looking for ideas on how to make a vehicle invisible to base defense [message #249943] |
Thu, 15 March 2007 07:12 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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I need to make certain vehicles invisible to base defenses (basically anything that uses Enemy_Seen) through scripting/engine calls whilst making them fully visible and shootable by players.
Does anyone have any ideas? Note that because of what this is for, I can't simply change the base defense scripts themselves.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: looking for ideas on how to make a vehicle invisible to base defense [message #249959 is a reply to message #249948] |
Thu, 15 March 2007 09:58 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Jerad2142
Messages: 3808 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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One Winged Angel wrote on Thu, 15 March 2007 09:18 |
jonwil wrote on Thu, 15 March 2007 14:12 | I need to make certain vehicles invisible to base defenses (basically anything that uses Enemy_Seen) through scripting/engine calls whilst making them fully visible and shootable by players.
Does anyone have any ideas? Note that because of what this is for, I can't simply change the base defense scripts themselves.
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What about the spy logic. Would the script for passing by base defences work for that?
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He is working on the Base defenses for APB, so logically he is looking for alternate method.
Ah, it did not show my post and now it does, of course it did this after I retyped my reply.
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[Updated on: Thu, 15 March 2007 10:00] Report message to a moderator
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