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Re: Getting nowhere fast ? [message #245151 is a reply to message #245119] |
Tue, 13 February 2007 13:41 |
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jamiejrg
Messages: 403 Registered: February 2007 Location: Canada
Karma: 0
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Commander |
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Btw, if your just looking for the terrain try extracting the cc_nameofmap.w3d from its mix
If you are looking to screw around with the whole level (terrain, objects, spawn points) use those single player things you were linked to.
When your done you are going to export it as a mix or a mod pack. go here for details.
http://www.renhelp.net/index.php?mod=Tutorials
Jamie
cncnick13 wrote on Fri, 24 August 2007 23:39 | ok im using my dektop right now
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cncnick13 wrote on Sun, 26 August 2007 00:04 | umm whats the edit button
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Re: Getting nowhere fast ? [message #245245 is a reply to message #245139] |
Wed, 14 February 2007 10:59 |
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Ryu
Messages: 2833 Registered: September 2006 Location: Liverpool, England.
Karma: 0
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General (2 Stars) |
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Tank wrote on Tue, 13 February 2007 13:29 | Great stuff, thanks.
Just one more question, when I've edited the levels what do I save them as, .mix files or something else so that the game will recognise them ?
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If you modded "C&C_Complex" and added maybe a turret, Just save it in level edit as "C&C_Complex" And save to your desktop, Then put the 3 files ".lsd, .ldd, .ddb" into your C:\Westwood\Renegade\Data folder and start up Renegade and go on that map and walla! Should work.
Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
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