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icon14.gif  Run dont walk from the loller sword! [message #244855] Sun, 11 February 2007 11:22 Go to next message
jamiejrg is currently offline  jamiejrg
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Good afternoon gents!

I'm new to this forum and i just recently got back into C&C renegade. Years ago i used to skin and stuff, i tried to model but it was to complex for me back then and the uvw maping absolutely blew my mind. Now, its not so bad Very Happy

So yesterday i decided to try my hand at it again and see what i could come up with. So i made a little joke model. I call it the loller sword!

Pics - I resized them to about 430 x 300 or so, sorry if anyone has any problems!

http://img.photobucket.com/albums/v329/Jamiejrg/loller1.jpg


http://img.photobucket.com/albums/v329/Jamiejrg/loller2.jpg

http://img.photobucket.com/albums/v329/Jamiejrg/loller3.jpg

[Updated on: Sun, 11 February 2007 11:23]

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Re: Run dont walk from the loller sword! [message #244856 is a reply to message #244855] Sun, 11 February 2007 11:31 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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lmao thats funny

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Run dont walk from the loller sword! [message #244857 is a reply to message #244855] Sun, 11 February 2007 11:34 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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Thanks Very Happy

Btw, i want to change the projectile for the pistol. Does it just use an invisible one?

At anyrate, which one does it use?


cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: Run dont walk from the loller sword! [message #244883 is a reply to message #244855] Sun, 11 February 2007 13:54 Go to previous messageGo to next message
Slave is currently offline  Slave
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it has no projectile defined, so there aint really much to replace.
Re: Run dont walk from the loller sword! [message #244884 is a reply to message #244883] Sun, 11 February 2007 14:09 Go to previous messageGo to next message
Urimas is currently offline  Urimas
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i can make a sword with 1st person animations to Razz should i make one? if yes what kind?

[Updated on: Sun, 11 February 2007 14:10]

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Re: Run dont walk from the loller sword! [message #244893 is a reply to message #244855] Sun, 11 February 2007 14:51 Go to previous messageGo to next message
Ryu is currently offline  Ryu
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That's gold.

loller sword! Rocked Over


Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: Run dont walk from the loller sword! [message #244907 is a reply to message #244855] Sun, 11 February 2007 15:18 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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Urimus... make the kakori sword from Zelda, i was going to do that one tonight.

Also, i really have to figure out this whole first person animation thing. It's realy hard Rocked Over

Btw: My original idea for the sword was to replace the pistol bullet with a kinda red slash. Like ichigo's attack on Bleach. And i had no idea what to do with the reload anim. I kept the idle becuase it still looked good. Lastly, I need to figure out how to do the firing animation. Obviously a slash.

We have to figure out what to do with the reload anim, because reloading a sword doesnt make much sense... or does it?

I want to make a Katana next, but replace something with a replaceable projectile, and something with a relitively fast rate of fire so you could have a slash combo attack.

First person pic

http://img.photobucket.com/albums/v329/Jamiejrg/loller4.jpg


cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button

[Updated on: Sun, 11 February 2007 15:44]

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Re: Run dont walk from the loller sword! [message #244910 is a reply to message #244907] Sun, 11 February 2007 15:23 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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jamiejrg wrote on Sun, 11 February 2007 16:18

Urimus... make the kakori sword from Zelda, i was going to do that one tonight.

Also, i really have to figure out this whole first person animation thing. It's realy hard Rocked Over

say you can moddeling(remake) or skinning vehicles?


Re: Run dont walk from the loller sword! [message #244913 is a reply to message #244855] Sun, 11 February 2007 15:28 Go to previous messageGo to next message
Dave Anderson is currently offline  Dave Anderson
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Quote:

We have to figure out what to do with the reload anim, because reloading a sword doesnt make much sense... or does it?


Just make it so the arms go downward a bit and move up and down as if the guys arms are tired.


David Anderson
Founder, Software Consultant
DCOM Productions
Microsoft Partner (MSP)
Re: Run dont walk from the loller sword! [message #244915 is a reply to message #244855] Sun, 11 February 2007 15:37 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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Or just have him spin it around like some sorta show off.

-->
Re: Run dont walk from the loller sword! [message #244916 is a reply to message #244915] Sun, 11 February 2007 15:43 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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Cpo64 wrote on Sun, 11 February 2007 16:37

Or just have him spin it around like some sorta show off.



AHAHAH I LIKE THAT ONE! But i still have to figure out the animations, i'm going to fiddle with it right now.

BTW, scrin i'm not sure what your getting at.


cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button

[Updated on: Sun, 11 February 2007 15:44]

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Re: Run dont walk from the loller sword! [message #244950 is a reply to message #244883] Sun, 11 February 2007 20:29 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Slave wrote on Sun, 11 February 2007 13:54

it has no projectile defined, so there aint really much to replace.

Don't be stupid, all Renegade weapons have projectiles, any weapon with out a projectile will crash the game (you must be thinking of the original Unreal Tournament).
Its called "Ammo_Pistol_Player".


[Updated on: Sun, 11 February 2007 20:29]

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Re: Run dont walk from the loller sword! [message #244969 is a reply to message #244916] Mon, 12 February 2007 01:01 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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jamiejrg wrote on Sun, 11 February 2007 16:43

Cpo64 wrote on Sun, 11 February 2007 16:37

Or just have him spin it around like some sorta show off.



AHAHAH I LIKE THAT ONE! But i still have to figure out the animations, i'm going to fiddle with it right now.

BTW, scrin i'm not sure what your getting at.

i mean hmm like this.. can you convert sakura commanche cnoper to nod apach choper? (i have all files for it0?


Re: Run dont walk from the loller sword! [message #244990 is a reply to message #244969] Mon, 12 February 2007 05:31 Go to previous messageGo to next message
Urimas is currently offline  Urimas
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pm me the model of the loler sword and i'll animate it for you Smile
scrin vech replacements stop the sever list from showing up....

reloading a sword is posible if it was squalls gunblade xD

[Updated on: Mon, 12 February 2007 05:34]

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Re: Run dont walk from the loller sword! [message #244998 is a reply to message #244990] Mon, 12 February 2007 08:23 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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hmm i think servers stop only if you model bigger like original...?
here sample im use acolyte sbh model and all ok with it...just need resize to original...


Re: Run dont walk from the loller sword! [message #245000 is a reply to message #244855] Mon, 12 February 2007 08:53 Go to previous messageGo to next message
Sl4cker is currently offline  Sl4cker
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If you played some of the final fantasies a guy on there had a sward called a gun blade. It shot bullets as you sliced your target maybe you can make it something like that.
And then the reload animation would make sence.
Re: Run dont walk from the loller sword! [message #245001 is a reply to message #244916] Mon, 12 February 2007 08:58 Go to previous messageGo to next message
Slave is currently offline  Slave
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Jerad Gray wrote on Sun, 11 February 2007 21:29

Slave wrote on Sun, 11 February 2007 13:54

it has no projectile defined, so there aint really much to replace.

Don't be stupid, all Renegade weapons have projectiles, any weapon with out a projectile will crash the game (you must be thinking of the original Unreal Tournament).
Its called "Ammo_Pistol_Player".



Don't be telling me what im thinking of. Yes it has ammo defined, but have you ever seen a projectile comming out of the pistol?

Quote:

Btw, i want to change the projectile for the pistol. Does it just use an invisible one?


He was referring to a projectile model to replace for the pistol. Since this projectile moves at 400 m/s (the max) it is invisible. Therefore there aint really a visible model to replace. That's what "stupid" me was thinking of.

[Updated on: Mon, 12 February 2007 08:59]

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Re: Run dont walk from the loller sword! [message #245014 is a reply to message #244855] Mon, 12 February 2007 10:47 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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lol nice Wink i cant wait untill someone here can mod characters, all to zelda characters Thumbs Up

http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
www.renegademodels.tk

Check out my video's on my Youtube profile!
http://www.youtube.com/user/Di3HardNL
Re: Run dont walk from the loller sword! [message #245029 is a reply to message #244855] Mon, 12 February 2007 13:07 Go to previous messageGo to next message
Zion is currently offline  Zion
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Take a look at Ledgend of Renegade mod that Jerad's doing. Big Ups
Re: Run dont walk from the loller sword! [message #245039 is a reply to message #244855] Mon, 12 February 2007 14:18 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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I suppose modeling a character wouldn't be that hard. I just have no idea why there are so many models for one character!

Btw, good idea with the gun blade, i play ff alot(mostly 10). I can't believe i forgot about the gunblade. Maybe i'll try that. Btw, i'm not going to give out the models for a few reasons.
1) they suck, and it makes me look terrible
2) i need to learn to animate myself
3) .... there will be better coming.

IT was more of a dry run if you know what i mean. Thanks for your offer tho, i appreciate it.

*edit*
http://www.ffplanet.com/ff8/gunblade-vero.jpg

Jamie


cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button

[Updated on: Mon, 12 February 2007 14:26]

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Re: Run dont walk from the loller sword! [message #245054 is a reply to message #245001] Mon, 12 February 2007 15:50 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Slave wrote on Mon, 12 February 2007 08:58

Jerad Gray wrote on Sun, 11 February 2007 21:29

Slave wrote on Sun, 11 February 2007 13:54

it has no projectile defined, so there aint really much to replace.

Don't be stupid, all Renegade weapons have projectiles, any weapon with out a projectile will crash the game (you must be thinking of the original Unreal Tournament).
Its called "Ammo_Pistol_Player".



Don't be telling me what im thinking of. Yes it has ammo defined, but have you ever seen a projectile comming out of the pistol?

Quote:

Btw, i want to change the projectile for the pistol. Does it just use an invisible one?


He was referring to a projectile model to replace for the pistol. Since this projectile moves at 400 m/s (the max) it is invisible. Therefore there aint really a visible model to replace. That's what "stupid" me was thinking of.

All you have to do is slow it down to "399.99" then the projectile will once again become visible, but it won't be an instant hit. And I was not calling you stupid, I was calling what you said stupid, because I misunderstood what you meant.


[Updated on: Mon, 12 February 2007 15:51]

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Re: Run dont walk from the loller sword! [message #245068 is a reply to message #245054] Mon, 12 February 2007 17:57 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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no worries guys, i dont need it anymore, i'm working on that gunblade.

cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: Run dont walk from the loller sword! [message #245134 is a reply to message #245068] Tue, 13 February 2007 11:16 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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so tell me you working with vehicles...?

Re: Run dont walk from the loller sword! [message #245138 is a reply to message #244855] Tue, 13 February 2007 12:25 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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^^ scrin

By the way , Merovingian can you give me a link to that topic for legend of renegade? Because i dont wanna search through 196 pages Mod section Wink


http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
www.renegademodels.tk

Check out my video's on my Youtube profile!
http://www.youtube.com/user/Di3HardNL

[Updated on: Tue, 13 February 2007 12:36]

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Re: Run dont walk from the loller sword! [message #245152 is a reply to message #244855] Tue, 13 February 2007 13:43 Go to previous messageGo to previous message
jamiejrg is currently offline  jamiejrg
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Scrin i'm not working with vehicles man sorry.

Just weapons right now, and believe me there is alot to cover.


cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
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