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Visceroid Problems [message #243011] Fri, 02 February 2007 18:59 Go to next message
Jerad2142 is currently offline  Jerad2142
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Has anyone ever gotten the visceroid to move around on its own in multiplayer, if so what scripts did you use?

Re: Visceroid Problems [message #243051 is a reply to message #243011] Sat, 03 February 2007 05:42 Go to previous messageGo to next message
=HT=T-Bird is currently offline  =HT=T-Bird
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Jerad Gray wrote on Fri, 02 February 2007 19:59

Has anyone ever gotten the visceroid to move around on its own in multiplayer, if so what scripts did you use?

BC's done it...ask WD Smile


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Re: Visceroid Problems [message #243075 is a reply to message #243011] Sat, 03 February 2007 08:21 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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I use the M04_Hunter script to make them move around.
Re: Visceroid Problems [message #243084 is a reply to message #243075] Sat, 03 February 2007 09:16 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Because I made a script that spawns visceroids just like in single player, but they don't move. Even if I do attach the script M04_Hunter_JDG (through scripts). Maybe its not attaching for some reason.

[Updated on: Sat, 03 February 2007 09:17]

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Re: Visceroid Problems [message #243109 is a reply to message #243011] Sat, 03 February 2007 12:06 Go to previous messageGo to next message
reborn is currently offline  reborn
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By defualt they use innate behaviour. I changed that setting and they worked fine afterwards...


[Updated on: Sat, 03 February 2007 12:06]

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Re: Visceroid Problems [message #243131 is a reply to message #243011] Sat, 03 February 2007 14:03 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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When you spawn Visceroids, also make sure they are spawning a bit above ground, because when spawned normally, they get stuck in the ground.
Re: Visceroid Problems [message #243293 is a reply to message #243011] Sun, 04 February 2007 08:52 Go to previous messageGo to next message
jnz is currently offline  jnz
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i got a visceroid to follow me around. but how do i get it to killme?
Re: Visceroid Problems [message #243306 is a reply to message #243293] Sun, 04 February 2007 10:05 Go to previous message
Jerad2142 is currently offline  Jerad2142
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You would probably have to attach a turret script. But I have CPU killers scripts, and he has some advanced vehicle ai scripts in there and I might be able to attach these and get it to work.

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