Custom Explosion Woes [message #249163] |
Sat, 10 March 2007 14:26 |
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Canadacdn
Messages: 1830 Registered: September 2005 Location: Temple of Nod
Karma: 0
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General (1 Star) PLECOS MASTER |
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I have a custom explosion that should make a custom decal on the ground, but for some reason, the decal and explosion don't show up client side but show up fine for the host. Anyone know why?
[Updated on: Sat, 10 March 2007 14:26] Report message to a moderator
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Re: Custom Explosion Woes [message #249166 is a reply to message #249163] |
Sat, 10 March 2007 14:42 |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
Karma: 0
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General (5 Stars) |
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Because the clients dont have the files for the decal. You cant make your own models / textures server side, renegade does not support that.
The client gets a message from the server saying there is an explosion of preset xyz at location 1.2.3, and the client looks in its always.dat and finds there is no such preset, so it cant show anything. (Simplified version of events, but you get the idea).
EDIT: I assumed you meant you were trying to do it server side, if your not then ignore this
[Updated on: Sat, 10 March 2007 14:44] Report message to a moderator
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Re: Custom Explosion Woes [message #249287 is a reply to message #249163] |
Sun, 11 March 2007 14:36 |
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jamiejrg
Messages: 403 Registered: February 2007 Location: Canada
Karma: 0
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Commander |
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Not sure if you noticed but you sound like a huge dick when all they are trying to do is help you.
Regards,
Jamie
cncnick13 wrote on Fri, 24 August 2007 23:39 | ok im using my dektop right now
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cncnick13 wrote on Sun, 26 August 2007 00:04 | umm whats the edit button
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Re: Custom Explosion Woes [message #249299 is a reply to message #249163] |
Sun, 11 March 2007 16:19 |
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Dave Anderson
Messages: 1953 Registered: December 2004 Location: United States
Karma: 0
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General (1 Star) |
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A lot of people don't have any clue what you have or have not done. Calm down and try to be civil.
David Anderson
Founder, Software Consultant
DCOM Productions
Microsoft Partner (MSP)
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Re: Custom Explosion Woes [message #249351 is a reply to message #249163] |
Sun, 11 March 2007 21:46 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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its possible there has to be a modified version of the .ini file that handles the decals.
but i dunno, since its working server side, one of those ren mysterys...hope you find a fix for it.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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Re: Custom Explosion Woes [message #249562 is a reply to message #249163] |
Mon, 12 March 2007 20:00 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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unless you name it exactly the same, I beleive client would only need it then.
I figure your trying to make something specific tho for RP2...so why not go into a full Stand alone type mod like APB?
I think some .ini files have trouble with .pkg's too, so that might not be an option, although it would be better then a full Stand alone mod.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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Re: Custom Explosion Woes [message #249569 is a reply to message #249163] |
Mon, 12 March 2007 20:49 |
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Canadacdn
Messages: 1830 Registered: September 2005 Location: Temple of Nod
Karma: 0
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General (1 Star) PLECOS MASTER |
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This map is going to be released as a .mix map for a few reasons:
1. Pkg format sucks ass.
2. Changing stuff into a full conversion mod would be time-consuming and annoying, and in the end, there would probably be few downloads.
3. Blazea wants it to be mix, and so do I, because it is easy to just throw it into data, and play it in Renegade.
I guess we will just leave the explosion as it is, it's really not a big deal.
[Updated on: Mon, 12 March 2007 20:50] Report message to a moderator
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Re: Custom Explosion Woes [message #249632 is a reply to message #249569] |
Tue, 13 March 2007 10:09 |
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Jerad2142
Messages: 3811 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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Canadacdn wrote on Mon, 12 March 2007 21:49 | This map is going to be released as a .mix map for a few reasons:
1. Pkg format sucks ass.
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How can you say that, package is way easier to use (if temp files get to big you are in danger of all sorts of errors).
It also allows for more changes.
Sorry about two post, the computer I am on crashes whenever I try to copy or past text.
Visit Jerad's deer sweat shop
[Updated on: Tue, 13 March 2007 10:09] Report message to a moderator
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