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			|  Tank traps ? [message #243980] | Wed, 07 February 2007 14:26  |  
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					|  Tank Messages: 4
 Registered: February 2007
 Location: UK
 
	Karma: 0
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	| In the single player level, Rescue & Retribution, there's a bridge, by the big waterfall, with tank traps that prevents a player driven tank from crossing. What I would like to know is is it possible to edit out those tank traps making it possible to cross the bridge in a tank rather than on foot, if this can be done what would I need and how can it be done ? |  
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			| Re: Tank traps ? [message #244018 is a reply to message #243993] | Wed, 07 February 2007 15:48   |  
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				|  |  Cpo64 Messages: 1246
 Registered: February 2003
 Location: Powell River, B.C. Canada
 
	Karma: 0
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	| | Jerad Gray wrote on Wed, 07 February 2007 16:47 |  | Wrong, don't even try, the tank traps do not stop the vehicle, there is an invisible wall in the level (its .w3d file) itself that prevents vehicles form crossing the bridge.
 
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 Not wrong... I just wasn't very specific, I'm not even sure there is a vehicle barrier, the hogs if placed close enough would do the job just fine. But without opening up the lvl file, there isn't really any way to know. But your right, there probably is a wall, which could be removed the same way I suggested.
 
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			| Re: Tank traps ? [message #244033 is a reply to message #243980] | Wed, 07 February 2007 16:45   |  
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				|  |  reborn Messages: 3231
 Registered: September 2004
 Location: uk - london
 
	Karma: 0
 | General (3 Stars) |  |  |  
	| Just edit the physics of the vehichle (specifically the gravity) for a short period of time and you could potentially just fly over it, lol. 
 
 
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			| Re: Tank traps ? [message #244368 is a reply to message #243980] | Thu, 08 February 2007 23:05   |  
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				|  |  Veyrdite Messages: 1471
 Registered: August 2006
 Location: Australia, Sydney
 
	Karma: 0
 | General (1 Star) |  |  |  
	| nah, just spawrn a mammy at the hnd or a flamer 
 
 WOL: Veyrdite  Previously: Dthdealer ( a long time ago )
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