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			| Muzzle Flash [message #24615] | Thu, 12 June 2003 21:07  |  
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				|  |  SomeRhino Messages: 260
 Registered: February 2003
 
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	| Does anyone know how to get a muzzle flash working? I can't seem to figure out Westwood's method for implementing this. I've tried boning a muzzleflash01 to the muzzleA0 bone, but it doesn't flash. Also, it seems that muzzle flashes for different vehicles are stored in separate W3Ds. If anyone has solved this puzzle, I would appreciate the information. Thanks. 
 
  
 Dri Reign
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			| Muzzle Flash [message #24765] | Sat, 14 June 2003 02:59  |  
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				|  |  General Havoc Messages: 1564
 Registered: February 2003
 Location: Birmingham, England, Unit...
 
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 | General (1 Star) |  |  |  
	| Yeah i'll add it to the FAQ by me and Stonerook. Also I will add the other post about the MRLS turrets and applying multiple UWV maps with different scales. Also I will probably add some of the scripts things I have posted into it as they are quite useful, although they may go in the "technology" page i'm working on. Look for the updates soon http://generalhavoc.port5.com/tutorials/faq.htm 
 _General Havoc
 
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 Scripts.dll Debugger, Map Scripter and Tutorial writer
 
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 Aston University in Birmingham, UK
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