Re: RenGuard Update! [message #244395 is a reply to message #244246] |
Fri, 09 February 2007 01:07 |
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Goztow
Messages: 9738 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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Ballstein wrote on Thu, 08 February 2007 22:07 | Sorry to be impatient Crimson, any word yet? Also, where can u download that beta version, or can I?
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It is PRIVATE beta testing. Last update: v00d00 is still working at beta 3 which should solve some false positives.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: RenGuard Update! [message #244400 is a reply to message #240999] |
Fri, 09 February 2007 01:47 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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mac and v00d00 are making some changes to the backend network right this very moment in preparation for Beta 3.
I'm the bawss.
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Re: RenGuard Update! [message #244411 is a reply to message #244400] |
Fri, 09 February 2007 03:01 |
0x90
Messages: 142 Registered: September 2006 Location: Germany
Karma: 0
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Recruit |
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@radarhack detection: is it just looking at the "magic" position if the radar-value is 2 ?
im just curious if you would be kicked if the server you play on really has radarmode 2(show all)... so a false positive?!
or is the new backend/server side renguard sync'ing the desired radarmode with the radarmode set on the client?
this would be a good method with less false positives i guess?
but then again i never spent that much time thinking about the "best" anticheat methods, so in case i just talked crap: ignore it please, kthnx!
regards
0x90
[Updated on: Fri, 09 February 2007 03:02] Report message to a moderator
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Re: RenGuard Update! [message #244479 is a reply to message #240999] |
Fri, 09 February 2007 12:29 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
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General (5 Stars) ADMINISTRATOR |
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No, we were trying to detect the server's correct mode and comparing it. However, that method ended up with false positives for a reason not known to me personally. So now we are making it so the server-side client must send the radar mode to the master servers when it connects and the player's mode will be compared to it.
I'm the bawss.
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Re: RenGuard Update! [message #244512 is a reply to message #240999] |
Fri, 09 February 2007 14:50 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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Just a little status update: We released Beta 3 to our testers. We'll also need to send out a little update to the SSC connection instructions for anyone who codes a bot that connects to RenGuard.
I'm the bawss.
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Re: RenGuard Update! [message #244520 is a reply to message #244395] |
Fri, 09 February 2007 15:22 |
ballstein
Messages: 96 Registered: July 2006 Location: AL/WY
Karma: 0
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Goztow wrote on Fri, 09 February 2007 02:07 |
It is PRIVATE beta testing. Last update: v00d00 is still working at beta 3 which should solve some false positives.
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K, didn't know that, but thanks.
Can't wait for it to come out.
Xboxlive: M32Ballstein
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Re: RenGuard Update! [message #245021 is a reply to message #244937] |
Mon, 12 February 2007 11:35 |
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luv2pb
Messages: 1488 Registered: February 2004
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General (1 Star) Not everything is as it appears Untouchable |
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Jimbo27 wrote on Sun, 11 February 2007 20:33 | so, about that update at the end of january...
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First I asked that 12 days ago. Second, Crimson told us why. Third it's BHS.
N00bstories Director Of Operations
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Re: RenGuard Update! [message #245022 is a reply to message #240999] |
Mon, 12 February 2007 12:04 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
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General (5 Stars) ADMINISTRATOR |
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Well, I can't have the private testers testing two versions at once... it doesn't make sense plus it's not feasible.
I'm the bawss.
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Re: RenGuard Update! [message #245040 is a reply to message #245035] |
Mon, 12 February 2007 14:22 |
=HT=T-Bird
Messages: 712 Registered: June 2005
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Colonel |
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CarrierII wrote on Mon, 12 February 2007 14:45 | This is a game not politics FFS. Just give them some time, in the meantime, play on servers that have a moderator to hand.
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Ya, I don't know why RG is such a huge deal for you folks, as Gamerz0ne gets along just fine without it.
HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.
If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
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Re: RenGuard Update! [message #245178 is a reply to message #245040] |
Tue, 13 February 2007 17:28 |
Jimbo27
Messages: 148 Registered: February 2004 Location: Pittsburgh
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=HT=T-Bird wrote on Mon, 12 February 2007 16:22 |
CarrierII wrote on Mon, 12 February 2007 14:45 | This is a game not politics FFS. Just give them some time, in the meantime, play on servers that have a moderator to hand.
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Ya, I don't know why RG is such a huge deal for you folks, as Gamerz0ne gets along just fine without it.
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For clanwars.
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Re: RenGuard Update! [message #245442 is a reply to message #240999] |
Fri, 16 February 2007 02:49 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
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General (5 Stars) ADMINISTRATOR |
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As far as I know, beta 4 is going VERY well and it's quite possible that we will be ready to run a public beta within a few days.
I'm the bawss.
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Re: RenGuard Update! [message #245444 is a reply to message #240999] |
Fri, 16 February 2007 03:10 |
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Goztow
Messages: 9738 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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Ermm what did I miss? I only have beta 3 to my disposal?
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: RenGuard Update! [message #245940 is a reply to message #240999] |
Mon, 19 February 2007 16:07 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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We released an actual Beta 4 EXE to the testers which should eliminate the issues we were having with Vista users. (They had to run as Administrator)
We should be releasing a public beta (hopefully) tonight. I have to make some updates and additions to the Beta Test reporting system on RenGuard.com so we can collect the feedback we need, then we're ready to spew it out for public trial.
I'm the bawss.
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