|
|
Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247861 is a reply to message #246959] |
Sat, 03 March 2007 00:09 |
|
It did indeed expire, lol
Now, I'd say EA have got this right so far, with two problems:
1: A little too fast, slow down the game.
2: Walls!!!!
Other than that, it looks amazing, it feels like C and C, I am happy to say I will be buying this game, and wasting hours playing LAN games with my elder brother.
P.s: did anyone here find the side tab -too- graphical? For something that is more a tool than a decoration it's very decorated.
Renguard is a wonderful initiative
Toggle Spoiler
BBC news, quoting... |
Supporters of Proposition 8 will argue California does not discriminate against gays, as the current law allows them to get married - as long as they wed a partner of the opposite sex.
|
halokid wrote on Mon, 11 October 2010 08:46 |
R315r4z0r wrote on Mon, 11 October 2010 15:35 |
|
the hell is that?
|
|
|
|
Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247862 is a reply to message #247846] |
Sat, 03 March 2007 00:16 |
|
Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
|
General (5 Stars) ADMINISTRATOR |
|
|
NukeIt15 wrote on Fri, 02 March 2007 21:25 | I can't speak for everyone who takes issue with the new game, but for my part it isn't so much that I want a game with the same strategies as the one before as it is that I want a game with more than one strategy. Rushing is going to be the dominant strategy in C&C3, more so than it ever was before, and it is going to be an uncommon round that even reaches the 30 minute mark. No new strategies are added for all the ones that are taken away; arguing that wanting them back is wanting the same old game is like taking away three of your car's wheels then, when you buy a new car and want four wheels, being asked if you want four so that it can be just like the one you had before with a shiny new paint job. I could see making that argument if C&C3 already had in it the potential to succeed using even most of the strategies that were possible before, but it just doesn't.
|
I know how you could get that opinion just based on the demo, but there's more to it. First of all, you can challenge AI that plays "turtle" style. Second of all, there's a "rules" tab that's not active in the demo, but I believe it has settings in there that prevent attacking for a certain length of time. In the XBOX version, there's a mode where there's a big wall between the bases to physically stop you. Don't base the whole game on a feature-limited demo.
I'm the bawss.
|
|
|
|
Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247865 is a reply to message #246959] |
Sat, 03 March 2007 00:31 |
|
Dave Anderson
Messages: 1953 Registered: December 2004 Location: United States
Karma: 0
|
General (1 Star) |
|
|
Yeah, so when I first downloaded the demo, the second skirmish game I played, I decided to set it to -95% on myself to see what happened... I'll tell you what, it is not fun watching the AI destroy every building in one hit each.
David Anderson
Founder, Software Consultant
DCOM Productions
Microsoft Partner (MSP)
|
|
|
|
Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247872 is a reply to message #246959] |
Sat, 03 March 2007 02:11 |
|
Viking
Messages: 1692 Registered: July 2005 Location: Earth
Karma: 0
|
General (1 Star) |
|
|
The super weapons are to super.
QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn
Crimson wrote on Thu, 17 May 2007 05:22 |
Memphis wrote on Tue, 15 May 2007 03:54 | ...fatally die to death...
|
I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.
|
Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
|
|
|
|
|
|
Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247900 is a reply to message #247740] |
Sat, 03 March 2007 06:24 |
|
Spoony
Messages: 3915 Registered: January 2006
Karma: 0
|
General (3 Stars) Tactics & Strategies Moderator |
|
|
EvilWhiteDragon wrote on Fri, 02 March 2007 07:54 |
Crimson wrote on Fri, 02 March 2007 00:09 | I knew they took the walls out but I never used them so I didn't realize they were a big deal.
|
you said yourself that you never really played rts games...
Maybe we would have been better off if someone who did play a lot of TD and TS etc. That way EA would have gotten proper comments on it..
|
People from sites like GameReplays.org were there for the RTS knowhow, but because it's the newest C&C game they also got someone to represent the earlier C&C games too.
Expecting a Renegade community leader to be an RTS expert would be like expecting a RTS community leader to be an expert at, say, Halo 2.
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
|
|
|
|
|
Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247940 is a reply to message #247862] |
Sat, 03 March 2007 11:15 |
|
Scythar
Messages: 580 Registered: February 2003 Location: Finland
Karma: 0
|
Colonel |
|
|
Crimson wrote on Sat, 03 March 2007 02:16 |
I know how you could get that opinion just based on the demo, but there's more to it. First of all, you can challenge AI that plays "turtle" style. Second of all, there's a "rules" tab that's not active in the demo, but I believe it has settings in there that prevent attacking for a certain length of time. In the XBOX version, there's a mode where there's a big wall between the bases to physically stop you. Don't base the whole game on a feature-limited demo.
|
You can actually choose the different AI types in the demo too, in the same way you can play as NOD, but I haven't have had the time to check if it actually changes the behavior at this point.
There's a hole in the sky through which things can fly.
[Updated on: Sat, 03 March 2007 11:16] Report message to a moderator
|
|
|
Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247944 is a reply to message #247846] |
Sat, 03 March 2007 12:06 |
|
Spoony
Messages: 3915 Registered: January 2006
Karma: 0
|
General (3 Stars) Tactics & Strategies Moderator |
|
|
NukeIt15 wrote on Fri, 02 March 2007 22:25 |
Quote: | Why would you want to play a game that has the EXACT same strategies as the older games? Why is so bad for a game to evolve and keep up with the times? If we just want a copy of Red Alert with better graphics on a better engine, then make a mod!
|
I can't speak for everyone who takes issue with the new game, but for my part it isn't so much that I want a game with the same strategies as the one before as it is that I want a game with more than one strategy. Rushing is going to be the dominant strategy in C&C3, more so than it ever was before, and it is going to be an uncommon round that even reaches the 30 minute mark.
|
At the top level of play in Renegade, only one strategy will get the job done on most maps.
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
|
|
|
|
|
|
|
Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247966 is a reply to message #247945] |
Sat, 03 March 2007 14:05 |
|
Spoony
Messages: 3915 Registered: January 2006
Karma: 0
|
General (3 Stars) Tactics & Strategies Moderator |
|
|
NEFobbyGEN wrote on Sat, 03 March 2007 13:18 | Not really. There are tonnes of strategies and counter strategies. I agree that some are better than others, and some will work 90% of the time, but nonetheless I've done some of the craziest stuff in Renegade with my clan.
|
Spoony wrote | At the top level of play in Renegade, only one strategy will get the job done on most maps.
|
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
[Updated on: Sat, 03 March 2007 14:05] Report message to a moderator
|
|
|
Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247984 is a reply to message #246959] |
Sat, 03 March 2007 14:56 |
|
NukeIt15
Messages: 987 Registered: February 2003 Location: Out to lunch
Karma: 0
|
Colonel |
|
|
Renegade is also not an RTS... it's a combined-arms first/third person shooter. With all due respect to Ren, it doesn't compare to C&C3 or any of the rest of the series; it is a completely different animal.
"Arms discourage and keep the invader and plunderer in awe, and preserve order in the world as well as property. Horrid mischief would ensue were (the law-abiding) deprived of the use of them." - Thomas Paine
Remember, kids: illiteracy is cool. If you took the time to read this, you are clearly a loser who will never get laid. You've been warned.
|
|
|
Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247999 is a reply to message #247940] |
Sat, 03 March 2007 16:08 |
|
Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
|
General (5 Stars) ADMINISTRATOR |
|
|
Scythar wrote on Sat, 03 March 2007 11:15 | You can actually choose the different AI types in the demo too, in the same way you can play as NOD, but I haven't have had the time to check if it actually changes the behavior at this point.
|
Oh, it does. I have not been able to beat the Medium Balanced AI, but I was able to beat the Medium Turtle. Their strategies were quite different. The Medium Turtle never sent troops after my base until I started attacking him and he had a decent force built up. The "Balanced" AI sends out those suicide forces rather quickly.
I'm the bawss.
|
|
|
|
|