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Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247648 is a reply to message #246959] Thu, 01 March 2007 17:51 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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Well, I diddnt think walls was such a big deal untill I started playing, after being rushed by suicide bombers and having some guys run right through my defences, I really think their neccisays.

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Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247655 is a reply to message #246959] Thu, 01 March 2007 18:05 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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Things I would change in C&C3:
1.Stuff builds too fast compared to previous C&C games including generals (they could add options for "fast build" like it is now and then various options to slow down the speed that stuff builds at)
2.Bring back the C&C style mouse clicking (which they are going to do)
3.Fix bugs (whatever may exist)
4.The engine uses up a lot more system resources than it needs to. This should be corrected Smile

Also, gameplay changes (these may very well end up in a mod Smile
1.Get rid of unit upgrades.
2.Get rid of the special powers that appear down the side, keep the superweapons though.
3.Get rid of the crane & deployable outpost thing.
4.Make tiberium more like what it was in Tiberian Sun.
5.Bring back walls

Keep everything else including the new graphics, engine changes etc etc.


Jonathan Wilson aka Jonwil
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Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247661 is a reply to message #246959] Thu, 01 March 2007 18:22 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
I like the crane. Dont Get It

They really need to bring back tiberium trees and those giant crystals, though. I hope blue tiberium makes an appearance, too.

[Updated on: Thu, 01 March 2007 18:23]

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Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247711 is a reply to message #247661] Fri, 02 March 2007 00:52 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Canadacdn wrote on Fri, 02 March 2007 02:22

I like the crane. Dont Get It

They really need to bring back tiberium trees and those giant crystals, though. I hope blue tiberium makes an appearance, too.

Blue tiberium is in, this has been confirmed.

The crane is very useful. And the game is ment to be much faster than any previous C&C-game, it's part of the rts as a sport concept.


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247722 is a reply to message #247711] Fri, 02 March 2007 03:28 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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My game gets this demogame.dat error after playing for some time...

Have anyone ever tried the scrin? you lose immediately after the match starts lol.


nopol10=Nopol=nopol(GSA)

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Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247734 is a reply to message #246959] Fri, 02 March 2007 06:36 Go to previous messageGo to next message
Creed3020 is currently offline  Creed3020
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I really don't enjoy the fact it must be played at lightspeed. I know that once the full version is out we change the speed in the Rules tab for a Skirmish.

I found the outpost to be one of the best new additions. It allows me to setup areas of defense units and structures quickly at key chokepoints. That was something I really liked doing in TS and it is now made possible without having to move your MCV into the battle.

The mouse settings drive me crazy...nuff said

The new purchased "super weapons" if we can them that on the left are kinda wierd and make we think of them like the God Powers in Age of Mythology.

My number problem with the game is due to the fact I have dual monitors, this sadly is the first 3d environment game that somehow hasn't locked off the ability to drag your mouse off to the other screen. This is very wierd and I can't see a reaosn behind it other than the fact EA forgot people use more than one monitor sometimes. Everytime I want to look left I must do so with the mouse right click rather than just moving the mouse in that direction.
Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247738 is a reply to message #246959] Fri, 02 March 2007 06:49 Go to previous messageGo to next message
Dave Anderson is currently offline  Dave Anderson
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Quote:

My number problem with the game is due to the fact I have dual monitors, this sadly is the first 3d environment game that somehow hasn't locked off the ability to drag your mouse off to the other screen. This is very wierd and I can't see a reaosn behind it other than the fact EA forgot people use more than one monitor sometimes. Everytime I want to look left I must do so with the mouse right click rather than just moving the mouse in that direction.


I run dual monitors as well and I like having the ability to click off screen. Most of the time I have Msn chat windows open on my second monitor, and I like to be able to click in them and have the game minimize.


David Anderson
Founder, Software Consultant
DCOM Productions
Microsoft Partner (MSP)
Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247740 is a reply to message #247628] Fri, 02 March 2007 06:54 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Crimson wrote on Fri, 02 March 2007 00:09

I knew they took the walls out but I never used them so I didn't realize they were a big deal.

you said yourself that you never really played rts games...
Maybe we would have been better off if someone who did play a lot of TD and TS etc. That way EA would have gotten proper comments on it..


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Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247742 is a reply to message #247740] Fri, 02 March 2007 07:45 Go to previous messageGo to next message
Dave Anderson is currently offline  Dave Anderson
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EvilWhiteDragon wrote on Fri, 02 March 2007 06:54

Crimson wrote on Fri, 02 March 2007 00:09

I knew they took the walls out but I never used them so I didn't realize they were a big deal.

you said yourself that you never really played rts games...
Maybe we would have been better off if someone who did play a lot of TD and TS etc. That way EA would have gotten proper comments on it..


Instead, all people do is bitch at EA and act like idiots. I don't understand how they think they will get EA to do something or their opinions will be heard if they act like jack ass's all the time.


David Anderson
Founder, Software Consultant
DCOM Productions
Microsoft Partner (MSP)
Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247746 is a reply to message #246959] Fri, 02 March 2007 08:17 Go to previous messageGo to next message
luv2pb is currently offline  luv2pb
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Not everything is as it appears
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I don't see why everyone compares it to Generals. To me it seems like Firestorm with fancy pictures.

I like the cranes and really could care less about the walls myself. Fast build times is good. Keeps the game moving.


N00bstories Director Of Operations
Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247747 is a reply to message #247722] Fri, 02 March 2007 08:20 Go to previous messageGo to next message
Tunaman
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nopol10 wrote on Fri, 02 March 2007 05:28

My game gets this demogame.dat error after playing for some time...

Have anyone ever tried the scrin? you lose immediately after the match starts lol.

For some reason this happens to me as well when I try to run on the lowest settings, maybe putting everything up one notch will help if you run it at low settings(that's what I did).


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Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247748 is a reply to message #247742] Fri, 02 March 2007 08:25 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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Dave Anderson wrote on Fri, 02 March 2007 08:45

EvilWhiteDragon wrote on Fri, 02 March 2007 06:54

Crimson wrote on Fri, 02 March 2007 00:09

I knew they took the walls out but I never used them so I didn't realize they were a big deal.

you said yourself that you never really played rts games...
Maybe we would have been better off if someone who did play a lot of TD and TS etc. That way EA would have gotten proper comments on it..


Instead, all people do is bitch at EA and act like idiots. I don't understand how they think they will get EA to do something or their opinions will be heard if they act like jack ass's all the time.

I was starting to think I was the only one here who realised that.


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Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247753 is a reply to message #247748] Fri, 02 March 2007 09:13 Go to previous messageGo to next message
DarkKnight is currently offline  DarkKnight
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MaidenTy1 wrote on Fri, 02 March 2007 09:25

Dave Anderson wrote on Fri, 02 March 2007 08:45

EvilWhiteDragon wrote on Fri, 02 March 2007 06:54

Crimson wrote on Fri, 02 March 2007 00:09

I knew they took the walls out but I never used them so I didn't realize they were a big deal.

you said yourself that you never really played rts games...
Maybe we would have been better off if someone who did play a lot of TD and TS etc. That way EA would have gotten proper comments on it..


Instead, all people do is bitch at EA and act like idiots. I don't understand how they think they will get EA to do something or their opinions will be heard if they act like jack ass's all the time.

I was starting to think I was the only one here who realised that.


I wasn't pointing the finger at anyone. Their were enough people there who I'm sure have played this style of game. Still though the positive side to all those regardless if you like the game or not is the C&C Universe goes on. Someday maybe a new Renegade. Would be nice to see Ren in this universe made with the new graphics out there.


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Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247754 is a reply to message #247753] Fri, 02 March 2007 09:26 Go to previous messageGo to next message
Jecht is currently offline  Jecht
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Darkknight wrote on Fri, 02 March 2007 08:13

MaidenTy1 wrote on Fri, 02 March 2007 09:25

Dave Anderson wrote on Fri, 02 March 2007 08:45

EvilWhiteDragon wrote on Fri, 02 March 2007 06:54

Crimson wrote on Fri, 02 March 2007 00:09

I knew they took the walls out but I never used them so I didn't realize they were a big deal.

you said yourself that you never really played rts games...
Maybe we would have been better off if someone who did play a lot of TD and TS etc. That way EA would have gotten proper comments on it..


Instead, all people do is bitch at EA and act like idiots. I don't understand how they think they will get EA to do something or their opinions will be heard if they act like jack ass's all the time.

I was starting to think I was the only one here who realised that.


I wasn't pointing the finger at anyone. Their were enough people there who I'm sure have played this style of game. Still though the positive side to all those regardless if you like the game or not is the C&C Universe goes on. Someday maybe a new Renegade. Would be nice to see Ren in this universe made with the new graphics out there.



Renegade set in the Tiberian/um Wars setting with graphics superior to BF2. The sound of that is secksi. But would it be well supported(By Electronic Arts I mean.)?

Anyways, I too would like to see walls(and gates for that matter) included in some sort of a patch or an expansion pack. Also, perhaps a collapsible control for displaying superpowers and such so they aren't in our way all the time.


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Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247764 is a reply to message #246959] Fri, 02 March 2007 10:58 Go to previous messageGo to next message
NukeIt15 is currently offline  NukeIt15
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Quote:

And the game is ment to be much faster than any previous C&C-game, it's part of the rts as a sport concept.


...a concept that is slowly but surely strangling the life out of the RTS genre. The voices for fast-paced, highly competitive, offensive-minded gameplay tend to be the loudest in a community; those who prefer longer games, tougher defenses, well-balanced attacks, wars of attrition, and so forth tend to get ignored. People seem to be forgetting that one of the major selling points of RTS back in the day was the sheer number of different ways you could play and still pull off a win. These days, if you aren't constantly on the offensive from the word go, the game's over in a few minutes- the game design all but forces it.


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Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247765 is a reply to message #247738] Fri, 02 March 2007 11:03 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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Dave Anderson wrote on Fri, 02 March 2007 07:49

Quote:

My number problem with the game is due to the fact I have dual monitors, this sadly is the first 3d environment game that somehow hasn't locked off the ability to drag your mouse off to the other screen. This is very wierd and I can't see a reaosn behind it other than the fact EA forgot people use more than one monitor sometimes. Everytime I want to look left I must do so with the mouse right click rather than just moving the mouse in that direction.


I run dual monitors as well and I like having the ability to click off screen. Most of the time I have Msn chat windows open on my second monitor, and I like to be able to click in them and have the game minimize.


Generals has this bug, the other games do not.


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Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247772 is a reply to message #247764] Fri, 02 March 2007 11:49 Go to previous messageGo to next message
PlastoJoe is currently offline  PlastoJoe
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NukeIt15 wrote on Fri, 02 March 2007 11:58

Quote:

And the game is ment to be much faster than any previous C&C-game, it's part of the rts as a sport concept.


...a concept that is slowly but surely strangling the life out of the RTS genre. The voices for fast-paced, highly competitive, offensive-minded gameplay tend to be the loudest in a community; those who prefer longer games, tougher defenses, well-balanced attacks, wars of attrition, and so forth tend to get ignored. People seem to be forgetting that one of the major selling points of RTS back in the day was the sheer number of different ways you could play and still pull off a win. These days, if you aren't constantly on the offensive from the word go, the game's over in a few minutes- the game design all but forces it.

Not to mention it puts you at the mercy of how fast you can move your mouse and click, which really has little to do with strategy at all.


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Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247775 is a reply to message #247740] Fri, 02 March 2007 12:15 Go to previous messageGo to next message
Crimson is currently online  Crimson
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EvilWhiteDragon wrote on Fri, 02 March 2007 06:54

Crimson wrote on Fri, 02 March 2007 00:09

I knew they took the walls out but I never used them so I didn't realize they were a big deal.

you said yourself that you never really played rts games...
Maybe we would have been better off if someone who did play a lot of TD and TS etc. That way EA would have gotten proper comments on it..


Well you can say whatever you want as to whether or not I was qualified to attend the summit, but there were about 30 people there, many of them very experienced RTS players, and no one brought up walls as a big deal to my recollection. I'm pretty sure it was mentioned, and EA explained why they weren't in, and that was the end of it.

We have tried to convey the different experience and perspective of the game that we got from talking to several of the developers and seeing where they all work and talk about what they have done. When you see the number of people who contributed to this, the research and attention to detail they used, and see how all the small pieces come together, you're less likely to act like an idiot and go "Huuurrrrr no walls this game fucking SUCKS omg ea wtf srsly!"

Instead, how about NOT insulting people and go post on the C&C3 forums your opinion in a polite and mature way and perhaps they will listen and add walls in as part of a patch?


I'm the bawss.
Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247785 is a reply to message #246959] Fri, 02 March 2007 13:36 Go to previous messageGo to next message
Viking is currently offline  Viking
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This game is just another rush fest. No other good strategy is possible but to rush in with 10 tanks and win.

LETS MAKE OUR OWN RTS GAME!



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Crimson wrote on Thu, 17 May 2007 05:22

Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


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Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247807 is a reply to message #247785] Fri, 02 March 2007 15:39 Go to previous messageGo to next message
Zion is currently offline  Zion
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Viking wrote on Fri, 02 March 2007 20:36

This game is just another rush fest. No other good strategy is possible but to rush in with 10 tanks and win.


That's why i love, and still play Warzone 2100 after 8 years. Because you can sit back and let the research roll in, then own everyone with Gauss Cannons. Satisfied

[Updated on: Fri, 02 March 2007 15:40]

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Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247809 is a reply to message #246959] Fri, 02 March 2007 15:45 Go to previous messageGo to next message
Ghostshaw is currently offline  Ghostshaw
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You just need to build virtual walls using base defenses. And seriously those suicide bombers can do jack shit against a watch tower, or a turret array...

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Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247843 is a reply to message #246959] Fri, 02 March 2007 20:44 Go to previous messageGo to next message
Crimson is currently online  Crimson
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Why would you want to play a game that has the EXACT same strategies as the older games? Why is so bad for a game to evolve and keep up with the times? If we just want a copy of Red Alert with better graphics on a better engine, then make a mod!

I'm the bawss.
Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247845 is a reply to message #246959] Fri, 02 March 2007 21:01 Go to previous messageGo to next message
Dave Anderson is currently offline  Dave Anderson
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Personally, I think Command & Conquer 3 is well suited for a C&C game, and it deserves a lot of recognition, and so does EA. They did, and still are, doing an outstanding job.

David Anderson
Founder, Software Consultant
DCOM Productions
Microsoft Partner (MSP)
Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247846 is a reply to message #246959] Fri, 02 March 2007 21:25 Go to previous messageGo to next message
NukeIt15 is currently offline  NukeIt15
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Quote:

Why would you want to play a game that has the EXACT same strategies as the older games? Why is so bad for a game to evolve and keep up with the times? If we just want a copy of Red Alert with better graphics on a better engine, then make a mod!


I can't speak for everyone who takes issue with the new game, but for my part it isn't so much that I want a game with the same strategies as the one before as it is that I want a game with more than one strategy. Rushing is going to be the dominant strategy in C&C3, more so than it ever was before, and it is going to be an uncommon round that even reaches the 30 minute mark. No new strategies are added for all the ones that are taken away; arguing that wanting them back is wanting the same old game is like taking away three of your car's wheels then, when you buy a new car and want four wheels, being asked if you want four so that it can be just like the one you had before with a shiny new paint job. I could see making that argument if C&C3 already had in it the potential to succeed using even most of the strategies that were possible before, but it just doesn't.


"Arms discourage and keep the invader and plunderer in awe, and preserve order in the world as well as property. Horrid mischief would ensue were (the law-abiding) deprived of the use of them." - Thomas Paine

Remember, kids: illiteracy is cool. If you took the time to read this, you are clearly a loser who will never get laid. You've been warned.
Re: C&C3 Demo and C&C3 Official Website discussion (merged) [message #247849 is a reply to message #246959] Fri, 02 March 2007 21:52 Go to previous messageGo to previous message
Ryu is currently offline  Ryu
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