Re: Renegade sounds [message #243767 is a reply to message #243115] |
Tue, 06 February 2007 10:48 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to previous message](/theme/Renegade_Forums/images/down.png) |
|
Bleh, can't edit.
I cracked the naming protocol so you can fetch the sounds yourself(ves): (I'll make a .zip of them if wanted)
m00 - multiplayer
b - buildings
Either n or g for Nod or GDI respectively (taking no chances here...)
pp - Powerplanet.
ts - Tib Silo etc
naf - Airstrip
tr - Tib Ref
ib - Inf Rax
at - AGT
ol - Obelisk
hn - HON
In Xcc mixer open always.dat and go to File >> Find and type
For the AGT and so on and so forth.
Happy building sounds usage! (what else am I supposed to put?!)
Added note: *_evan_snd.wav means that Only Nod hear it while *_evag.snd.wav means that Only GDI will hear it.
Not sure if that is affected by the sndap and snda console commands though.
Renguard is a wonderful initiative
Toggle Spoiler
BBC news, quoting... |
Supporters of Proposition 8 will argue California does not discriminate against gays, as the current law allows them to get married - as long as they wed a partner of the opposite sex.
|
halokid wrote on Mon, 11 October 2010 08:46 |
R315r4z0r wrote on Mon, 11 October 2010 15:35 |
![index.php?t=getfile&id=12992&private=0](index.php?t=getfile&id=12992&private=0)
|
the hell is that?
|
[Updated on: Tue, 06 February 2007 10:56] Report message to a moderator
|
|
|