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Renegade 1942 [message #248057] Sat, 03 March 2007 20:55 Go to next message
Snuggles is currently offline  Snuggles
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Hey everyone, many of you don't know me very well on here but that is why I have come. I would like to meet some of you guys in hopes that you can help me in my recent goal to create "Renegade 1942 : Dawn of Tomorrow" A WWII version of renegade that I could really use some help on. I just started this, so if you have any ideas or suggestions that I may use, please post them. I just really need the experience of creating something such as this.

Me, myself, am not a "awesome" modeler... I can however, make some terrain and half vehicles... This is where I need the main help, I need weapon/vehicular models for use in this mod.


Thank you for your help


-Snuggles

[Updated on: Sat, 03 March 2007 21:23]

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Re: Renegade 1942 [message #248060 is a reply to message #248057] Sat, 03 March 2007 21:25 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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I am willing to help you with boning the vehicles and weapons in my spare time.

Re: Renegade 1942 [message #248061 is a reply to message #248057] Sat, 03 March 2007 21:26 Go to previous messageGo to next message
Snuggles is currently offline  Snuggles
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Wow! I think I can make the vehicles... Maybeh... Smile

But, yeah, I love you already Very Happy j/k

Tyvm
Re: Renegade 1942 [message #248073 is a reply to message #248057] Sat, 03 March 2007 23:09 Go to previous messageGo to next message
Kamuix is currently offline  Kamuix
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The idea of this game in 1942 would be quite interesting considering the technology of the game is already really distorted lol
Re: Renegade 1942 [message #248088 is a reply to message #248057] Sun, 04 March 2007 02:29 Go to previous messageGo to next message
Ryu is currently offline  Ryu
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Idk actually, lol, I mean, You would need to go into the Red Alert Year(s) and steal the crono thing then teleport yourself back in time to 1940's to be in WW2, With a MCV ofcource. Razz [/Joke]

The story line would be a little bit messed up, But it does sound fun!


Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: Renegade 1942 [message #248267 is a reply to message #248057] Mon, 05 March 2007 10:23 Go to previous messageGo to next message
Snuggles is currently offline  Snuggles
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Thanks for liking my idea guys Razz

I have some people already working on modded scripts that would allow the use of airplanes that took off from runways when they reach a certain speed. Any WWII models that you guys would like to donate to me would be loved Very Happy

-Snuggles
Re: Renegade 1942 [message #248274 is a reply to message #248057] Mon, 05 March 2007 12:20 Go to previous messageGo to next message
jnz is currently offline  jnz
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i could make some scripts. this seems like a pretty good idea, like Kamuix said; the actull game itself is pretty old. so you pretty much have the theme right there.
Re: Renegade 1942 [message #248283 is a reply to message #248057] Mon, 05 March 2007 13:17 Go to previous messageGo to next message
warranto is currently offline  warranto
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Heh, Suggested storyline:

"Kane" is a scientist working for a private "SETI"-like organization. One evening while working late he discovers a transmission from an alien people later identified as the "Scrin" as they set out to farm the next planet. This message also contains instructions from their masters where the first Tiberium spores will be heading.

You take control of "Kane" as he sets out to find and capture this new unknown "Tiberium" thing he heard about, thinking it will bring him great fortune.

He eventually finds it and upon comming in contact with it realizes what it all means. He then decides to ursurp control of the Black Hand (real organization) and begin to build the Brotherhood of Nod. He then decides to release the Tiberium strain, starting the C&C series as we know it.

(current storyline tie-ins)

Since "Kane can not be killed", he may be older than originally thought.

The Scrin arrive to a planet not yet suitable for optimal harvesting. Perhaps because the Tiberium enrichment did not begin according to plan, and only occured later?

For those who argue it, a tie-in to "kane" appearing in the Red Alert game.



Meh, not a serious attempt to explain things, but just something for the purpose of anything worth while occuring in "1942".
Re: Renegade 1942 [message #248295 is a reply to message #248283] Mon, 05 March 2007 14:12 Go to previous messageGo to next message
OWA is currently offline  OWA
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It has already been proven that Nikola Tesla contacted the Scrin.

Re: Renegade 1942 [message #248305 is a reply to message #248295] Mon, 05 March 2007 15:16 Go to previous messageGo to next message
rm5248 is currently offline  rm5248
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One Winged Angel wrote on Mon, 05 March 2007 15:12

It has already been proven that Nikola Tesla contacted the Scrin.


Really? Where's that? Whats That


w00t?
Re: Renegade 1942 [message #248342 is a reply to message #248057] Mon, 05 March 2007 18:20 Go to previous messageGo to next message
Snuggles is currently offline  Snuggles
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Razz

So anyone wanna make terrain? Cause I could really use some help in that area....
Re: Renegade 1942 [message #248378 is a reply to message #248057] Tue, 06 March 2007 04:07 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
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http://img.clubic.com/photo/00149666.jpg

Someone did it before you. Spare your time.
Re: Renegade 1942 [message #248403 is a reply to message #248378] Tue, 06 March 2007 07:42 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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I really hope you photo shopped that Mac sticker in (thinks of how dumb a FPS would be with only one mouse button, for starters).

[Updated on: Tue, 06 March 2007 07:43]

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Re: Renegade 1942 [message #248442 is a reply to message #248057] Tue, 06 March 2007 12:03 Go to previous messageGo to next message
Zion is currently offline  Zion
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The new Mighty Mice that come with the G5's do have two buttons, just one peice of plastic.

When you get your hands on one try it on a windows machine and you will see it has two.
Re: Renegade 1942 [message #248526 is a reply to message #248442] Tue, 06 March 2007 18:18 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Merovingian wrote on Tue, 06 March 2007 12:03

The new Mighty Mice that come with the G5's do have two buttons, just one peice of plastic.

When you get your hands on one try it on a windows machine and you will see it has two.

No offense but I will just stick with a Microsoft mouse (even if the Microsoft mouse is a laser mouse).

Speaking of laser mouses if you are having trouble with them going crazy if you move grammar to fast, try using a black mouse pad.


Re: Renegade 1942 [message #248563 is a reply to message #248057] Wed, 07 March 2007 01:34 Go to previous messageGo to next message
Zion is currently offline  Zion
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I have an MS intellipoint and it's not that bad. It's just finding the batteries when the old ones die every month. I've had it on a black surface since i got it but a woodent surface works well too.
Re: Renegade 1942 [message #248634 is a reply to message #248563] Wed, 07 March 2007 14:46 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Merovingian wrote on Wed, 07 March 2007 01:34

I have an MS intellipoint and it's not that bad. It's just finding the batteries when the old ones die every month. I've had it on a black surface since i got it but a woodent surface works well too.

I just bought a battery charger (I know they say not to use rechargeable batteries) and everything works fine (laser mouse and 4 wireless XBox 360 controllers is what made me decide in the end it would be cheaper to use a charger).


Re: Renegade 1942 [message #248801 is a reply to message #248057] Thu, 08 March 2007 16:21 Go to previous messageGo to next message
crazfulla is currently offline  crazfulla
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Halo38 and a few others were working on a WWII mod for renegade a while back, they called it Warpath. A lot of thier models can be found in maps like DM_Utah & Tobruk. I have the leftovers which include a lot of buildings, bunkers and barricades etc and a few derilict vehicles. No drivable vechs tho. Anyway I would be willing to help in the terrain department.

"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.

[Updated on: Thu, 08 March 2007 16:22]

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Re: Renegade 1942 [message #248813 is a reply to message #248057] Thu, 08 March 2007 17:47 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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Snuggles Razz ill help if these guys dont

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Renegade 1942 [message #248821 is a reply to message #248057] Thu, 08 March 2007 18:53 Go to previous messageGo to next message
Snuggles is currently offline  Snuggles
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Smile

Thanks so much guys ;D


@crazfella- That would be awesome man! As of this second, im modeling some terrian for the Beaches of Normandy level, but besides that, not much is done Very Happy
So anything you would like to give me, models and such I would loveeeee In Love

You can email them to me at da_munky_man@yahoo.com
Or im on MSN all the time if you care to PM me _hs_virus@hotmail.com



@Blacky-I always need help lol, anything you can do, i would love you for Very Happy

[Updated on: Thu, 08 March 2007 18:54]

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Re: Renegade 1942 [message #248844 is a reply to message #248057] Thu, 08 March 2007 22:21 Go to previous messageGo to next message
crazfulla is currently offline  crazfulla
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I've made a kinky start:

http://moddb.com/images/mods/88/8837/link.png


"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.
Re: Renegade 1942 [message #248910 is a reply to message #248057] Fri, 09 March 2007 08:56 Go to previous messageGo to next message
jnz is currently offline  jnz
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my offer still resides.
Re: Renegade 1942 [message #249057 is a reply to message #248057] Fri, 09 March 2007 22:55 Go to previous messageGo to next message
crazfulla is currently offline  crazfulla
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"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.
Re: Renegade 1942 [message #249059 is a reply to message #248057] Fri, 09 March 2007 23:36 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Those WarPath models were uploaded to renhelp.net a while back, they are up for grabs.

WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: Renegade 1942 [message #249223 is a reply to message #248057] Sat, 10 March 2007 21:17 Go to previous messageGo to previous message
crazfulla is currently offline  crazfulla
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I know, tis where I got them. I left a comment under the pics saying they were originally from Warpath. I wonder if Halo38 would come onboard with us?

"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.
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