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[Enter amusing subject here] [message #246207 is a reply to message #242194] Wed, 21 February 2007 09:42 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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lol, a .mix/.pkg with all them weapons? Awesome.

Hey, if you don't have custom terrain for a level, I can always make you one. These weapons are awesome, so I'd probobly make a DM map. I have an idea in mind, but I'd like to have your approval of me even making the terrain first Rocked Over .

If you want, we can talk over AIM/xfire. Name is Cabal8616 on both (Yes, unexpected, isn't it Razz).

Oh, and thumbs up on all the weapons. Big Ups


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Re: weapon replacements for renegade [message #246208 is a reply to message #246194] Wed, 21 February 2007 09:53 Go to previous messageGo to next message
sharra is currently offline  sharra
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I got owned by the jake hammer today
Re: weapon replacements for renegade [message #246234 is a reply to message #246208] Wed, 21 February 2007 13:08 Go to previous messageGo to next message
Urimas is currently offline  Urimas
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lol ouch and yes custom maps are welcome mate map away Smile im not to fond with the defaults anyway there not very good for big infantry battles Sad so yes make maps for this if you want Smile
Re: weapon replacements for renegade [message #246275 is a reply to message #246234] Wed, 21 February 2007 16:44 Go to previous messageGo to next message
sharra is currently offline  sharra
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hey some one add this to his maps i dnt know how or i would do it for regaler battels
  • Attachment: TS_orcab.zip
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[Updated on: Wed, 21 February 2007 16:45]

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Re: weapon replacements for renegade [message #246360 is a reply to message #246275] Thu, 22 February 2007 06:37 Go to previous messageGo to next message
Urimas is currently offline  Urimas
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well when i try to set up flying options it crashes my editor so i cant realy add aircraft Sad
Re: [Enter amusing subject here] [message #246371 is a reply to message #246207] Thu, 22 February 2007 09:21 Go to previous messageGo to next message
Urimas is currently offline  Urimas
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ok heres a view of the m16a2+m203
also now working on
g3a3
Mirco Uzi
RPG
M79
Re: [Enter amusing subject here] [message #246376 is a reply to message #246371] Thu, 22 February 2007 10:31 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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Urimas wrote on Thu, 22 February 2007 10:21

ok heres a view of the m16a2+m203
also now working on
g3a3
Mirco Uzi
RPG
M79


nice! but why you not want use default hands? this hands not very good...


Re: [Enter amusing subject here] [message #246386 is a reply to message #246376] Thu, 22 February 2007 12:38 Go to previous messageGo to next message
Urimas is currently offline  Urimas
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well its the fingers i dont like doing :s
Re: [Enter amusing subject here] [message #246408 is a reply to message #246386] Thu, 22 February 2007 14:31 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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The fingers are hard and take a lot of time, but with practice you will get better and be able to do faster.

Re: [Enter amusing subject here] [message #246520 is a reply to message #246408] Fri, 23 February 2007 07:05 Go to previous messageGo to next message
Urimas is currently offline  Urimas
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well theres another thing i can only animate if the habds are part of the model the real hands are way off the screen xD

oh im gona add a Bow like on rambo with normal and explosive arrows Razz
Re: weapon replacements for renegade [message #246547 is a reply to message #242194] Fri, 23 February 2007 11:12 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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A bow? Haha. Awesome.

You should add a crossbow, too, unless that's what you had in mind.


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Re: weapon replacements for renegade [message #246548 is a reply to message #246547] Fri, 23 February 2007 11:15 Go to previous messageGo to next message
Urimas is currently offline  Urimas
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well i'll try a crossbow but a rombo bow is what i want more.
RE: weapon replacements for renegade [message #246654 is a reply to message #246520] Sat, 24 February 2007 00:54 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Urimas wrote on Fri, 23 February 2007 07:05

well theres another thing i can only animate if the habds are part of the model the real hands are way off the screen xD


You have to modify the f_ha_ models to get the hands to animate, f_ga_ is for the weapon animations.


[Updated on: Sat, 24 February 2007 00:55]

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Re: weapon replacements for renegade [message #246826 is a reply to message #242194] Sat, 24 February 2007 21:28 Go to previous messageGo to next message
slavik262 is currently offline  slavik262
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It's looking pretty good, but the arms still look a bit cheesy.

http://img432.imageshack.us/img432/7862/userbar405373ux.gif
Re: weapon replacements for renegade [message #246861 is a reply to message #246826] Sun, 25 February 2007 06:39 Go to previous messageGo to next message
Urimas is currently offline  Urimas
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i've found lots of maps of real places in gmax format so im gona use em for my maps i'll make the first of afganistan and see how it turns out Smile
Re: weapon replacements for renegade [message #246877 is a reply to message #242194] Sun, 25 February 2007 10:46 Go to previous messageGo to next message
slavik262 is currently offline  slavik262
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cool. And good luck with the fingers. They've definately been improving over what they used to be. The new p90 fingers are getting closer to what they should look like.

http://img432.imageshack.us/img432/7862/userbar405373ux.gif
Re: weapon replacements for renegade [message #246902 is a reply to message #246877] Sun, 25 February 2007 14:00 Go to previous messageGo to next message
Urimas is currently offline  Urimas
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well the maps are unusable so im having a go at making my own
heres a pic of it (still in progress)
http://img401.imageshack.us/img401/5648/mapsofarao5.png
http://img401.imageshack.us/img401/5648/mapsofarao5.png
nod at the top gdi at the bottem uabove gdi is a Cave (good for tank and infantry battles) the mountains near gdi will have a tunnel network in them same for nod side and also attack helicopters will be on the small island (need transport choppers to get there) and i'll add trees and other stuff to.
Re: weapon replacements for renegade [message #246908 is a reply to message #242194] Sun, 25 February 2007 14:28 Go to previous messageGo to next message
u6795 is currently offline  u6795
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Good terrain model, definitely needs more detail though. Good luck Smile

yeah
Re: weapon replacements for renegade [message #246910 is a reply to message #246908] Sun, 25 February 2007 14:34 Go to previous messageGo to next message
Urimas is currently offline  Urimas
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I am gona round the map out more and I need to add more mountains mabye even a ruined city for infantry to blow each others brains out in (getting more ideas WOOT!!!)
iv'ed rounded out the land so it looks better
http://img528.imageshack.us/img528/4282/mapsofarff1.png
http://img528.imageshack.us/img528/4282/mapsofarff1.png

[Updated on: Sun, 25 February 2007 14:57]

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Re: weapon replacements for renegade [message #246924 is a reply to message #242194] Sun, 25 February 2007 17:19 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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lol that looks pretty cool. I was planning on a city DM as a seperate map. This should be a .pkg using only temp. Using the "add" button in LE is always a stupid idea anyway Razz

But that looks pretty tight. Any new vehicle plans?

Oh, and give the Nod base some more protection. A bit unfair that GDI has all that mountain to protect em. You can also always send the map to me and I can redo it some for ya, if ya like.


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Re: weapon replacements for renegade [message #246927 is a reply to message #246924] Sun, 25 February 2007 17:45 Go to previous messageGo to next message
Urimas is currently offline  Urimas
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it has now, here it is, all i got to do is add trees rocks and grass Smile
http://img341.imageshack.us/img341/4285/mapsofarwi8.png
http://img341.imageshack.us/img341/4285/mapsofarwi8.png

i plan on adding Proper apaches/ Hind-D/ Heuy Transport Chopper/ Warrior APC/ Challenger Tank/ static Artillery (from inside base)
and proberly more.
Re: weapon replacements for renegade [message #246929 is a reply to message #246927] Sun, 25 February 2007 18:15 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Wow that brings back memories of when I first started. Do you know how to use Vertex Paint? If not I will tell you how (using vertex pain allows you to blend the textures).

Re: weapon replacements for renegade [message #246930 is a reply to message #246929] Sun, 25 February 2007 18:16 Go to previous messageGo to next message
Urimas is currently offline  Urimas
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sweet tell me Smile
Re: weapon replacements for renegade [message #246931 is a reply to message #246930] Sun, 25 February 2007 18:26 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Step one Select Vertex Pain in the modifier List, then click the "VertCol" and "Shaded" Buttons. Click the brush and select a color (darker make the first material more opaque).
index.php?t=getfile&id=2852&private=0
Second Make the texture and give it two passes:
index.php?t=getfile&id=2853&private=0
For the first change nothing but the texture (this will be the black color).
For the second pass change the shader to alpha blend:
index.php?t=getfile&id=2854&private=0
And give it what ever texture you want (this will be the white color, so check display).
I remember my first 13 mods none of which had blended textures (all I had was dial up so I did not bother with forums).
So if you have any other question ask and I will help you out.
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  • Attachment: Step2.png
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  • Attachment: Step3.png
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[Updated on: Sun, 25 February 2007 18:36]

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Re: weapon replacements for renegade [message #246932 is a reply to message #246931] Sun, 25 February 2007 18:32 Go to previous messageGo to previous message
Urimas is currently offline  Urimas
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i dont get it :s

[Updated on: Sun, 25 February 2007 18:59]

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