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Re: What have we here? [56k no] [message #250395 is a reply to message #250011] |
Sun, 18 March 2007 14:06 |
Jimbo27
Messages: 148 Registered: February 2004 Location: Pittsburgh
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Recruit |
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AHHAHAHAHA
Chronojam... what the fuck? Never seen someone flip out as much as this. You realize he said that just so youd do something retarded i.e. write a rene-essay trying to disprove his single sentence.
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Re: What have we here? [56k no] [message #250422 is a reply to message #250011] |
Sun, 18 March 2007 18:17 |
Chronojam
Messages: 688 Registered: March 2003
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Colonel |
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The point's basically to have some fun and stir up some drama so more people end up reading the topic, and it's working. More posts = more visibility = more advertising time.
Slave wrote on Sun, 18 March 2007 09:12 | im too tired and intellectually retarded to read your post, what's the important stuff in it?
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Click the pictures.
Basically we're redoing a lot of the models and textures, and now have shader support like HL2 does with offset mapping / normals / specularity / heat distortion and all that.
[Updated on: Sun, 18 March 2007 18:19] Report message to a moderator
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Re: What have we here? [56k no] [message #250424 is a reply to message #250011] |
Sun, 18 March 2007 18:22 |
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Viking
Messages: 1692 Registered: July 2005 Location: Earth
Karma: 0
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General (1 Star) |
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WHY DOSE THE LONGBOW STILL HAVE A MACHINGUN!!! I NEED TO KNOW!!!
QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn
Crimson wrote on Thu, 17 May 2007 05:22 |
Memphis wrote on Tue, 15 May 2007 03:54 | ...fatally die to death...
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I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.
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Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
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