SAM firing on Cargo plane [message #248621] |
Wed, 07 March 2007 12:51 |
DL60
Messages: 283 Registered: May 2006
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I have a problem with the nod Flarak/sam_site_logic script.
Because of a design mistake in my map C&C_Creekdale I want to add one flarak for Nod and GDI.
The problem is that the nod cargo plane can be spotted from the GDI base when it delivers vehicles and the flarak I added to the GDI base always fires on the cargo plane.
That is:
-off-putting for players
-distracting the GDI Flarak from possible targets (heli rushes..)
-getting on the players nerves
I tried to fix the problem with decreasing the range but it doesen't help. Then I tried to exchange the nod cargo plane preset with a custom one which is completly set to "neutral" but there is no entry where I can link to this custom preset (not in the c130.txt, building or something). So that isn't possible too.
And I don't want to use the heli animation because I modeled such a nice corridor for the cargo plane in the mountains.
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