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Re: Flickering meshes [message #244077 is a reply to message #244068] Wed, 07 February 2007 19:15 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
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Registered: July 2006
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General (3 Stars)
Compute Vertex Solve it, and edit its light settings to emissive (RenX only) to white, and the rest to black.

[Updated on: Wed, 07 February 2007 19:19]

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