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Arrows [message #249587] Tue, 13 March 2007 00:56 Go to next message
Spyder
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How can I make the arrows that are above a pokable vehicle or PT in 3d? I had such skin once but I can't seem to find it anymore...Can someone tell me how to do it and what skin it is?
Re: Arrows [message #249633 is a reply to message #249587] Tue, 13 March 2007 10:10 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Attach the script "JFW_Pokable_Object" to the object.

Re: Arrows [message #249677 is a reply to message #249633] Tue, 13 March 2007 13:26 Go to previous messageGo to next message
Tankkiller is currently offline  Tankkiller
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Jerad Gray wrote on Tue, 13 March 2007 11:10

Attach the script "JFW_Pokable_Object" to the object.


Umm... Thats not what hes asking. He is asking how to make the pt arrows 3d. Good going. Sarcasm


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Re: Arrows [message #249821 is a reply to message #249587] Wed, 14 March 2007 11:43 Go to previous messageGo to next message
Spyder
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Tankkiller knows what I'm talking about Razz

What's the skin name?
Re: Arrows [message #249835 is a reply to message #249677] Wed, 14 March 2007 13:16 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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I guessed that was what he was talking about but it is simply more common for people to ask about the script.
Anyway it's "hud_obje_arrow.dds"
I saw another that could possibly be it but I'm pretty sure its this one (the other one looked like it was for the radar). If it is not this one tell me and I will give you the name of the other.


Re: Arrows [message #250024 is a reply to message #249587] Fri, 16 March 2007 00:48 Go to previous message
Spyder
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Ok thanks, but one more question:
Do I have to change the w3d arrow object to make it look 3 dimensional?
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