound files + advantage skins [message #251443 is a reply to message #249251] Sat, 24 March 2007 12:59 Go to previous messageGo to next message
Deathgod is currently offline  Deathgod
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I don't really give a shit what a bunch of clanfag.cc players think, personally. If I felt like playing a game like this 1v1, I'd go back to playing C&C.

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Re: Renguard vs sound files + advantage skins [message #251444 is a reply to message #249251] Sat, 24 March 2007 13:05 Go to previous messageGo to next message
Tunaman
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Javaxcx wrote on Sat, 24 March 2007 14:25

For someone claiming to be so great, you're pretty piss poor at reading comprehension. This has nothing to do with a pissing contest you mental giant. It has everything to do with the illegitimacy of your arguments.

^ says the guy who doesn't even know the stealth sound we're talking about and hasn't ever heard it. JohnDoe and I have some of the best tanks in Renegade at the moment, so its nothing like we keep losing stealth tanks because we "suck". Like I said, you can hear the stank from one bridge to another on Islands.. I'm guessing you didn't read that part.
Do you have a mental disorder or something? Noone's saying that your hockey theme or whatever is cheating, and I even said that we weren't talking about whatever sounds you guys were talking about.
It does kinda amuse me how pissed off you are getting at the fact you might have to remove one sound from your Renegade data. It might not be an issue with you but it is with people who actually play renegade competitively.


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Re: Renguard vs sound files + advantage skins [message #251445 is a reply to message #251438] Sat, 24 March 2007 13:05 Go to previous messageGo to next message
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Right, that's why you brought up the "you suck" aspect...good once, hypocrite.

So far it's become painfully obvious that a) your queer TV themesong is more noticable than the default engine sound and b) you're suffering a nervous brakedown in the process of losing your little advantage, which further proves my point. It's pathetic how unwilling you are to give up one of your 15+ vehicle sounds in order to stop a cheat...time to catch some fresh air.


lol
Re: Renguard vs sound files + advantage skins [message #251446 is a reply to message #251444] Sat, 24 March 2007 13:07 Go to previous messageGo to next message
Deathgod is currently offline  Deathgod
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Ralphzehunter wrote on Sat, 24 March 2007 15:05


It does kinda amuse me how pissed off you are getting at the fact you might have to remove one sound from your Renegade data. It might not be an issue with you but it is with people who actually play renegade competitively.


Whenever a small minority decides to make decisions for a group, it is a problem. That is what you are proposing.


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Re: Renguard vs sound files + advantage skins [message #251447 is a reply to message #251446] Sat, 24 March 2007 13:11 Go to previous messageGo to previous message
Tunaman
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Deathgod wrote on Sat, 24 March 2007 15:07

Ralphzehunter wrote on Sat, 24 March 2007 15:05


It does kinda amuse me how pissed off you are getting at the fact you might have to remove one sound from your Renegade data. It might not be an issue with you but it is with people who actually play renegade competitively.


Whenever a small minority decides to make decisions for a group, it is a problem. That is what you are proposing.

That's BHS's problem, not ours. They're the ones who control Renguard, not anyone else. I don't see where you're going with this.


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