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looking for ideas on how to make a vehicle invisible to base defense [message #249943] Thu, 15 March 2007 07:12 Go to next message
jonwil is currently offline  jonwil
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I need to make certain vehicles invisible to base defenses (basically anything that uses Enemy_Seen) through scripting/engine calls whilst making them fully visible and shootable by players.

Does anyone have any ideas? Note that because of what this is for, I can't simply change the base defense scripts themselves.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
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Re: looking for ideas on how to make a vehicle invisible to base defense [message #249948 is a reply to message #249943] Thu, 15 March 2007 08:18 Go to previous messageGo to next message
OWA is currently offline  OWA
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jonwil wrote on Thu, 15 March 2007 14:12

I need to make certain vehicles invisible to base defenses (basically anything that uses Enemy_Seen) through scripting/engine calls whilst making them fully visible and shootable by players.

Does anyone have any ideas? Note that because of what this is for, I can't simply change the base defense scripts themselves.



What about the spy logic. Would the script for passing by base defences work for that?


Re: looking for ideas on how to make a vehicle invisible to base defense [message #249949 is a reply to message #249943] Thu, 15 March 2007 08:27 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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You mean like the spy crate in the black cell servers? That would work.

cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: looking for ideas on how to make a vehicle invisible to base defense [message #249953 is a reply to message #249948] Thu, 15 March 2007 09:24 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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One Winged Angel wrote on Thu, 15 March 2007 09:18

jonwil wrote on Thu, 15 March 2007 14:12

I need to make certain vehicles invisible to base defenses (basically anything that uses Enemy_Seen) through scripting/engine calls whilst making them fully visible and shootable by players.

Does anyone have any ideas? Note that because of what this is for, I can't simply change the base defense scripts themselves.



What about the spy logic. Would the script for passing by base defences work for that?


That’s what he is changing.


Re: looking for ideas on how to make a vehicle invisible to base defense [message #249959 is a reply to message #249948] Thu, 15 March 2007 09:58 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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One Winged Angel wrote on Thu, 15 March 2007 09:18

jonwil wrote on Thu, 15 March 2007 14:12

I need to make certain vehicles invisible to base defenses (basically anything that uses Enemy_Seen) through scripting/engine calls whilst making them fully visible and shootable by players.

Does anyone have any ideas? Note that because of what this is for, I can't simply change the base defense scripts themselves.



What about the spy logic. Would the script for passing by base defences work for that?


He is working on the Base defenses for APB, so logically he is looking for alternate method.

Ah, it did not show my post and now it does, of course it did this after I retyped my reply.


[Updated on: Thu, 15 March 2007 10:00]

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Re: looking for ideas on how to make a vehicle invisible to base defense [message #249977 is a reply to message #249959] Thu, 15 March 2007 14:20 Go to previous message
Jerad2142 is currently offline  Jerad2142
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Oh nice now the first one shows up, when I checked to see if anyone else had posted my post was not even there, so I made a new post, now they both are visible.

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