|
|
Re: RenGuard Update! [message #244411 is a reply to message #244400] |
Fri, 09 February 2007 03:01   |
0x90
Messages: 142 Registered: September 2006 Location: Germany
Karma: 0
|
Recruit |
|
|
@radarhack detection: is it just looking at the "magic" position if the radar-value is 2 ?
im just curious if you would be kicked if the server you play on really has radarmode 2(show all)... so a false positive?!
or is the new backend/server side renguard sync'ing the desired radarmode with the radarmode set on the client?
this would be a good method with less false positives i guess?
but then again i never spent that much time thinking about the "best" anticheat methods, so in case i just talked crap: ignore it please, kthnx! 
regards
0x90
[Updated on: Fri, 09 February 2007 03:02] Report message to a moderator
|
|
|
|
|
|
|
|
|
|
|
Re: RenGuard Update! [message #245040 is a reply to message #245035] |
Mon, 12 February 2007 14:22   |
=HT=T-Bird
Messages: 712 Registered: June 2005
Karma: 0
|
Colonel |
|
|
CarrierII wrote on Mon, 12 February 2007 14:45 | This is a game not politics FFS. Just give them some time, in the meantime, play on servers that have a moderator to hand.
|
Ya, I don't know why RG is such a huge deal for you folks, as Gamerz0ne gets along just fine without it.
HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.
If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|