Flickering meshes [message #243969] |
Wed, 07 February 2007 14:01 |
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R315r4z0r
Messages: 3836 Registered: March 2005 Location: New York
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General (3 Stars) |
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I am trying to make a light beam enter into a cave through a hole in the ceiling.
I made the beam, put a good texture on it, and made it just perfectly transparent to give off the effect of a beam of light.
BUT There is a problem, when ever I change my position, the beam of light either turns bright white, disappears, or turns red.
Anyone have the slightest idea why it is doing that?
[Updated on: Wed, 07 February 2007 14:02] Report message to a moderator
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