Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Bullet holes
Bullet holes [message #243230] Sat, 03 February 2007 23:16 Go to next message
Viking is currently offline  Viking
Messages: 1692
Registered: July 2005
Location: Earth
Karma: 0
General (1 Star)
Is there a way to increase the amount of bullet holes that there can be? Not server side but for me? Server side would be cool tho lol. Also it is probably in the exe... Huh


Toggle Spoiler


QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn

Crimson wrote on Thu, 17 May 2007 05:22

Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
Re: Bullet holes [message #243243 is a reply to message #243230] Sun, 04 February 2007 00:42 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
its not in exe but i dont know if u can change amount try looking through level edit

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Bullet holes [message #243245 is a reply to message #243230] Sun, 04 February 2007 00:49 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
Messages: 1830
Registered: September 2005
Location: Temple of Nod
Karma: 0
General (1 Star)
PLECOS MASTER
You can't, it's hard-coded into the game and impossible to change.
Re: Bullet holes [message #243246 is a reply to message #243230] Sun, 04 February 2007 01:10 Go to previous messageGo to next message
Viking is currently offline  Viking
Messages: 1692
Registered: July 2005
Location: Earth
Karma: 0
General (1 Star)
thats lame


Toggle Spoiler


QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn

Crimson wrote on Thu, 17 May 2007 05:22

Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
Re: Bullet holes [message #243249 is a reply to message #243246] Sun, 04 February 2007 01:27 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
Messages: 3809
Registered: July 2006
Location: USA
Karma: 6
General (3 Stars)
No its not, bullet hole amounts will change depending on graphics setting levels, so there must be some way to change it.

Re: Bullet holes [message #243323 is a reply to message #243249] Sun, 04 February 2007 11:15 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
Dead bodies should stay on the battlefield longer too!

XD
Re: Bullet holes [message #243324 is a reply to message #243230] Sun, 04 February 2007 11:26 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
Messages: 1830
Registered: September 2005
Location: Temple of Nod
Karma: 0
General (1 Star)
PLECOS MASTER
Yeah, I guess WW wanted them to disappear faster, because when the game was released, lots of people would be dying constantly in AOW, and I guess they wanted to avoid lag from having corpses all over the place.
Re: Bullet holes [message #243326 is a reply to message #243230] Sun, 04 February 2007 11:30 Go to previous messageGo to next message
SeargentSarg is currently offline  SeargentSarg
Messages: 478
Registered: November 2006
Karma: 0
Commander
And don't forget. Back then (right around when renegade came out) hardware wasn't go good. Renegade took everything out of a normal pc.

Re: Bullet holes [message #245567 is a reply to message #243230] Fri, 16 February 2007 22:49 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
Messages: 1471
Registered: August 2006
Location: Australia, Sydney
Karma: 0
General (1 Star)
Quote:

And don't forget. Back then (right around when renegade came out) hardware wasn't go good. Renegade took everything out of a normal pc.

still does 20fps average for me

stacking corpses!
bulletholed corpses!
edible corpses!
purple ones too

that should list all the avaliable corpses for ren
Twisted Evil


WOL: Veyrdite Previously: Dthdealer ( a long time ago )
Re: Bullet holes [message #245568 is a reply to message #243230] Fri, 16 February 2007 22:50 Go to previous messageGo to next message
Viking is currently offline  Viking
Messages: 1692
Registered: July 2005
Location: Earth
Karma: 0
General (1 Star)
Is this topic not months old? Huh


Toggle Spoiler


QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn

Crimson wrote on Thu, 17 May 2007 05:22

Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
Re: Bullet holes [message #245640 is a reply to message #245568] Sat, 17 February 2007 07:35 Go to previous messageGo to next message
rm5248 is currently offline  rm5248
Messages: 1156
Registered: November 2003
Location: USA
Karma: 0
General (1 Star)
Viking wrote on Fri, 16 February 2007 23:50

Is this topic not months old? Huh


It's 13 days old. Sarcasm


w00t?
Re: Bullet holes [message #245655 is a reply to message #245567] Sat, 17 February 2007 10:09 Go to previous message
Jerad2142 is currently offline  Jerad2142
Messages: 3809
Registered: July 2006
Location: USA
Karma: 6
General (3 Stars)
dthdealer wrote on Fri, 16 February 2007 22:49

stacking corpses!


This happens in Renhalo, and then the infection forms come along and all of a sudden you have hundreds of flood chasing you.


Previous Topic: OMFG IF U USE GMAX READ THIS PLZ!
Next Topic: Who reported the problem with Disable_All_Collisions?
Goto Forum:
  


Current Time: Mon Nov 04 01:25:20 MST 2024

Total time taken to generate the page: 0.01062 seconds