BIATCH Beta Test Report: [message #249074] |
Sat, 10 March 2007 01:02 |
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Kiss
Messages: 4 Registered: January 2007 Location: Toronto, Canada
Karma: 0
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Recruit |
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Hi there:
I've been beta testing this Biatch software on a private Tournament Server with every possible angle and twist for past couple of weeks, and this I've got to say:
- BIATCH:: Player tried to purchase something from within a vehicle! = this here is usually not a cheat but rather a funky glitch which notifies users via mIRC message (when a player parks his/her vehicle too close to a Purchase Terminal then hitting the use key accesses both, the PT and enters the vehicle), Do note while this is most common it is not 100% false as there are cheats out there that allow player to purchase characters and items from with in his/her vehicle.
- BIATCH:: Player used an unavailable weapon (Damage: 1000000.000000; Warhead: 24) = this here is just a sample of one message type that appears when a modified weapon has been used. I had some assistance from a very capable associate trying anything from 1 point to 100 point damage increase and all of these were caught with in moments. If such tamper is detected the Auto ban function takes over and solves your problem, however please do note that this auto ban feature can be turned off in the cfg file.
- BIATCH: Player tried to purchase something from 170 feet away from the nearest PT! = this is a Purchase Terminal anywhere cheat being caught with the anti cheat software... Please note when testing BIATCH I learned of an approximate game distance when measured in feet (if BIATCH beeps saying 5-15 feet this should be with in acceptable margins, however when BIATCH beeps 20 feet + then it most certainly is a PT cheat as 20 feet is approximately the length of 2 medium tanks lined up bumper to bumper.)
- BIATCH has a built in anti aim-bot feature which is extremely simple to use: note when you download this software this feature is disabled by default so you have to enable it in the "cfg.ini" file, otherwise you will make same mistake as I - hehehe coming back to Black Intel and complaining how this anti cheat does not pick up on the most common cheat out there. So yes u can disable Any Anti-Bot usage via the "cfg.ini"
- BIATCH with my testing is 29/30 Accurate and 1/30 False as I tested on my own Tournament server with Specialty modifications: server side and it only gave a false positive once with a server side weapon modification: Volcom sniper rifle (I have not double checked this so if I am wrong please add). I've tested with GDI holding NODs weapons and vise versa and no problems. I also held the AGT + Obelisk guns with server setup to include them and no problem there either... While testing I did not come across any server side glitches. so have no worry there Smiley
- I noticed no false positives except that one thing I mentioned in 2nd paragraph with Purchase within Vehicles. It is always best if you read the readme file and go over the "cfg" to learn about all the features.
Thank you for allowing me to be one of the first people to publicly test your software in an organized event Smiley. I must add I caught no one cheating in my 80 player Tournament so this makes me happy Smiley.
This line here was supposed to say, "Furthermore I would like to request a public release of this software ASAP" but since it is already out I can only say enjoy it Smiley
Logan Thanks you
[Updated on: Sat, 10 March 2007 01:05] Report message to a moderator
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Re: BIATCH Beta Test Report: [message #249094 is a reply to message #249074] |
Sat, 10 March 2007 05:49 |
=HT=T-Bird
Messages: 712 Registered: June 2005
Karma: 0
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Colonel |
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I am quite glad to see it working well in action As far as the purchase within vehicle issue goes, I will have to speak with StealthEye about the possibility of removing that trigger for either 1.0final or 1.1.
HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.
If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
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Re: BIATCH Beta Test Report: [message #249373 is a reply to message #249151] |
Sun, 11 March 2007 22:58 |
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Jerad2142
Messages: 3809 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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EvilWhiteDragon wrote on Sat, 10 March 2007 11:54 |
Jerad Gray wrote on Sat, 10 March 2007 16:33 | I was playing on a server two days ago, and got into a fight in the tunnels and they killed me, about 6-10 seconds later I got the boink sound and it popped up that I killed someone (no it was not timed C4 but lag, my timed c4 went off a few seconds later and killed someone else, I love it when that happens).
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You wouldnt get banned, but you would generate a waring in the logs and at irc.
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What would the warning be for, suspected cheating, or just bad lag (or possibly that cheat that causes you to lag)?
Visit Jerad's deer sweat shop
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Re: BIATCH Beta Test Report: [message #249374 is a reply to message #249074] |
Sun, 11 March 2007 23:08 |
Tunaman
Messages: 1190 Registered: January 2005
Karma: 2
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General (1 Star) |
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The "cheat that causes you to lag" can already be detected serverside for a while now.
It would probably say something like you did damage with a weapon that you weren't holding or something like that.
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